A few months.I work for the production of Kung Fu master. I am using the Amiga blitzbasic 2.1 language.For the first time I learned the Blitz basic language. I know c language and assembly.I quickly adapted to the blitz basic language.
I started design with level 1.And I've added animation of the game's enemy characters. On the first attempt, I did a short trial of training mode.
Then level 1 the entire background.I got the graphics from the original kungfu master game's mame emulator. sound fx and music from the game.I'm still writing code. it was quite long. videos below.Game need a lot of memory.
Because frame and pictures big size files.
first video training mode but its with bugs
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Second video Level 1 double buffer ,No flicker , bobs ,
smooth scroll, music , sound fx
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the last video , enemy characters animation
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