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Old 28 May 2018, 18:32   #77
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
Quote:
Originally Posted by alpine9000 View Post
Basically my program uses PROGDIR: to locate it's assets on KS2.0 and greater, and this must not be set up when running via uaedbg, so due to my lack of error handling on loading data, I was passing garbage data to things like the music player, hence all the stuff reported above.

When I took out the PROGDIR: stuff, it then ran perfectly in the debugger.

Any chance uaedbg could set PROGDIR: somehow ?
It isn't working if uaedbg is in same directory as debugged program?

Quote:
Originally Posted by selco View Post
amiga.lib from 3.1-NDK is in plugins/debugger/ and seems to be loaded
It looks like you also copied all .fd files? Only include .fd files if they are not already included with amiga.lib. (3rd party libraries etc..)

winuae.7z updated.

debugging_options=pathprefix=X: (for example). Weird syntax used because it allows multiple options in same config entry in the future.

EDIT: 3.1 amiga.lib load error fixed. (I only tested it with 3.9 which does not have useless symbol hunks)

Last edited by Toni Wilen; 28 May 2018 at 20:02.
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