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Forum: Retrogaming General Discussion Yesterday, 19:26
Replies: 7
Views: 323
Posted By jotd
what happens when you run it? do you have issues?

what happens when you run it? do you have issues?
Forum: request.Music Yesterday, 19:01
Replies: 9
Views: 251
Posted By jotd
ripping samples to be able to replay them in...

ripping samples to be able to replay them in loops or at various sampling rates is not as easy as it seems.
Forum: request.Music Yesterday, 16:43
Replies: 9
Views: 251
Posted By jotd
ripping is a strategy that works for small tunes...

ripping is a strategy that works for small tunes like the intro tune

but then there are intermission tunes, and they're looooong. Can't waste all that chipmem.

My first attempt has the notes...
Forum: request.Music Yesterday, 09:33
Replies: 9
Views: 251
Posted By jotd
8svx samples/loops of analogue instruments

looking for proper sinewave/squarewave/triangle whatever


Looped (continuous playing, for lead)
non-looped (for bass "peak" sounds)


aiming to reproduce MsPacman music.
Forum: Retrogaming General Discussion 16 September 2021, 21:21
Replies: 46
Views: 1,576
Posted By jotd
He was a genius all right.

He was a genius all right.
Forum: Retrogaming General Discussion 16 September 2021, 07:23
Replies: 148
Views: 14,519
Posted By jotd
thanks :) those converters are cheap and...

thanks :)

those converters are cheap and give a pretty correct display. Always better than a black screen on HDMI :) I 've bought 2 of those square black thingies, they work for everything I plug...
Forum: Retrogaming General Discussion 15 September 2021, 21:59
Replies: 148
Views: 14,519
Posted By jotd
Cool video, music and all. I notice you have a...

Cool video, music and all. I notice you have a SCART->HDMI converter. I'd say that those glitches originate from the converter.
Forum: Retrogaming General Discussion 15 September 2021, 15:59
Replies: 148
Views: 14,519
Posted By jotd
you know me, I only do easy things

you know me, I only do easy things
Forum: project.Amiga Game Factory 15 September 2021, 15:28
Replies: 260
Views: 26,748
Posted By jotd
aah I wish that was possible, but you see, the...

aah I wish that was possible, but you see, the fact that there are 3 different colors in the ECS version is already a feat.

The graphics are planar, and blitting 1 particular bitplane of the...
Forum: Retrogaming General Discussion 15 September 2021, 15:19
Replies: 148
Views: 14,519
Posted By jotd
now that you're mentioning it, I'm working on...

now that you're mentioning it, I'm working on MsPacman right now. Very early and didn't really start anything, but the Pacman code base is really a good start, since there are actually very little...
Forum: project.Amiga Game Factory 15 September 2021, 13:53
Replies: 260
Views: 26,748
Posted By jotd
Silver would be wasting colors. I like both...

Silver would be wasting colors. I like both purple and blue. Okay.
Forum: project.Amiga Game Factory 15 September 2021, 12:08
Replies: 260
Views: 26,748
Posted By jotd
I could consider that. Can you post pics of the...

I could consider that. Can you post pics of the "offending" cars and a mockup of the colors you'd like? I have the commscreens randomness to fix and just completed a project so I can have a look.
Forum: Retrogaming General Discussion 15 September 2021, 11:50
Replies: 148
Views: 14,519
Posted By jotd
I didn't check the speed but I checked the...

I didn't check the speed but I checked the relative speed. It's close (but not 100%)

for instance, if you run into the pink ghost, in the arcade you die (pacman is slightly faster in the turn...
Forum: support.Games 15 September 2021, 08:08
Replies: 3
Views: 191
Posted By jotd
this is the installer package, not the...

this is the installer package, not the pre-installed package.

Yes, insert the game disk images and proceed with the install.
Forum: Retrogaming General Discussion 14 September 2021, 23:15
Replies: 148
Views: 14,519
Posted By jotd
this is now fixed (adf available on...

this is now fixed (adf available on https://itch.io/jam/amigamejam/rate/1195483)
Forum: Retrogaming General Discussion 14 September 2021, 21:27
Replies: 148
Views: 14,519
Posted By jotd
I tested and yes, there's a huge bug, thanks for...

I tested and yes, there's a huge bug, thanks for reporting, I'll fix that.

EDIT: fixed (and changed corner speed, not perfect and smooth like the arcade but pacman is slightly faster in corners)
Forum: Amiga scene 14 September 2021, 19:40
Replies: 10
Views: 356
Posted By jotd
either left (or right) channel isn't outputted or...

either left (or right) channel isn't outputted or you're using maybe old versions of slaves with music issues???

play modules with drums, have a play with protracker on various channels.
...
Forum: Retrogaming General Discussion 14 September 2021, 16:04
Replies: 148
Views: 14,519
Posted By jotd
I have to test that, then.

I have to test that, then.
Forum: Retrogaming General Discussion 14 September 2021, 13:57
Replies: 148
Views: 14,519
Posted By jotd
Thanks for the kind comments. for the ghost...

Thanks for the kind comments.

for the ghost fright duration I used a timing table from "the pacman dossier". The game is very well designed and gives some breathing space to the player that could...
Forum: project.Amiga Game Factory 13 September 2021, 21:40
Replies: 94
Views: 77,240
Posted By jotd
There's no kill screen but I suppose that level...

There's no kill screen but I suppose that level 65535 wraps to 1. I'm not going to check that. Would be easy by changing start level though.
Forum: Retrogaming General Discussion 13 September 2021, 21:34
Replies: 148
Views: 14,519
Posted By jotd
Sorry I don't get it. Maybe you can mockup what...

Sorry I don't get it. Maybe you can mockup what you're trying to say?


@paraj: well spotted. This doesn't have any visible effect, but I'm going to fix it. Thanks

EDIT: fixed. As you may have...
Forum: Retrogaming General Discussion 13 September 2021, 17:33
Replies: 148
Views: 14,519
Posted By jotd
I know, that's sad but the game is a portrait...

I know, that's sad but the game is a portrait game. That's not possible to fit all the lines in a PAL screen. There's already 280 lines with the maze alone.

If you check home console ports, the...
Forum: project.Amiga Game Factory 12 September 2021, 22:43
Replies: 94
Views: 77,240
Posted By jotd
Pacman port is completed. Now entering Amigamjam...

Pacman port is completed. Now entering Amigamjam 2021 (https://itch.io/jam/amigamejam/rate/1195483)
Forum: project.WHDLoad 12 September 2021, 20:28
Replies: 1
Views: 355
Posted By jotd
you can call it any way you want. not a problem.

you can call it any way you want. not a problem.
Forum: Coders. C/C++ 11 September 2021, 22:58
Replies: 4
Views: 261
Posted By jotd
with "stdint.h" included (and not a custom...

with "stdint.h" included (and not a custom types.h file), int32_t is guaranteed to be 32 bits. So if the compiler produces a move.w from that, then there's a problem!

I suspect that "int" is 16...
Forum: support.Games 11 September 2021, 21:55
Replies: 9
Views: 509
Posted By jotd
maybe try a cracked version? there's HLS disk...

maybe try a cracked version? there's HLS disk protection on the original. And I don't think it requires KS 1.2 either. All versions run with whdload+kick1.3
Forum: support.Other 11 September 2021, 11:41
Replies: 12
Views: 745
Posted By jotd
Should quit key not work, you should probably...

Should quit key not work, you should probably issue a bug report in mantis for that particular slave :)

We've processed dozens of those old installs to add quitkey for 68000 along the years.

If...
Forum: Amiga scene 11 September 2021, 11:40
Replies: 187
Views: 15,599
Posted By jotd
I'm certainly glad I did :) I almost...

I'm certainly glad I did :)

I almost completed Pacman in less than 1,5 month now, that was way easier than your project, but I first gathered the graphics and some information (which is available...
Forum: Amiga scene 11 September 2021, 00:27
Replies: 187
Views: 15,599
Posted By jotd
I ready your previous post about animations and...

I ready your previous post about animations and all. Great findings too.

Do you know if you'll end up using Scorpion Engine, or C/C++ (Bartman Visual Studio) or assembler? or blitz or AMOS or...
Forum: Amiga scene 11 September 2021, 00:10
Replies: 187
Views: 15,599
Posted By jotd
I love Black Tiger (arcade!) and I don't want to...

I love Black Tiger (arcade!) and I don't want to sound pessimistic or daunting, but the sound is only one aspect of the game. Probably the one that you would add last when the rest is beginning to...
Forum: support.Other 10 September 2021, 21:30
Replies: 12
Views: 745
Posted By jotd
The keycode must be in rawkey code (not ascii...

The keycode must be in rawkey code (not ascii code). rawkey code is given here:

http://www.whdload.de/docs/en/rawkey.html

and I mean decimal. F10 = $59 = 95. So QUITKEY=95

And global options...
Forum: Coders. C/C++ 10 September 2021, 21:26
Replies: 11
Views: 580
Posted By jotd
do you have a 68000? because it doesn't work on...

do you have a 68000? because it doesn't work on 68000 (startup code has word read at odd addresses)
Forum: support.Other 10 September 2021, 15:26
Replies: 12
Views: 745
Posted By jotd
you can configure the master quit key in...

you can configure the master quit key in s:whdload.prefs. Must be in decimal. Rawkeys: $59 = F10 = 95 in decimal.

It overrides whatever quitkey is configured in the slave (often F10 or num "*" but...
Forum: project.Amiga Game Factory 09 September 2021, 23:54
Replies: 170
Views: 13,763
Posted By jotd
Not sure it has been done very frequently to have...

Not sure it has been done very frequently to have a graphist that knows that dynamic palette can be used and uses it in a game like this, must be in very close cooperation with the coder.

I saw a...
Forum: project.Amiga Game Factory 09 September 2021, 23:35
Replies: 170
Views: 13,763
Posted By jotd
tell me there are palette changes. 32 colors that...

tell me there are palette changes. 32 colors that can't be possible.

Spotted "Turbo Sprint" add and "Cobra" movie poster, alongside with Jaws and Freddy?
Forum: Retrogaming General Discussion 09 September 2021, 23:31
Replies: 148
Views: 14,519
Posted By jotd
new update with intermissions & ghost behaviour...

new update with intermissions & ghost behaviour fixes in the zone. Very close to completion now

EDIT: considering it complete. https://itch.io/jam/amigamejam/rate/1195483
Forum: support.Apps 09 September 2021, 11:37
Replies: 4
Views: 271
Posted By jotd
https://github.com/jotd666/amiga68ktools I...

https://github.com/jotd666/amiga68ktools

I wrote "compilation maker" you'll need python & windows. AGS2 is included.
Forum: EAB's competition 09 September 2021, 11:25
Replies: 15
Views: 706
Posted By jotd
The AGA version shares the same logic. I...

The AGA version shares the same logic. I "discovered", well I'd rather say I have guessed the rules. Even if I have the code available, I was too lazy to confirm what I was assuming.

What is...
Forum: support.Apps 09 September 2021, 09:38
Replies: 4
Views: 271
Posted By jotd
some whdload games will require more than 3mb, so...

some whdload games will require more than 3mb, so I'd say yes ditch it and use AGS2 instead :)
Forum: support.Hardware 08 September 2021, 17:17
Replies: 4
Views: 233
Posted By jotd
there are things to try, like NOMMU, NOCACHE......

there are things to try, like NOMMU, NOCACHE... but I wouldn't hope too much about it. I'd say hardware interrupt crashing the game when some board is enabled.

If it works from floppy then it...
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