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Old 16 June 2019, 13:48   #1
seko
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Join Date: Jun 2018
Location: istanbul * turkey
Posts: 93
Kungfu Master Game For amiga

A few months.I work for the production of Kung Fu master. I am using the Amiga blitzbasic 2.1 language.For the first time I learned the Blitz basic language. I know c language and assembly.I quickly adapted to the blitz basic language.
I started design with level 1.And I've added animation of the game's enemy characters. On the first attempt, I did a short trial of training mode.

Then level 1 the entire background.I got the graphics from the original kungfu master game's mame emulator. sound fx and music from the game.I'm still writing code. it was quite long. videos below.Game need a lot of memory.
Because frame and pictures big size files.


first video training mode but its with bugs


[ Show youtube player ]



Second video Level 1 double buffer ,No flicker , bobs ,
smooth scroll, music , sound fx


[ Show youtube player ]




the last video , enemy characters animation


[ Show youtube player ]
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