Forum: Amiga scene
Today, 10:45
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Replies: 4
Views: 298
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Forum: Nostalgia & memories
14 August 2022, 10:08
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Replies: 123
Views: 10,285
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Forum: Nostalgia & memories
12 August 2022, 23:09
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Replies: 123
Views: 10,285
Top and bottom logos are sprites. Top logo is...
Top and bottom logos are sprites. Top logo is much wider then 128 pixel, it was especially designed this way to work with sprites.. I would have never layouted the logo without the given sprites...
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Forum: Nostalgia & memories
12 August 2022, 09:32
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Replies: 123
Views: 10,285
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Forum: Retrogaming General Discussion
28 July 2022, 08:12
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Replies: 40
Views: 2,236
I recomment upgrading the lasers instead of the...
I recomment upgrading the lasers instead of the bullets, as they have better performance on A500. In the arcade version its exactly the opposite...
After finishing the game I even had some ideas how...
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Forum: Coders. General
06 July 2022, 11:58
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Replies: 16
Views: 1,438
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Forum: Coders. General
24 June 2022, 16:03
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Replies: 43
Views: 3,706
For me it's Turrican2. The sprite use in the...
For me it's Turrican2. The sprite use in the normal stages blends perfectly into the hardware capabilities. Also I don't know anything comparable to the parallax flying stages on OCS. For me also...
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Forum: News
21 June 2022, 15:08
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Replies: 194
Views: 48,597
I think if people got back then a bit of...
I think if people got back then a bit of documentation for the game to port, the original gfx and would have focused on Amiga instead of ST ports then things would have been much better in most...
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Forum: News
21 June 2022, 11:18
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Replies: 194
Views: 48,597
Thanks Dany :)
It was also only possible...
Thanks Dany :)
It was also only possible with the support from Bartman/Abyss who got into the original Arcade code to see how certain things worked,
and also ripped the original music which was...
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Forum: News
21 June 2022, 08:27
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Replies: 194
Views: 48,597
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Forum: Nostalgia & memories
12 June 2022, 23:23
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Replies: 49
Views: 3,712
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Forum: Coders. General
01 June 2022, 17:00
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Replies: 4
Views: 963
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Forum: Coders. General
01 June 2022, 09:23
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Replies: 4
Views: 963
Thats possible and would shave off a bit of...
Thats possible and would shave off a bit of rastertime. Also you can get rid of the cpu dma waiting. I would say you could save around 4 rasterlines compared to a pure cpu based solution, that needs...
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Forum: Coders. General
31 May 2022, 17:00
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Replies: 4
Views: 963
Paula 'register dump' compression comparison
This may be of interest for audio replayer coders that also want to try to write a compressed register dump replayer:
To see how well the new Pretracker 'register dump' pack alogrithm works I ...
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Forum: Coders. Releases
20 May 2022, 15:38
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Replies: 3
Views: 946
Thanks Ross :)
Yes, it is similar. Both...
Thanks Ross :)
Yes, it is similar. Both replayers use register dumps.
Leonards is highly optimized for speed and sample driven Protracker modules. For non chipmusic modules his approach is...
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Forum: Coders. Releases
20 May 2022, 12:54
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Replies: 3
Views: 1,506
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Forum: Coders. Releases
20 May 2022, 12:47
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Replies: 3
Views: 946
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Forum: project.Amiga Game Factory
04 May 2022, 12:29
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Replies: 18
Views: 2,050
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Forum: News
04 May 2022, 12:28
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Replies: 194
Views: 48,597
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Forum: project.Amiga Game Factory
02 May 2022, 15:04
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Replies: 57
Views: 13,705
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Forum: Coders. Blitz Basic
26 April 2022, 17:35
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Replies: 10
Views: 2,753
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Forum: News
26 April 2022, 17:28
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Replies: 5
Views: 1,466
PreTracker 1.5 released
Abyss released PreTracker 1.5
https://www.pouet.net/prod.php?which=91409
This is a crossdev 'chipmusic' tracker (running on Windows) to create music for Amiga demos, intros and games. All...
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Forum: Coders. C/C++
26 April 2022, 08:14
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Replies: 35
Views: 6,448
In my games I take all the memory I need on...
In my games I take all the memory I need on startup. I use the system routines to allocate two blocks, one for chipmem and one for other mem. Then I use TinyAlloc to manage this memory. If you want...
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Forum: Coders. C/C++
22 April 2022, 18:39
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Replies: 35
Views: 6,448
To have more control and introspection I can...
To have more control and introspection I can recommend using Tiny Alloc
as a generic allocator (https://github.com/thi-ng/tinyalloc).
I used it on an Amiga OCS C++ game project. I extended it to...
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Forum: News
15 April 2022, 09:18
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Replies: 821
Views: 95,335
Tiny Bubble has a slightly uncommon hardware...
Tiny Bubble has a slightly uncommon hardware usage by using copper list blits with 5 bitplanes and a 256 pixel wide display (perhaps only game with this setup). So emulation that works fine with most...
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Forum: Amiga scene
14 April 2022, 22:44
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Replies: 36
Views: 5,330
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Forum: Amiga scene
14 April 2022, 21:10
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Replies: 36
Views: 5,330
I understand :spin Well, from a coders view...
I understand :spin Well, from a coders view AmigaKlang is perfect, as its stack based operations are simplified to the max while they still allow a lot of expression. However, users must really know...
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Forum: Amiga scene
14 April 2022, 18:55
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Replies: 36
Views: 5,330
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Forum: Amiga scene
13 April 2022, 14:51
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Replies: 36
Views: 5,330
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Forum: Amiga scene
15 February 2022, 19:01
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Replies: 9
Views: 854
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Forum: Coders. Asm / Hardware
31 January 2022, 14:00
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Replies: 11
Views: 1,987
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Forum: Amiga scene
27 January 2022, 13:24
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Replies: 9
Views: 1,659
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Forum: Amiga scene
11 January 2022, 14:20
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Replies: 45
Views: 6,215
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Forum: project.Amiga Game Factory
08 January 2022, 14:22
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Replies: 123
Views: 44,353
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Forum: Coders. Tutorials
21 December 2021, 10:14
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Replies: 4
Views: 2,085
Not sure if this is the answer you are looking...
Not sure if this is the answer you are looking for, but if you peek into the "gfx" folder from Bartmans template, you find a batch file called "convert.cmd" that converts a given png file to raw...
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Forum: support.Games
12 December 2021, 14:28
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Replies: 92
Views: 10,147
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Forum: Amiga scene
11 December 2021, 13:38
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Replies: 36
Views: 5,330
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Forum: Amiga scene
10 December 2021, 16:18
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Replies: 36
Views: 5,330
PreTracker uses a software trick. It...
PreTracker uses a software trick. It automatically changes samples resolution to fit on the highest octave. Imagine playing a bassline in ProTracker on note A2 and A3. A2 will sound worse, because it...
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Forum: support.Games
09 December 2021, 11:07
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Replies: 92
Views: 10,147
I think its tools that were available that most...
I think its tools that were available that most didn't like, not really the SNES soundchip.
I remember when we did our games on Gameboy Advance we first had to create our own soundengine because the...
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Forum: support.Games
09 December 2021, 10:16
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Replies: 92
Views: 10,147
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