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Forum: Coders. C/C++ 15 June 2021, 15:27
Replies: 1,285
Views: 196,534
Posted By arcanist
D'oh! That fixed it. :) I was relying on BSS...

D'oh! That fixed it. :)

I was relying on BSS to initialize this to zero but there's clearly a difference explicitly initializing in the data segment.
Forum: Coders. C/C++ 15 June 2021, 04:01
Replies: 1,285
Views: 196,534
Posted By arcanist
That's how I thought it should work, too, but it...

That's how I thought it should work, too, but it doesn't appear to.

#include <proto/exec.h>
#include <proto/layout.h>

struct Library* LayoutBase;

int main() {
LayoutBase =...
Forum: Coders. C/C++ 15 June 2021, 02:36
Replies: 1,285
Views: 196,534
Posted By arcanist
I'm running into a problem using ReAction with...

I'm running into a problem using ReAction with gcc's libstubs.a.

It contains stubs generated from the 3.9 NDK SFDs like this:
void* LayoutBase[2] = { 0, "layout.library" };

These are used by...
Forum: News 09 June 2021, 20:40
Replies: 725
Views: 74,581
Posted By arcanist
Thank you AmigaOS devs and RetroRewind! Opening...

Thank you AmigaOS devs and RetroRewind! Opening this feels like Christmas.

... 2002 or something. :D

Looking forward to the first ReAction programming I've done in 20 odd years.
Forum: Coders. Asm / Hardware 19 May 2021, 01:12
Replies: 32
Views: 2,438
Posted By arcanist
Nice! I played with copper chunky a while back...

Nice! I played with copper chunky a while back but didn't get beyond 8 pixel resolution. :great
Forum: Coders. Asm / Hardware 15 May 2021, 03:11
Replies: 284
Views: 42,950
Posted By arcanist
I also got into assembly relatively recently. The...

I also got into assembly relatively recently. The number of hours saved by instant emulator reboot and this extension's debugging features makes me glad I stuck with C back in the day. :D

Would...
Forum: News 15 May 2021, 03:02
Replies: 725
Views: 74,581
Posted By arcanist
Really happy to see ReAction getting some love...

Really happy to see ReAction getting some love again.

I remember when it appeared in OS 3.5 and enjoyed the new look. The API felt more native than MUI did. It sadly never attained the same level...
Forum: Coders. Asm / Hardware 13 May 2021, 17:56
Replies: 284
Views: 42,950
Posted By arcanist
Seems to work fine here on Windows. :great

Seems to work fine here on Windows. :great
Forum: Coders. Asm / Hardware 12 May 2021, 15:52
Replies: 284
Views: 42,950
Posted By arcanist
This is on Windows. Both WinUAE and FS-UAE Debug...

This is on Windows. Both WinUAE and FS-UAE Debug configurations show the same behavior. bartman's extension is disabled in the workspace. The breakpoint dots are solid red.

Experimenting more it...
Forum: Coders. Asm / Hardware 12 May 2021, 03:35
Replies: 284
Views: 42,950
Posted By arcanist
It doesn't hang now but is not stopping on any...

It doesn't hang now but is not stopping on any breakpoints I set. This also occurs with vscode-amiga-wks-example.

(I nevertheless appreciate the effort. This extension is invaluable for Amiga...
Forum: Coders. Asm / Hardware 10 May 2021, 02:12
Replies: 284
Views: 42,950
Posted By arcanist
Not sure if it's related but VS Code 1.56.1 gets...

Not sure if it's related but VS Code 1.56.1 gets stuck trying to launch my program on Windows with extension 0.21.1.

Rolling back to 1.55.2 works fine.
Forum: request.Apps 17 February 2021, 03:09
Replies: 32
Views: 2,723
Posted By arcanist
Really nice renders! :great I played with...

Really nice renders! :great

I played with Imagine last year to make a boing ball but found the UI impenetrable. It's a shame because I really enjoyed using it back in the day with the Amiga...
Forum: Retrogaming General Discussion 15 February 2021, 19:01
Replies: 19
Views: 1,188
Posted By arcanist
OCS/ECS limits color depth to 4 bits per...

OCS/ECS limits color depth to 4 bits per component (i.e. 16 shades each of red/green/blue). AGA/RTG increases that to 8bpc.

Making assets in 8bpc and reducing them to 4bpc is risky. While it can...
Forum: support.WinUAE 13 February 2021, 17:13
Replies: 13
Views: 1,572
Posted By arcanist
I use a RX 580 with WinUAE on a 144Hz Viewsonic...

I use a RX 580 with WinUAE on a 144Hz Viewsonic XG2402.

I don't enable Freesync as there doesn't seem much point with WinUAE set to 50Hz display. Perhaps it'd avoid a mode change on alt-tab. The...
Forum: Graphics. Tutorials 08 February 2021, 16:50
Replies: 23
Views: 3,368
Posted By arcanist
Personal Paint has options REDBITS, GREENBITS,...

Personal Paint has options REDBITS, GREENBITS, BLUEBITS in the Startup_1.set file which can be set to 4,4,4 for OCS mode.
Forum: Retrogaming General Discussion 07 February 2021, 21:34
Replies: 67
Views: 3,606
Posted By arcanist
I'd say Era 2 is my personal favorite but I...

I'd say Era 2 is my personal favorite but I wouldn't specifically call it the FPS era.

e.g. The "supply-chain" genre had a golden age in the Impressions games, from the early Caesars through the...
Forum: Retrogaming General Discussion 01 February 2021, 15:50
Replies: 19
Views: 1,188
Posted By arcanist
Also a Pro Motion NG fan here. Being able to...

Also a Pro Motion NG fan here. Being able to limit color depth to 4-bit for OCS art is really useful.

grafx2 can also do this.
Forum: EAB's competition 31 January 2021, 18:49
Replies: 14
Views: 1,537
Posted By arcanist
1. Super Stardust...

1. Super Stardust (https://www.lemonamiga.com/games/details.php?id=1793)
2. Operation Thunderbolt (https://www.lemonamiga.com/games/details.php?id=1280)
3. James Pond 2: Codename RoboCod...
Forum: EAB's competition 31 January 2021, 16:12
Replies: 14
Views: 1,537
Posted By arcanist
Well, you don't expect me to read at 8 in the...

Well, you don't expect me to read at 8 in the morning!
Forum: EAB's competition 31 January 2021, 15:11
Replies: 14
Views: 1,537
Posted By arcanist
:p

:p
Forum: EAB's competition 27 January 2021, 16:14
Replies: 55
Views: 5,383
Posted By arcanist
I've had more than a few choice words for bikers...

I've had more than a few choice words for bikers that start a turn by drifting to the outside then zipping back to the inside. :p
Forum: EAB's competition 27 January 2021, 02:47
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/BHdaVpy.png Europe:...

https://i.imgur.com/BHdaVpy.png

Europe: 2,919,693
America: 7,660,456 (earlier)
Asia: 7,402,342 (earlier)
Africa: 21,942,980 (earlier)
Total: 39,925,471

Completion! (barely) :D
Forum: EAB's competition 25 January 2021, 01:53
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/EgdJ7CO.png Europe:...

https://i.imgur.com/EgdJ7CO.png

Europe: 1,608,730
America: 7,660,456 (earlier)
Asia: 7,402,342 (earlier)
Africa: 21,942,980 (earlier)
Total: 38,614,508

The end was about two seconds away...
Forum: EAB's competition 24 January 2021, 01:46
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/YjPBO65.png America:...

https://i.imgur.com/YjPBO65.png

America: 7,660,456
Asia: 7,402,342 (earlier)
Africa: 21,942,980 (earlier)
Europe: 890,873 (earlier)
Total: 37,896,651

And an America completion. OK now I...
Forum: EAB's competition 24 January 2021, 00:04
Replies: 55
Views: 5,383
Posted By arcanist
The stars aligned on that run. Or the gaps...

The stars aligned on that run. Or the gaps between the bikers. :D

https://i.imgur.com/ee27Re1.png

Asia: 7,402,342
Africa: 21,942,980 (earlier)
America: 1,167,082 (earlier)
Europe: 890,873...
Forum: EAB's competition 21 January 2021, 04:02
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/3D2ZqKk.png Africa:...

https://i.imgur.com/3D2ZqKk.png

Africa: 21,942,980
Asia: 3,601,919 (earlier)
America: 1,167,082 (earlier)
Europe: 890,873 (earlier)
Total: 27,602,854

Happy with that run, not sure I'll be...
Forum: EAB's competition 20 January 2021, 03:03
Replies: 14
Views: 1,872
Posted By arcanist
Darn Super League bots sniping my Amiga game...

Darn Super League bots sniping my Amiga game auctions. :p


I've been meaning to have a go at one of those Microprose classics. Might be a bit long for competition but at some point I'll immerse...
Forum: EAB's competition 19 January 2021, 23:17
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/zIf81iT.png ...

https://i.imgur.com/zIf81iT.png
https://i.imgur.com/kmUuI1Y.png

Europe: 890,873
Africa: 10,543,374
America: 1,167,082 (earlier)
Asia: 3,601,919 (earlier)
Total: 16,203,248

Europe is about...
Forum: EAB's competition 18 January 2021, 00:56
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/VbEKElr.png America:...

https://i.imgur.com/VbEKElr.png

America: 1,167,082
Asia: 3,601,919 (earlier)
Africa: 4,943,108 (earlier)
Total: 9,712,109

I think a completion of this one is beyond my ability. On to the...
Forum: EAB's competition 17 January 2021, 18:03
Replies: 55
Views: 5,383
Posted By arcanist
If I remember right the Rys Mk II USB adapter has...

If I remember right the Rys Mk II USB adapter has a mode where one of the joypad buttons is mapped to joystick up.
Forum: EAB's competition 16 January 2021, 04:07
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/odV4pOk.png Asia:...

https://i.imgur.com/odV4pOk.png

Asia: 3,601,919
Africa: 4,943,108 (earlier)
Total: 8,545,027

*phew*, that was a tough course! The opening five corners are rough. Lots of slow bends in the...
Forum: EAB's competition 12 January 2021, 22:14
Replies: 55
Views: 5,383
Posted By arcanist
https://i.imgur.com/laUamwK.png Africa:...

https://i.imgur.com/laUamwK.png

Africa: 4,943,108

This one's new to me. I'd benefit a lot from a minimap but I guess learning the track is part of the game.

The physics at low speed seem a...
Forum: EAB's competition 27 December 2020, 20:40
Replies: 8
Views: 1,843
Posted By arcanist
1. Globdule...

1. Globdule (http://www.lemonamiga.com/games/details.php?id=453)
2. Zeewolf 2 (http://www.lemonamiga.com/games/details.php?id=1164)
3. Banshee (http://www.lemonamiga.com/games/details.php?id=225)...
Forum: Nostalgia & memories 26 December 2020, 22:40
Replies: 6
Views: 908
Posted By arcanist
I remember the smell of that manual more than its...

I remember the smell of that manual more than its contents. Used to flick through the pages right under my nose!

Boom was my favorite instruction. More languages should have built-in sound...
Forum: Amiga scene 25 December 2020, 03:49
Replies: 45
Views: 1,912
Posted By arcanist
Merry Christmas! Here's a little festive 16 color...

Merry Christmas! Here's a little festive 16 color OCS picture I did for my family Christmas card.

http://i.imgur.com/kvdm9yb.png
Forum: Coders. C/C++ 19 December 2020, 17:32
Replies: 10
Views: 1,248
Posted By arcanist
I've only done a little bit, from here...

I've only done a little bit, from here (https://github.com/amigageek/modsurfer/blob/4bdebbdc6162cc79af394c3caee40d5867808401/track.c#L209).


static WORD fix_mult(WORD a,
...
Forum: EAB's competition 10 December 2020, 02:13
Replies: 20
Views: 2,968
Posted By arcanist
https://i.imgur.com/5wrvuvy.png 182,417,035 ...

https://i.imgur.com/5wrvuvy.png

182,417,035

Some improvements. I think the Nightmare table is my favorite. I find it easier to get into a flow than the others.
Forum: EAB's competition 05 December 2020, 05:33
Replies: 20
Views: 2,968
Posted By arcanist
https://i.imgur.com/vJEekqv.png 129,407,046 ...

https://i.imgur.com/vJEekqv.png

129,407,046

My opening score. The bottom two tables seem easier than the top two. :D
Forum: Retrogaming General Discussion 04 December 2020, 16:52
Replies: 9
Views: 638
Posted By arcanist
My old favorite is Plum Duff...

My old favorite is Plum Duff (https://spectrumcomputing.co.uk/index.php?cat=96&id=3774) on the ZX Spectrum. Santa got drunk and delivered presents to the wrong houses. You have to go back and fix it....
Forum: EAB's competition 03 December 2020, 05:33
Replies: 20
Views: 2,968
Posted By arcanist
Pinball training has commenced! The physics...

Pinball training has commenced!

The physics aren't quite as bad as I remember. The ball sometimes jerks a bit at low speed, that's my only complaint. It dead bounces off a stationary flipper to...
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