Forum: project.Amiga Game Factory
27 June 2022, 02:07
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Replies: 2,251
Views: 373,664
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Forum: project.Amiga Game Factory
25 June 2022, 00:29
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Replies: 113
Views: 24,398
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Forum: project.Amiga Game Factory
01 June 2022, 23:10
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Replies: 331
Views: 58,977
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Forum: Amiga scene
27 May 2022, 18:06
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Replies: 1,089
Views: 158,062
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Forum: Retrogaming General Discussion
25 May 2022, 22:38
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Replies: 20
Views: 1,066
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Forum: Amiga scene
25 May 2022, 01:22
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Replies: 1,360
Views: 293,898
Looks amazing! Is that toothy guy capable of...
Looks amazing! Is that toothy guy capable of facing different directions? He's not looking head-on toward the player.. Being able to sneak up on enemies like in Wolf3D would be awesome! (sorry if...
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Forum: project.Amiga Game Factory
23 May 2022, 02:07
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Replies: 331
Views: 58,977
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Forum: Amiga scene
20 May 2022, 08:25
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Replies: 18
Views: 2,035
The Amiga brand at this point is the computer...
The Amiga brand at this point is the computer equivalent of the guy who has “a great book/game/movie/app idea that’d be really successful if someone just gave them the chance!” ideas are worthless...
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Forum: Amiga scene
18 May 2022, 17:45
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Replies: 168
Views: 21,526
Do you need to be so negative? :laughing
...
Do you need to be so negative? :laughing
This would make sense as a critique if Aarbron hadn't added a bunch of the best features of both the NES and Arcade versions? It also makes no sense on a...
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Forum: project.Amiga Game Factory
18 May 2022, 00:46
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Replies: 2,251
Views: 373,664
Excellent I'm actually really glad for that, as...
Excellent I'm actually really glad for that, as it'll be hard to miss it if it makes some sort of horrible noise.. If it'd just made no noise I wouldn't know it was happening.. There are a few places...
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Forum: project.Amiga Game Factory
18 May 2022, 00:30
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Replies: 2,251
Views: 373,664
That is absolutely GREAT.. Goodbye stupid...
That is absolutely GREAT.. Goodbye stupid motorbike sounds throughout most of the game! haha.
On the other hand.. what happens when you play a sound that doesn't exist in the level? do you get a...
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Forum: News
17 May 2022, 01:30
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Replies: 88
Views: 9,300
Jeez, you know the parlance if you’ve been into...
Jeez, you know the parlance if you’ve been into games for more than ten minutes. :rolleyes Half the arcade games boxes/print copy go on about how addictive they are. They wouldn’t do that if there...
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Forum: project.Amiga Game Factory
16 May 2022, 16:53
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Replies: 2,251
Views: 373,664
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Forum: Retrogaming General Discussion
15 May 2022, 06:57
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Replies: 151
Views: 35,086
Interesting.. Mine “feels” like it actuates on...
Interesting.. Mine “feels” like it actuates on contact with an octagonal gate? I guess that has less travel than the square ones. You can widen the base of the stick with (they recommend) heat shrink...
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Forum: Retrogaming General Discussion
15 May 2022, 03:09
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Replies: 151
Views: 35,086
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Forum: Retrogaming General Discussion
14 May 2022, 17:29
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Replies: 151
Views: 35,086
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Forum: project.Amiga Game Factory
12 May 2022, 19:23
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Replies: 47
Views: 3,512
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Forum: project.Amiga Game Factory
12 May 2022, 18:32
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Replies: 47
Views: 3,512
You'd have to create a routine to do it, for...
You'd have to create a routine to do it, for sure. And I have no idea exactly how you would..
One silly possibility - I wonder if you could briefly switch actor type for them all to being screen...
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Forum: Retrogaming General Discussion
12 May 2022, 00:34
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Replies: 151
Views: 35,086
Strange, hehe. I do not like an analogue stick...
Strange, hehe. I do not like an analogue stick for non-analog motion at allll because it's too "loose" - finding the sweet spots between the directions is an extra thing to think about, it feels...
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Forum: Retrogaming General Discussion
11 May 2022, 23:04
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Replies: 151
Views: 35,086
Odd.. This whole thread is interesting re:...
Odd.. This whole thread is interesting re: everyone's preferences.. I avoid analogue thumbsticks like the plague on any 2D games, retro or otherwise (including 3D graphics but 2D motion, eg most...
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Forum: project.Amiga Game Factory
11 May 2022, 15:27
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Replies: 2,251
Views: 373,664
Is its performance really an issue? It runs...
Is its performance really an issue? It runs smoothly in a VM on a 2013 Macbook pro, which is a total potato by modern standards, and on my main system it's using around 5% GPU.. You can always go...
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Forum: Retrogaming General Discussion
10 May 2022, 23:48
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Replies: 62
Views: 4,164
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Forum: News
10 May 2022, 22:13
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Replies: 88
Views: 9,300
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Forum: project.Amiga Game Factory
10 May 2022, 20:40
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Replies: 2,251
Views: 373,664
Other than the foreground layer which can only...
Other than the foreground layer which can only have tiles on it.. - they can all go on any layers, they don't have to be on seperate ones but it probably makes editing the map easier if you seperate...
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Forum: project.Amiga Game Factory
06 May 2022, 10:22
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Replies: 113
Views: 24,398
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Forum: project.Amiga Game Factory
05 May 2022, 01:19
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Replies: 331
Views: 58,977
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Forum: project.Amiga Game Factory
04 May 2022, 21:51
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Replies: 35
Views: 11,826
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Forum: project.Amiga Game Factory
03 May 2022, 18:37
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Replies: 2,251
Views: 373,664
Aha, yes! I didn't mean literally, I meant, "a...
Aha, yes! I didn't mean literally, I meant, "a game like", hehe. I have some enemies in CMO that are 5x3px size. :D It's worth looking for Duckstroma and Super Delivery boy, they both have small...
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Forum: project.Amiga Game Factory
03 May 2022, 17:27
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Replies: 8
Views: 1,096
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Forum: project.Amiga Game Factory
03 May 2022, 17:26
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Replies: 2,251
Views: 373,664
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Forum: project.Amiga Game Factory
03 May 2022, 16:05
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Replies: 2,251
Views: 373,664
You could definitely use tiny actors/sprites......
You could definitely use tiny actors/sprites... *technically* the map has to be on a 16pixel grid but depending on your game and what sort of logic is involved, you build it from 8px tiles.. Though...
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Forum: project.Amiga Game Factory
03 May 2022, 02:39
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Replies: 331
Views: 58,977
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Forum: project.Amiga Game Factory
02 May 2022, 16:22
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Replies: 2,251
Views: 373,664
Congrats on the soft launch this is another big...
Congrats on the soft launch this is another big update. :)
@foleyjo - the Amiga is very weak when it comes to things like zooming and effects like that. A pixel is a pixel, etc.. Depending on what...
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Forum: project.Amiga Game Factory
01 May 2022, 18:49
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Replies: 331
Views: 58,977
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Forum: project.Amiga Game Factory
30 April 2022, 21:24
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Replies: 331
Views: 58,977
Thanks :D
Its the speed/ease of creation...
Thanks :D
Its the speed/ease of creation that is making it really compelling for me, compared to the huge amount of tinkering with the CSV to get ECS copper to do cool stuff, it's really nice...
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Forum: project.Amiga Game Factory
30 April 2022, 01:58
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Replies: 331
Views: 58,977
And now an AGA city parallax test!...
And now an AGA city parallax test! https://youtu.be/tS8aZJvUu-o I started streaming way later than usual, health issues earlier then home stuff after but soo glad to be learning how this works. Still...
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Forum: project.Amiga Game Factory
29 April 2022, 10:13
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Replies: 2,251
Views: 373,664
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Forum: project.Amiga Game Factory
27 April 2022, 17:19
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Replies: 2,251
Views: 373,664
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Forum: project.Amiga Game Factory
27 April 2022, 06:47
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Replies: 331
Views: 58,977
Thanks Acidbottle!
...
Thanks Acidbottle!
https://youtu.be/Uu2nOVgqN3k - AGA parallax test. Was curious seeing everyone else post AGA parallax so had to try it too. :spin
This was partly for fun and partly to...
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Forum: project.Amiga Game Factory
25 April 2022, 01:11
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Replies: 331
Views: 58,977
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