Thread
:
Sprite multiplexing on Amiga
View Single Post
07 March 2016, 02:49
#
9
DanScott
Lemon. / Core Design
Join Date: Mar 2016
Location: Tier 5
Posts: 1,213
I am loading my SpritePtr's at line $10, giving me enough time in the vertical blank interupt to update everything that needs updating
DanScott
View Public Profile
Visit DanScott's homepage!
Find More Posts by DanScott
Page generated in
0.07650
seconds with
11
queries