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Forum: support.Apps 02 March 2021, 11:37
Replies: 6
Views: 522
Posted By clenched
It would be a mammoth undertaking to try to cover...

It would be a mammoth undertaking to try to cover every token. We've just seen Blitz its self doesn't understand every one missing from deflibs.

Suggestion and tip:
Instead of leaving missing...
Forum: support.Apps 01 March 2021, 23:12
Replies: 6
Views: 522
Posted By clenched
Actually there is a Tokenlist.bb that would...

Actually there is a Tokenlist.bb that would supposedly do that job. It doesn't compile for me. The ????? tells me something is missing.

pubname$=Par$(1)
If ????? (0,pubname$)=0
...
Forum: support.Apps 01 March 2021, 21:54
Replies: 6
Views: 522
Posted By clenched
C:\bb2>main quikasm.bb2 q.txt Unknown token:...

C:\bb2>main quikasm.bb2 q.txt
Unknown token: 0xBE10
Unknown token: 0xBE10
Unknown token: 0x8026*
Unknown token: 0x8026*
Unknown token: 0x80CD
Unknown token: 0x80CE
Unknown token: 0x80CE...
Forum: HOL suggestions and feedback 24 February 2021, 20:26
Replies: 13
Poll: HOL on HTTPS
Views: 1,639
Posted By clenched
I'm still thinking... Is disliking the idea a...

I'm still thinking... Is disliking the idea a problem? If so my vote would be yes. My 2004 PC default is IE8 (c)2009. It may render 1/100 HTTPS sites. Next is SeaMonkey and Chrome, both bloated, slow...
Forum: project.Sprites 18 February 2021, 00:31
Replies: 8
Views: 5,363
Posted By clenched
At least you didn't apologize. I've never read an...

At least you didn't apologize. I've never read an EAB rule limiting the age of threads that can be replied to. :D
I fear you won't have success ripping these with conventional tools. Data are passed...
Forum: project.Maptapper 16 February 2021, 17:40
Replies: 23
Views: 25,422
Posted By clenched
Blue Max & Zaxxon - Commodore 64

I never noticed how different the slopes are before seeing both at once. Blue max map is different between games but has an end. Zaxxon has finite length but is changed around between passes.

Blue...
Forum: HOL contributions 24 January 2021, 15:49
Replies: 58
Sticky: HOL needs you!
Views: 59,987
Posted By clenched
#1 left out because it's always visible on DBS...

#1 left out because it's always visible on DBS and to make the rows come out even. Still credited for 9 pictures.
Forum: HOL contributions 19 January 2021, 20:52
Replies: 6
Views: 1,086
Posted By clenched
Thanks for that. :cool My post is edited with...

Thanks for that. :cool My post is edited with Internet translation. The numbers really mixed it up!

EDIT: Stuck
All items up to jug are collected so this part should be next and end level.
...
Forum: HOL contributions 19 January 2021, 18:16
Replies: 6
Views: 1,086
Posted By clenched
This game isn't bad. The language is the main...

This game isn't bad. The language is the main obstacle for me. Now even I know a key will either unlock a door or chest. There are a lot of items and messages whose purpose isn't so plain. What is...
Forum: project.Maptapper 10 January 2021, 13:18
Replies: 55
Views: 28,135
Posted By clenched
No. The rooms are all in one block with 8 bytes...

No. The rooms are all in one block with 8 bytes between each. Words width, height and 2 unknown. The center dome is 150x50. Now scoot the map left 4 tiles, float the mouse over the bottom right and...
Forum: project.Maptapper 09 January 2021, 18:56
Replies: 55
Views: 28,135
Posted By clenched
Stryx

Here is a bird's eye view of Galahad's Stryx crack (http://eab.abime.net/showthread.php?t=105218) at 1/64 scale. Colored arrows except cyan connect locking doors of that color. Cyan always leads...
Forum: Amiga scene 04 January 2021, 11:53
Replies: 33
Views: 2,827
Posted By clenched
Played successfully to end. On HOL are 37 new...

Played successfully to end. On HOL are 37 new pictures (http://hol.abime.net/2157/screenshot). These show locations of 4 Lifeforce keys and 4 colored pass keys. Pictures of open door for each color....
Forum: project.Maptapper 31 December 2020, 16:32
Replies: 23
Views: 25,422
Posted By clenched
Turrican - Commodore 64

13 levels on the FTP.
ftp://ftp:any@grandis.nu/~Uploads/clenched/C64TurricanMaps(13).zip

Attached sample is the last level. Here a block that can be shot is duplicated, tinted then copied to an...
Forum: project.Maptapper 19 December 2020, 22:43
Replies: 23
Views: 25,422
Posted By clenched
Elvira The Arcade Game - Commodore 64

These were actually used to finish the game.
Forum: support.Games 08 December 2020, 20:42
Replies: 4
Views: 548
Posted By clenched
Copy protection for this game...

Copy protection for this game http://hol.abime.net/2365/miscshot
Forum: HOL data problems 08 December 2020, 19:39
Replies: 6
Views: 2,527
Posted By clenched
The screenshots were cropped correctly so that...

The screenshots were cropped correctly so that was no problem. Paste the DBS in this thread onto a contrasting background. There is no white vertical edge on the right hand side of vane. Do the same...
Forum: HOL data problems 08 December 2020, 17:37
Replies: 6
Views: 2,527
Posted By clenched
Actually the DBS was wrong too. I booted the IPF...

Actually the DBS was wrong too. I booted the IPF and the weather vane area should be completely bounded by white. So the whole thing lock, stock and double barrel is reworked.
Forum: HOL data problems 08 December 2020, 14:47
Replies: 6
Views: 2,527
Posted By clenched
Do we know for certain that block of icons never...

Do we know for certain that block of icons never changes? I've never played it. It would be worse if some different shapes or colors were supposed to show up and didn't.
Forum: project.Maptapper 07 December 2020, 20:48
Replies: 23
Views: 25,422
Posted By clenched
Map grab bag (11 games) - Commodore 64

Attachment is scaled down to ΒΌ size.
Full size map on EAB file server.
ftp://ftp:any@grandis.nu/~Uploads/clenched/C64GrabBag.png

Maps include top to bottom, left to right:
Vampire's Empire...
Forum: HOL contributions 18 November 2020, 00:11
Replies: 2
Views: 1,310
Posted By clenched
Added. I guess left, right, top are box edges....

Added. I guess left, right, top are box edges. There's not really a place for those but you still got HOL credit for all 10 pictures.
Forum: Coders. Blitz Basic 15 November 2020, 18:00
Replies: 2
Views: 699
Posted By clenched
Snipppet from Banshee tile map ripper. Open is...

Snipppet from Banshee tile map ripper. Open is not needed. Switch order of two Write commands. See if FileOutput 0 helps.
AMIGA
DefaultOutput
NPrint "saving ",Par$(1),".iff "
SaveBitmap...
Forum: HOL data problems 10 November 2020, 03:40
Replies: 4
Views: 1,788
Posted By clenched
48 screenshots to end of game added. From screen...

48 screenshots to end of game added. From screen 60 on the + - red and blue bar area is not quite right. That's just the way it looks.:blased
Forum: HOL data problems 06 November 2020, 17:06
Replies: 4
Views: 1,788
Posted By clenched
OK. Your picture was used to repair the DBS. Also...

OK. Your picture was used to repair the DBS. Also a small sliver at bottom was pasted to the cockpit screens then re-centered. I didn't agonize over the landscape pictures. Since that one picture...
Forum: Retrogaming General Discussion 28 October 2020, 10:29
Replies: 51
Views: 2,610
Posted By clenched
Those two maps uploaded to HOL if it helps any....

Those two maps uploaded to HOL if it helps any. IPF source.
http://hol.abime.net/1170/gamemap
Forum: project.Maptapper 22 October 2020, 07:22
Replies: 23
Views: 25,422
Posted By clenched
Finishing Target Renegade - Commodore 64

This ini file is sufficient to reproduce Image6.
[File]
GfxFileName=C:\ram
GfxTilesFileName=
ChipMemoryOffset=$0
[General]
Original=$E9A282
[Gfx]
Address=$4800
PaletteAddress=$0
Forum: support.Games 13 October 2020, 21:17
Replies: 146
Views: 7,078
Posted By clenched
Here is something I found to rip IFFs from these...

Here is something I found to rip IFFs from these data such and such AMOS files.
https://github.com/kyz/amostools
Just make a folder containing exe and amosfile, CD folder, dumpamos filename.
This...
Forum: support.Games 09 October 2020, 20:22
Replies: 146
Views: 7,078
Posted By clenched
This file from disk 2 didn't inherent the correct...

This file from disk 2 didn't inherent the correct loading picture. Use the level 16 password skip to see. It looks a rather drab olive. Copy this to disk 2 AND 3 to make sure they stay consistent....
Forum: support.Games 09 October 2020, 14:10
Replies: 146
Views: 7,078
Posted By clenched
Move cursor to hi-light red arrows over object to...

Move cursor to hi-light red arrows over object to be used and press button. Don't forget to return to gun.
Forum: support.Games 07 October 2020, 15:19
Replies: 146
Views: 7,078
Posted By clenched
That one is fine so nevermind.

That one is fine so nevermind.
Forum: support.Games 07 October 2020, 13:33
Replies: 146
Views: 7,078
Posted By clenched
I used the 1104k zip from the Zone!, less than a...

I used the 1104k zip from the Zone!, less than a day old + my latest 6 files.
EDIT:
Maybe because I use disks and you use hard drive? I see duplicate names on disk 2&3.
Forum: support.Games 07 October 2020, 12:32
Replies: 146
Views: 7,078
Posted By clenched
Bad news. If you make it to level 16 and above...

Bad news. If you make it to level 16 and above then Czech hall of fame is pulled from disk 3. Also quitting to main menu pulls Czech menu from that same disk. So disk 2 work needs to be duplicated on...
Forum: support.Games 07 October 2020, 11:27
Replies: 146
Views: 7,078
Posted By clenched
I've already made loading messages from UK...

I've already made loading messages from UK archive. Palette changed on me so the yellow was wrong. That was fixed and used on the remaining ones. So no visual inspection after the first one has been...
Forum: support.Games 07 October 2020, 05:02
Replies: 146
Views: 7,078
Posted By clenched
Anything entailing the use of AMOS include me...

Anything entailing the use of AMOS include me out. You can fit what I know in this period.

I see these object sizes are altered. DamienD picture is correct for original. There is no way the plain...
Forum: support.Games 06 October 2020, 14:14
Replies: 146
Views: 7,078
Posted By clenched
A lot wrong. Main background was 256 color IFF...

A lot wrong. Main background was 256 color IFF which is probably why Aladin couldn't pack it.

The buttons had too many colors so the brush palette didn't re map exactly to menu's. Also color 0...
Forum: support.Games 06 October 2020, 12:17
Replies: 146
Views: 7,078
Posted By clenched
Button/Menu Screen replacement. 44 and 45 color...

Button/Menu Screen replacement. 44 and 45 color button pictures means some quality loss. If the pictures aren't 32 color or the palette gets fouled up then it will never look as good as it could.
Forum: support.Games 05 October 2020, 16:15
Replies: 146
Views: 7,078
Posted By clenched
I'm loath to mess with it anymore. A. AMOS...

I'm loath to mess with it anymore.
A. AMOS game, fair or not, you're waging uphill battle to get anyone to play it in the first place.
B. Your typical gamer is apt to mouse click right by the...
Forum: support.Games 04 October 2020, 22:32
Replies: 146
Views: 7,078
Posted By clenched
Try starting with disk 3 attached at first. It...

Try starting with disk 3 attached at first. It has yet to load score table before asking for disk 1.
Forum: support.Games 04 October 2020, 14:33
Replies: 146
Views: 7,078
Posted By clenched
Outro done. Can be viewed with savestate by...

Outro done. Can be viewed with savestate by copying to disk 1. Keep walking toward cells to finish level 30.
Forum: support.Games 03 October 2020, 21:33
Replies: 146
Views: 7,078
Posted By clenched
Intro part is done.

Intro part is done.
Forum: support.Games 03 October 2020, 17:35
Replies: 146
Views: 7,078
Posted By clenched
#3 won't work. Begun is right where the pink area...

#3 won't work. Begun is right where the pink area is which I also asked to remain pink.
Text must stay within the white boundary. Your first picture worked fine.
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