Quote:
Originally Posted by Retro1234
Apparently it is only with initCopList and is ok with Slice I never tried but after 8192 you could try and position to the new position off screen.
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I tried that but then after sometime it does the same thing again, and its not at 16384.
Good to know it works with slice, though I haven't used slices for ages now.
Since what I am doing right now doesn't use much memory I'll be using the blockscroll + 2 screen width bitmap thing, less headaches to me.
This corckscrew thing wil workl if you don't need to scroll more than 20 screens. The other game I am coding won't scroll that far, so it works.
Blitz Basic is great, but sometimes it feels so bugged....