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Old 22 March 2016, 18:21   #9
Mrs Beanbag
Glastonbridge Software
 
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
yes indeed, 50/60fps is really not attainable on a 68k OCS machine such as the A500, it is rare enough for a 3D game to even get 25fps, it is just not possible to fill an entire screen-worth of polygons in the available time, although it is probably possible to do a lot better than the original.
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