Quote:
Originally Posted by mcgeezer
Games like final fight and 1-1 fighters always come down to the limitations of the controls. You could make the best Amiga fighting game ever but they will always be beat by those games on the consoles simply because they had more buttons to press for different moves.
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We have a tons of good shooters and platformers already on Amiga.
Also, we have some great 1:1 beat em ups (Mortal Kombat, for example).
As for the buttons, why not making it on 2 buttons (jump, and fire), no need for anything else for beat em up. We can play from keyboard, or genesis pad (I would even purchase some 2 buttons joystick).
I am not insisting on anything... just saying
... whatever new game/port you choose, I will look forward to play it, and kudos for all the work you already did on Rygar.