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Posts Made By:
MisthaLu
Forum:
Music. Tutorials
11 April 2021, 07:06
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
I have added a search tag on IndieGameMusic.com...
I have added a search tag on IndieGameMusic.com now called "Has room for sound-effects", used for MOD and chip music to indicate that either a channel or two is left completely free, or else that a...
Forum:
Music. Tutorials
31 March 2021, 19:52
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
Does this mean that a certain software player...
Does this mean that a certain software player will produce different audible results on different Amigas? Meaning, the 14-bit trick might work on one Amiga but not the other, despite using the exact...
Forum:
Music. Tutorials
30 March 2021, 18:35
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
This is what I'm hearing here and there - minor...
This is what I'm hearing here and there - minor non uniform delays between channels cause certain tricks to not work. That's why I'm testing this, and why I created this thread.
My findings so far...
Forum:
Music. Tutorials
30 March 2021, 12:41
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
I see, that's useful info. So both AMOS and...
I see, that's useful info.
So both AMOS and Blitz Basic doesn't allow the coder to decide which channels to use for sound effects? That's a bit surprising (and disappointing). But good to know.
Forum:
Music. Tutorials
30 March 2021, 07:31
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
I'm noticing you seem to mostly use only 2...
I'm noticing you seem to mostly use only 2 channels. Sometimes channel 1 and 2. But mostly channel 3 and 4 it seems. Any speical reason for using channel 3 and 4 instead of 1 and 2?
I sometimes...
Forum:
Music. Tutorials
28 March 2021, 06:58
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
Just pocket money. It's definitely not like I'm...
Just pocket money. It's definitely not like I'm making a living off of it. :)
The real money is in project work of course, but I rarely do those due to lack of time and interest. It has to be a...
Forum:
Music. Tutorials
26 March 2021, 19:02
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
I do small MODs too. I do a little of everything...
I do small MODs too. I do a little of everything really. Also did some GM MIDI when I was hooked on J2ME development. (Old cellphones before Android and iPhone came along).
Here's a recent MOD of...
Forum:
Music. Tutorials
26 March 2021, 14:36
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
I don't need to ask myself why I restrict myself...
I don't need to ask myself why I restrict myself to a 4-channel MOD. :) I know perfectly well why. And there are several reasons.
First of all it's just a geeky hobby. I simply enjoy the...
Forum:
Music. Tutorials
26 March 2021, 07:27
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
Yea, you gotta pre-listen if it sounds ok with...
Yea, you gotta pre-listen if it sounds ok with the playerlib the gamedev is using.
I've heard scary stories like yours, and thus didn't expect the succesrate I'm seeing. So far I've only been able...
Forum:
Music. Tutorials
25 March 2021, 13:40
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
Ah ok, I see it now. Yes, that'll work too,...
Ah ok, I see it now.
Yes, that'll work too, though it doesn't quite give the same result.
I used the inverted highpassed sample to substract to the full one - and then I had the solo highpassed one...
Forum:
Music. Tutorials
25 March 2021, 12:53
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
Not sure what you're trying to show here. Looks...
Not sure what you're trying to show here. Looks like you're still using the inversion trick?
When you say X-fade, I assumed you meant
2 samples
First sample = Lower frequencies
Second sample...
Forum:
Music. Tutorials
25 March 2021, 12:19
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
If you wanna do it with an X-fade, that means...
If you wanna do it with an X-fade, that means you'll need a sample with only the lower frequencies, and then another sample with only the higher frequencies. That means you'll need to play both...
Forum:
Music. Tutorials
25 March 2021, 11:34
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
Absolutely. The only reason to do the inversion...
Absolutely. The only reason to do the inversion trick, is to free up the channel again. If you do the X-fade variation, you'll constantly need to use 2 channels to player the full sound.
...
Forum:
Music. Tutorials
25 March 2021, 10:12
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
Yes, I was thinking about that too. I will...
Yes, I was thinking about that too. I will probably create some examples when the write-up is complete.
For now I can link to this 14-bit example, which I did quickly with the sole purpose of...
Forum:
Music. Tutorials
25 March 2021, 07:34
Replies:
35
How to create "modern" effects in oldskool tracker modules
Views:
20,401
Posted By
MisthaLu
How to create "modern" effects in oldskool tracker modules
I've been compiling a list of how to create dynamic effects in oldskool trackers, in formats like MOD / XM / S3M / IT
https://www.indiegamemusic.com/EffectsInModules.txt...
Showing results 1 to 15 of 15
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