Quote:
Originally Posted by Retro-Nerd
Looks very nice, but it's unfortunately too demanding in 2x multipliers when i use the new lagless Vsync method. Can you improve it a bit? And maybe add saturation too?
|
Bloom/glow can be a bit demanding with single pass shaders, but i think i found a good compromise, still it isn't intel igpu material.
Started from scratch and implemented it in the fast crt guest. For reference the original lottes-bloom crackles even at 3x res, this one manages 4x without slowdowns on my card.
It has the standard options and some more bloom related.
Hope it works fast enough...