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Sprite multiplexing on Amiga
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06 March 2016, 20:51
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NorthWay
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Join Date: May 2013
Location: Grimstad / Norway
Posts: 848
If you have a hw sprite with the full stop 0 data, will it re-start if you use the copper to write to the sprite registers again after the full sprite has been displayed?
I.e. can you re-arm the DMA sequencer?
NorthWay
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