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Old 29 December 2018, 19:19   #31
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,546
Exactly, something like that, offset to opcode word (usually offset to opcode itself is fine because most instructions don't do both read and write from different addresses) that points to the variable.

Length of whole string is not needed, it can be calculated automatically.

Then some metadata is also needed: name of patch/cheat, if enabled or disabled by default (so that user can set the default easily), default "in game" key (if needed). Type of cheat ("nop", "freeze", "set", "set+freeze"?). If "set value" type cheat, default value to be set.

Each patch/cheat needs at least 1 fingerprint string but more than one should be allowed.

I plan to make above default options adjustable in GUI.
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