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Forum: Coders. Asm / Hardware 12 July 2021, 15:17
Replies: 18
Views: 778
Posted By KONEY
nice read, thanks!

nice read, thanks!
Forum: Coders. Asm / Hardware 12 July 2021, 13:42
Replies: 18
Views: 778
Posted By KONEY
I do :) If you look at the source code you'll...

I do :) If you look at the source code you'll notice I even splitted .MED file into two parts and modified the player so that everything but samples will be loaded in fast ram. CHIP ram will be...
Forum: Coders. Asm / Hardware 11 July 2021, 20:27
Replies: 18
Views: 778
Posted By KONEY
Not OT, actually quite relevant. Thanks for the...

Not OT, actually quite relevant. Thanks for the tip!





grabbed, thanks!
Forum: Coders. Asm / Hardware 10 July 2021, 18:36
Replies: 18
Views: 778
Posted By KONEY
yes I just figured it out, it works! Do you know...

yes I just figured it out, it works! Do you know where I can find add21k? on aminet there's only a 36k version.
Forum: Coders. Asm / Hardware 10 July 2021, 18:22
Replies: 18
Views: 778
Posted By KONEY
AVAIL with 512kb CHIP + 512kb SLOW: (WORKS!) ...

AVAIL with 512kb CHIP + 512kb SLOW: (WORKS!)


AVAIL with 512kb CHIP + 512kb FAST: (ERROR 103)


well there's a small difference, maybe I should run something like add44kb before. I'll do tests!
Forum: Coders. Asm / Hardware 10 July 2021, 18:10
Replies: 18
Views: 778
Posted By KONEY
thanks, i'll try everything. Anyway I did a test...

thanks, i'll try everything. Anyway I did a test with asm-pro and the same problem happened.

I should have chip ram free, when using slow fast the chip ram is the same amount and it works.
Forum: Coders. Asm / Hardware 10 July 2021, 16:36
Replies: 18
Views: 778
Posted By KONEY
SECTION CODE - Problem with chunks and FAST ram

HELP!!

I'm building my first intro requiring 512Kb+. So far I manage to load everything not needing to be on CHIP in "SECTION CODE" and samples+gfx in "SECTION DATA_C".

Everything is OK, vasm...
Forum: request.Modules 10 June 2021, 20:12
Replies: 5
Views: 2,731
Posted By KONEY
Just found these: ...

Just found these:
https://eab.abime.net/attachment.php?attachmentid=72250&stc=1&d=1623348731
Forum: Coders. Asm / Hardware 19 May 2021, 08:00
Replies: 4
Views: 805
Posted By KONEY
Roondar's post describes a much more complex...

Roondar's post describes a much more complex technique and trying to extract what I need is a bit confusing. Knowing it's possible is already a good thing, hope to find some other examples.
Forum: Coders. Asm / Hardware 19 May 2021, 00:56
Replies: 4
Views: 805
Posted By KONEY
thanks!

thanks!
Forum: Coders. Asm / Hardware 19 May 2021, 00:29
Replies: 4
Views: 805
Posted By KONEY
Horizontal Copper WAIT on multiple lines

Hello,

I'm building a copperlist which is basically two gradients: vertical and horizontal.

So now I'm adding the horizontal waits but it turns out I would need hundreds of them, if I have to...
Forum: Coders. Asm / Hardware 05 May 2021, 19:37
Replies: 14
Views: 1,066
Posted By KONEY
Very interesting, thanks to all!

Very interesting, thanks to all!
Forum: Coders. Asm / Hardware 05 May 2021, 13:30
Replies: 14
Views: 1,066
Posted By KONEY
Differences betweed LEA label,Ax and MOVE.L #label.Ax

Can the 68k gurus cast some light on what are the differences between these two instructions?
cycles saved? some additional action not permitted? compatibility?

LEA LABEL,A0
MOVE.L #LABEL,A0
...
Forum: request.Other 30 April 2021, 20:57
Replies: 7
Views: 988
Posted By KONEY
Thanks, I agree. But when I'm executing this I'm...

Thanks, I agree. But when I'm executing this I'm basically waiting for some code to be compiled into the "J" executable which when is ran it takes over the OS, until exited then waits for some...
Forum: request.Other 30 April 2021, 19:45
Replies: 7
Views: 988
Posted By KONEY
daxb suggestion turned out to be of great value,...

daxb suggestion turned out to be of great value, with the power of ARexx do what I needed was as simple as this:

/* watch a file and execute it, useful to test code compiled externally */

SAY...
Forum: request.Other 29 April 2021, 22:00
Replies: 7
Views: 988
Posted By KONEY
When a file is changed by any other program, so I...

When a file is changed by any other program, so I guess timestamp is good.

I'll give a try to the AX command, thanks!
Forum: request.Other 29 April 2021, 19:50
Replies: 7
Views: 988
Posted By KONEY
Watch files for changes

Can anyone suggest an utility and/or and ARexx script to monitor a file for changes and eventually trig some events? Aminet didn't help me...

thanks!
Forum: Retrogaming General Discussion 21 April 2021, 16:59
Replies: 69
Views: 5,960
Posted By KONEY
Back in the days I exchanged an A4000 for an...

Back in the days I exchanged an A4000 for an A3000 because '040 with IDE is slower than '030 with SCSI and never regretted :)
Forum: Coders. Asm / Hardware 18 April 2021, 22:44
Replies: 15
Views: 1,011
Posted By KONEY
This short syntax instruction is super cool! Are...

This short syntax instruction is super cool! Are they explained is some docs?
Forum: Coders. Asm / Hardware 18 April 2021, 22:20
Replies: 4
Views: 502
Posted By KONEY
Thanks, after spending the afternoon I tried...

Thanks, after spending the afternoon I tried another routine which is more optimized and it hasn't the problem. Seeing the same coordinates return a different thing at every refresh was quite crazy,...
Forum: Coders. Asm / Hardware 18 April 2021, 17:30
Replies: 4
Views: 502
Posted By KONEY
Problem with blitter fills on fast machines (Maybe bchg?)

Stuck again with a very annoying problem.

I made a vector object drawn with blitter and then copied with fill mode in another bitmap. Everything is OK but the same code in a fast machine returns...
Forum: Coders. Asm / Hardware 18 April 2021, 12:20
Replies: 15
Views: 1,011
Posted By KONEY
Yes, I rephrase: it doesn't crash but the code...

Yes, I rephrase: it doesn't crash but the code works.

In this scenario if the modified instruction is not seen then the program will just keep checking for the value and follow its flow. This is...
Forum: Coders. Asm / Hardware 18 April 2021, 02:30
Replies: 15
Views: 1,011
Posted By KONEY
and much better, thanks! Don't worry, I'll...

and much better, thanks!

Don't worry, I'll test it properly. For now it works on all emulated CPUs and Vampire.
Forum: Coders. Asm / Hardware 17 April 2021, 19:47
Replies: 15
Views: 1,011
Posted By KONEY
So I came out with this solution: ...

So I came out with this solution:


.notFirstBlock:
LEA (PC),A2
MOVE.W P61_LAST_POS,D0
CMPI #0,D0
BEQ.S .dontStartSequencer
LEA .skipCMP,A1
SUB.W A2,A1
Forum: Coders. Asm / Hardware 17 April 2021, 16:08
Replies: 15
Views: 1,011
Posted By KONEY
LOL "stackeroverflow him" :D BTW I quite...

LOL "stackeroverflow him" :D

BTW I quite expected someone to get a bit upset, it always happens with SMC topic :)

However I think it's a good idea to get rid of a CMP if it's there just to...
Forum: Coders. Asm / Hardware 17 April 2021, 15:59
Replies: 15
Views: 1,011
Posted By KONEY
To answer why I choose this approach: get rid of...

To answer why I choose this approach: get rid of unused CMPs. I know that a certain event must happen on every frame after a given value has changed and for this I check the value but afterwards I...
Forum: Coders. Asm / Hardware 17 April 2021, 15:53
Replies: 15
Views: 1,011
Posted By KONEY
Ok, this is clear. What I did not take into...

Ok, this is clear. What I did not take into account is that every MOVE.L will add three words the the count while replace only two with NOPs so the more are there the more are needed to remove...
Forum: Coders. Asm / Hardware 17 April 2021, 15:17
Replies: 15
Views: 1,011
Posted By KONEY
Self-modifying code not removing itself

Hello,
I'm writing this piece of code:


.notFirstBlock:
MOVE.W P61_LAST_POS,D0
CMPI #0,D0
BEQ.S .dontStartSequencer
LEA .notFirstBlock,A0
MOVE.L #$4E714E71,(A0)+ ; NOP opcodes
Forum: Coders. Asm / Hardware 14 April 2021, 14:01
Replies: 39
Views: 2,369
Posted By KONEY
very useful!

very useful!
Forum: Coders. Asm / Hardware 13 April 2021, 13:55
Replies: 7
Views: 799
Posted By KONEY
Thanks, OK! this is what I had in mind with my...

Thanks, OK! this is what I had in mind with my initial solution.

Only one thing, docs says:



So copper will restart from COP1LC, not continue. Am I wrong?
Forum: Coders. Asm / Hardware 13 April 2021, 00:56
Replies: 2
Views: 430
Posted By KONEY
I want to try to make a visual memory testing...

I want to try to make a visual memory testing tool :)
Forum: Coders. Asm / Hardware 13 April 2021, 00:52
Replies: 7
Views: 799
Posted By KONEY
Thanks! but sorry, I did not understand :) What...

Thanks! but sorry, I did not understand :) What do you mean with "jump" in copperlist?

And how would the switch be triggered?
Forum: Coders. Asm / Hardware 13 April 2021, 00:48
Replies: 7
Views: 799
Posted By KONEY
change at the same time every single color of 32...

change at the same time every single color of 32 to a new one and then revert.
Forum: Amiga scene 12 April 2021, 19:04
Replies: 1,006
Views: 128,992
Posted By KONEY
More Amiga games in 2021, quite impressive!

More Amiga games in 2021, quite impressive!
Forum: Coders. Asm / Hardware 12 April 2021, 19:01
Replies: 7
Views: 799
Posted By KONEY
Quickest way to update the entire palette in Copperlist

What would be the nicest way to replace the complete palette in copperlist?

Actually I can achieve that by having two copperlist and change them with CopJumpL but I wonder if there are other ways,...
Forum: Coders. Asm / Hardware 12 April 2021, 18:56
Replies: 2
Views: 430
Posted By KONEY
DS.B to fill all available memory

Hello,

I wonder if there's a way to allocate all available ram to a buffer with a DC.B? Or any other method?

Thanks!
Forum: Amiga scene 02 March 2021, 10:06
Replies: 46
Views: 2,561
Posted By KONEY
ARexx

ARexx
Forum: Coders. Asm / Hardware 28 February 2021, 18:46
Replies: 38
Views: 2,637
Posted By KONEY
Now it works. I wonder why you're not using...

Now it works. I wonder why you're not using github as it's meant, like one can clone the project at its latest state...

anyway I love this thing and I'll study it for sure!

If you're interested...
Forum: Coders. Asm / Hardware 27 February 2021, 14:17
Replies: 38
Views: 2,637
Posted By KONEY
Did I compile the correct source? ...

Did I compile the correct source?

http://eab.abime.net/attachment.php?attachmentid=71053&stc=1&d=1614431833
Forum: Coders. Asm / Hardware 27 February 2021, 06:26
Replies: 0
Views: 428
Posted By KONEY
ARexx script to export MOD notes to table

I'm working on an ARexx script for OctaMED SoundStudio with the purpose to export single instrument score data as a table usable within ASM.
...
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