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Old 07 March 2016, 09:09   #10
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
Quote:
Originally Posted by NorthWay View Post
If you have a hw sprite with the full stop 0 data, will it re-start if you use the copper to write to the sprite registers again after the full sprite has been displayed?
I.e. can you re-arm the DMA sequencer?
I am not sure if I have ever confirmed this.. I'd assume Agnus only loads internal vertical sprite DMA enable/disable comparators when Agnus does sprite control word DMA fetch. (and it gets ignored if Copper or CPU does it)

Non-DMA sprite mode should be always possible. (even when DMA is active)
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