English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 2269
Search took 0.39 seconds.
Search: Posts Made By: Leffmann
Forum: Amiga scene 13 March 2024, 10:55
Replies: 160
Views: 10,098
Posted By Leffmann
The A600, being both compact and fairly...

The A600, being both compact and fairly expandable.
Forum: Retrogaming General Discussion 13 March 2024, 10:40
Replies: 1,048
Views: 264,271
Posted By Leffmann
Mess in Vigil S01E01 81816

Mess in Vigil S01E01

81816
Forum: Coders. System 26 February 2023, 11:38
Replies: 2
Views: 720
Posted By Leffmann
Without error-checks etc. include...

Without error-checks etc.


include ndk32/lvo/exec_lib.i
include playsid/playsid_lib.i

macro execall
move.l 4, a6
jsr (_LVO\1, a6)
endm
Forum: Amiga scene 21 January 2023, 12:44
Replies: 95
Views: 10,859
Posted By Leffmann
It's a chat-bot... why would it be able to do...

It's a chat-bot... why would it be able to do anything for the Amiga?
Forum: News 19 December 2022, 15:26
Replies: 44
Views: 7,612
Posted By Leffmann
Thanks a lot for this Toni.

Thanks a lot for this Toni.
Forum: Coders. System 17 June 2019, 14:40
Replies: 2
Views: 2,711
Posted By Leffmann
I can't sign up this time :) but I think it's...

I can't sign up this time :) but I think it's doable on 2.0 and later because the ramdrive.device sits in the Kickstart ROM. It would get much more difficult on 1.3 because the driver is on the...
Forum: Coders. C/C++ 17 June 2019, 14:31
Replies: 5
Views: 2,302
Posted By Leffmann
Get the pointer to the console handler from your...

Get the pointer to the console handler from your process structure (or from pr_CLI->cli_StandardOutput) and send the ACTION_DISK_INFO packet to it. The resulting InfoData and its id_InUse will be a...
Forum: Coders. Asm / Hardware 08 June 2019, 14:17
Replies: 4
Views: 1,204
Posted By Leffmann
There's a date, november 1996, and it's clear...

There's a date, november 1996, and it's clear from the content that it's a scan of a printed book.

Of course, all information on the M68K originally comes from Motorola. NXP are the current owners...
Forum: Coders. System 04 June 2019, 12:37
Replies: 71
Views: 13,834
Posted By Leffmann
So to summarize, it's $STACK:1234\n\0 inserted...

So to summarize, it's $STACK:1234\n\0 inserted into the first hunk, and it only works correctly in AmigaOS 3.1.4 (both in the shell and on the Workbench) and the stack size will be set to the largest...
Forum: Retrogaming General Discussion 04 June 2019, 11:26
Replies: 984
Views: 130,587
Posted By Leffmann
Used and restored PCs are a huge market, up to...

Used and restored PCs are a huge market, up to some point of course, few people want Pentium 1s and 2s these days.

There's a Swedish company that specializes in restored PCs. Most machines they...
Forum: Member Introductions 03 June 2019, 13:11
Replies: 9
Views: 2,028
Posted By Leffmann
Welcome! I grew up with the C64 and A500 as well,...

Welcome! I grew up with the C64 and A500 as well, and I spent way too many late nights in front of them instead of doing other teenage things. But it was exciting and good fun, no regrets :)
Forum: support.Other 28 May 2019, 10:27
Replies: 17
Views: 2,107
Posted By Leffmann
I use multiple system partitions with 2.0, 3.0,...

I use multiple system partitions with 2.0, 3.0, 3.1 etc., and a single Work: where I store all programs and files. I avoid installing programs directly to the system partitions.

The main 3.1...
Forum: Coders. C/C++ 26 May 2019, 10:29
Replies: 12
Views: 3,166
Posted By Leffmann
It's probably a pointer type, casting it to ULONG...

It's probably a pointer type, casting it to ULONG or formatting with %p should get rid of the warning.
Forum: Coders. Asm / Hardware 23 May 2019, 09:09
Replies: 88
Views: 11,329
Posted By Leffmann
Though nop and ori.b #0, D0 aren't true no-ops,...

Though nop and ori.b #0, D0 aren't true no-ops, and the latter in particular will change the status flags, so there's a potential for sneaky bugs you would never get with nop or a true no-op like...
Forum: Nostalgia & memories 10 May 2019, 17:31
Replies: 3
Views: 1,304
Posted By Leffmann
Why does the Blitter use this odd symmetry for...

Why does the Blitter use this odd symmetry for the octants in line-drawing mode? And why doesn't the HWRM explain clearly that it's a hardware implementation of the Bresenham line-drawing algorithm?...
Forum: Retrogaming General Discussion 08 May 2019, 10:31
Replies: 5,856
Views: 1,928,288
Posted By Leffmann
Playing a bit of CS:GO (it's still the most...

Playing a bit of CS:GO (it's still the most honest cheat-free game on the Internet), and I'm looking forward to trying World of Warcraft Classic when it comes out.



Would really like to try it...
Forum: Nostalgia & memories 08 May 2019, 10:27
Replies: 26
Views: 3,318
Posted By Leffmann
A Fawlty Towers video game, now there's a missed...

A Fawlty Towers video game, now there's a missed opportunity!
Forum: Nostalgia & memories 07 May 2019, 08:43
Replies: 3,422
Views: 822,188
Posted By Leffmann
Open the CLI and run resident, the ones that are...

Open the CLI and run resident, the ones that are marked "internal" are built-in.
Forum: Nostalgia & memories 06 May 2019, 11:41
Replies: 26
Views: 3,318
Posted By Leffmann
My brother and I still have our old Amigas, an...

My brother and I still have our old Amigas, an A500, A1200, and CD32. Almost all the pictures, mods, code and other things we made and collected from 1992-2002 when the Amigas were in use is properly...
Forum: Amiga scene 06 May 2019, 09:15
Replies: 26
Views: 4,627
Posted By Leffmann
Is that just another development system in the...

Is that just another development system in the black case, or do the larger prototype boards connect to it? I'm guessing the prototypes are Agnus, Denise and Paula when they were only a few months...
Forum: Retrogaming General Discussion 24 April 2019, 09:55
Replies: 173
Views: 26,410
Posted By Leffmann
A smaller top 3: Fire & Ice James Pond 2 ...

A smaller top 3:

Fire & Ice
James Pond 2
Rick Dangerous II

And here's a very unpopular opinion: Turrican is boring and uninspiring.
Forum: Coders. C/C++ 21 March 2019, 10:27
Replies: 1,549
Views: 359,345
Posted By Leffmann
Question It's very picky about the build environment. I...

It's very picky about the build environment. I removed the manually installed dependencies and added them via Homebrew, and installed GCC instead of the older version of clang and its GCC wrapper,...
Forum: Amiga scene 21 March 2019, 10:17
Replies: 153
Views: 36,568
Posted By Leffmann
Same problem here.

Same problem here.
Forum: Coders. C/C++ 19 March 2019, 19:41
Replies: 1,549
Views: 359,345
Posted By Leffmann
Thanks, I've already tried -noixemul and the...

Thanks, I've already tried -noixemul and the various -mcrt options, but I can't get it to work. I think the macOS build procedure somehow quietly fails, but I have no more useful info.
Forum: Amiga scene 19 March 2019, 19:37
Replies: 233
Views: 37,246
Posted By Leffmann
The Amiga vultures coming to an agreement? I...

The Amiga vultures coming to an agreement? I think they would sooner resort to cannibalism.
Forum: Coders. Asm / Hardware 19 March 2019, 19:33
Replies: 29
Views: 3,104
Posted By Leffmann
Do you actually have to optimize it? The cost of...

Do you actually have to optimize it? The cost of a 16-bit division on 020 is like 50 CPU cycles. At ~14.2 MHz that's like 1/20th of a single scanline, to look at it in those terms. There's...
Forum: Coders. C/C++ 16 March 2019, 16:05
Replies: 1,549
Views: 359,345
Posted By Leffmann
Has anyone been able to build vasm, vlink, and...

Has anyone been able to build vasm, vlink, and vbcc? I can get the gcc toolchain to build with no errors on macOS, but when I use it to build vasm I get errors like these:

...
Forum: Coders. Asm / Hardware 14 March 2019, 16:48
Replies: 83
Views: 13,609
Posted By Leffmann
A 256-color chunky mode obviously. Even OCS has...

A 256-color chunky mode obviously. Even OCS has the bandwidth for it in lowres.

I understand that extending the palette register file and LUT mechanism from 32 to 256 entries would've increased...
Forum: Retrogaming General Discussion 10 March 2019, 10:57
Replies: 30
Views: 4,252
Posted By Leffmann
Didn't the Z80 have more machine registers than...

Didn't the Z80 have more machine registers than the 6502's single accumulator and two index registers, and the ability to do some 16-bit operations as well? With that, and running at 3.5 MHz I...
Forum: Coders. Contest 10 March 2019, 10:48
Replies: 49
Views: 54,205
Posted By Leffmann
You should really let the whole Amiten thing rest...

You should really let the whole Amiten thing rest I think... fanning the flames for several days in those old threads was bad enough.
Forum: project.Amiga Game Factory 03 March 2019, 16:53
Replies: 26
Views: 5,749
Posted By Leffmann
It's looking really good! IMO, with this...

It's looking really good!

IMO, with this being an original concept, with great graphics and no doubt great music too, and being 99% done, you've pretty much willingly passed up on the 1st prize in...
Forum: Retrogaming General Discussion 02 March 2019, 08:48
Replies: 14
Views: 1,729
Posted By Leffmann
It's not an Amiga music site as such, but...

It's not an Amiga music site as such, but Kuokka77's YouTube channel has lots of high quality recordings of Amiga game music:

https://www.youtube.com/user/Kuokka77

The "Dolbyfied" recordings...
Forum: Nostalgia & memories 26 February 2019, 16:16
Replies: 51
Views: 4,600
Posted By Leffmann
I don't think my mom ever touched a computer or...

I don't think my mom ever touched a computer or gaming console... my dad liked the pinball games, David's Midnight Magic, later on Pinball Dreams and Pinball Fantasies.
Forum: Coders. Asm / Hardware 26 February 2019, 15:00
Replies: 399
Views: 101,227
Posted By Leffmann
How come? VS 2017 community edition is still...

How come? VS 2017 community edition is still freely available.

I built the emulator with VC++ a couple of weeks ago (just to try it out, I didn't keep the files) and it'll be a bit of a chore....
Forum: Amiga scene 25 February 2019, 14:18
Replies: 15
Views: 2,144
Posted By Leffmann
The wheat is the worst, but I'm attempting the...

The wheat is the worst, but I'm attempting the impossible by quitting grains entirely.



Here's a real American salesman :)
Forum: Coders. Contest 25 February 2019, 14:13
Replies: 28
Views: 15,684
Posted By Leffmann
LeCaravage and phx, I think both of you should...

LeCaravage and phx, I think both of you should definitely submit your games to the competition.

Most of the other entries also seem to be in a beta state, and the general opinion of the thread is...
Forum: Amiga scene 25 February 2019, 10:15
Replies: 15
Views: 2,144
Posted By Leffmann
I'm trying to give up bread myself, but it does...

I'm trying to give up bread myself, but it does look like an amazing toaster :)
Forum: Coders. General 23 February 2019, 12:45
Replies: 6
Views: 1,331
Posted By Leffmann
A simple way is to divide your game map into...

A simple way is to divide your game map into f.ex. 128x128 pixel regions and bin your objects into the correct region as they move. You can then directly map your view rectangle to the relevant...
Forum: Coders. General 14 February 2019, 14:35
Replies: 18
Views: 4,966
Posted By Leffmann
If you want something really fast then look at...

If you want something really fast then look at Clenched's method further up in the thread.

If you want something simpler to set up, but not quite as fast, then build to a directory-based drive,...
Forum: support.Apps 12 February 2019, 19:30
Replies: 16
Views: 1,881
Posted By Leffmann
If you will be using Workbench software, you will...

If you will be using Workbench software, you will eventually need reqtools.library anyway:

http://aminet.net/package/util/libs/ReqToolsUsr
http://aminet.net/package/util/arc/lha

You can also...
Showing results 1 to 40 of 2269

 
Forum Jump

All times are GMT +2. The time now is 08:10.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.43032 seconds with 10 queries