Glad to heat it works with full speed.
I've got it even faster and better looking in my new version (please download from above).
Here is a link how a crt-lottes shader looks in action...
online photo sharing
Edit: I developed a new fast version. The implemented XML shader format really worked as stated.
It's very fast even when compared with already speedy single pass shader. I have tested it with my old integrated radeon HD 4200 (40:4:4) in 1620x1050 resolution.
The results:
CRT-Lottes original: 3 FPS
CRT-Lottes classic: 25 FPS
CRT-Lottes fast : 47 FPS
I switched to 5x4 scale and got comfortable 60+ FPS, nice.
Curvature edges aren't getting any aliasing so i removed it in this version. The blur is of higher quality and a tiny bit more intensive (compensated with #hardpix adjustment), everything else looks/works the same.
Where is the catch? I used 2 passes which allows some neat speedup tricks.
So if you have a modest laptop/basic desktop machine you can still play with this shader full speed/high res.
Download at the post above.