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Forum: project.Amiga Game Factory Yesterday, 18:17
Replies: 916
Views: 123,640
Posted By Mixel
I have a lot of them and they all have to be in...

I have a lot of them and they all have to be in RAM simultaneously, and I have so much graphics the ram situation is always worth considering, as I’m going to need more effects in future too. I...
Forum: project.Amiga Game Factory Yesterday, 16:34
Replies: 129
Views: 12,793
Posted By Mixel
I might’ve explained this map before, but it...

I might’ve explained this map before, but it started in photoshop on a PPC Mac at least 13 years ago. Since then it’s been in Pixen, PPaint, Aseprite and Pixaki, and probably some places I’ve...
Forum: project.Amiga Game Factory Yesterday, 15:23
Replies: 916
Views: 123,640
Posted By Mixel
Oh yup, I think I know why! You have to go export...

Oh yup, I think I know why! You have to go export audio / format options/ Header: IFF / signed (well Idk if this last part is necessary)

It calls them .iff but you just rename them to .8svx :)
Forum: project.Amiga Game Factory Yesterday, 14:20
Replies: 916
Views: 123,640
Posted By Mixel
@acidbottle audacity is free and does...

@acidbottle audacity is free and does wav/mp3/8svx/everything conversion, every sound I’ve edited for my game has been at least a wav at some point but often also an aiff apple sample, then converted...
Forum: project.Amiga Game Factory Yesterday, 12:24
Replies: 916
Views: 123,640
Posted By Mixel
I just used 8000 because it's a default in...

I just used 8000 because it's a default in Audacity and seems to work perfectly? I mean there's definitely wrong rates (ones so low that they make it malfunction) but if it works it works, surely? :)
Forum: project.Amiga Game Factory Yesterday, 03:55
Replies: 916
Views: 123,640
Posted By Mixel
Thanks for the info.. it wasn’t so much a lack of...

Thanks for the info.. it wasn’t so much a lack of quality (they sounded fine most of the time and in Audacity) as a scary growling noise that happened sometimes when the effect is triggered- like it...
Forum: project.Amiga Game Factory 14 June 2021, 20:28
Replies: 129
Views: 12,793
Posted By Mixel
https://youtu.be/IbvKoy66wrc - Bus stop zombies! ...

https://youtu.be/IbvKoy66wrc - Bus stop zombies!

Also, lovely frosted glass. :agree
Forum: project.Amiga Game Factory 12 June 2021, 20:11
Replies: 129
Views: 12,793
Posted By Mixel
Thank you both.. :D Today I've been mostly...

Thank you both.. :D

Today I've been mostly bug fixing but.. Here's something other than gameplay clips. https://imgur.com/wiKgfjw - if you want to see them animate, haha.

...
Forum: project.Amiga Game Factory 12 June 2021, 15:20
Replies: 916
Views: 123,640
Posted By Mixel
Looking forward to it Acidbottle! :D OK this...

Looking forward to it Acidbottle! :D

OK this is another useful thing to know in regard to sound effects..

Don't try to be clever like i did by reducing the bitrate of individual effects to...
Forum: project.Amiga Game Factory 12 June 2021, 01:04
Replies: 129
Views: 12,793
Posted By Mixel
Day 2.. I know, this bridge sounds far too...

Day 2..

I know, this bridge sounds far too annoying, I've just fixed it so it isn't quite so relentlessly creaky. (it's 50% creaky on a step by step basis now, haha.)
...
Forum: project.Amiga Game Factory 11 June 2021, 20:49
Replies: 916
Views: 123,640
Posted By Mixel
TY! Agreed. :D It's a massive game changer and I...

TY! Agreed. :D It's a massive game changer and I wouldnt be here without it. (on EAB/making Amiga games, I mean, lol)


I'm glad you're getting there working out how to do it.. Earok's method is...
Forum: project.Amiga Game Factory 11 June 2021, 02:25
Replies: 129
Views: 12,793
Posted By Mixel
I’m still alive.. Been doing some...

I’m still alive..

Been doing some decorating!

https://youtu.be/AD5Ls10EkA0
Forum: project.Amiga Game Factory 10 June 2021, 17:03
Replies: 916
Views: 123,640
Posted By Mixel
Woo that looks great! Have you tried using a...

Woo that looks great!

Have you tried using a codeblock in the player ship actor as a 0 tick repeating timer event that sets player_yspeed to -2 or whatever, and have the camera just follow the...
Forum: project.Amiga Game Factory 07 June 2021, 02:11
Replies: 916
Views: 123,640
Posted By Mixel
I don’t think it works yet but Earok hinted at...

I don’t think it works yet but Earok hinted at this sort of stuff being the focus for the next big update.. http://eab.abime.net/showpost.php?p=1484533&postcount=805 - in that post.. :)

I’m super...
Forum: project.Amiga Game Factory 06 June 2021, 19:29
Replies: 916
Views: 123,640
Posted By Mixel
I've figured out a couple of things over the last...

I've figured out a couple of things over the last two days fixing bugs that might be relevent to other scorpion users?

If you're getting nasty glitch flashing at certain heights/locations on your...
Forum: project.Amiga Game Factory 03 June 2021, 19:16
Replies: 916
Views: 123,640
Posted By Mixel
Hehe! That’s largely PPaint/DPaint and the fact...

Hehe! That’s largely PPaint/DPaint and the fact I’ve been trying to make an EHB palette “house style” since before I was even making any games. It’s the same palette (other than the parallax...
Forum: project.Amiga Game Factory 01 June 2021, 14:45
Replies: 916
Views: 123,640
Posted By Mixel
Ohhh, that makes way more sense, haha. I get you...

Ohhh, that makes way more sense, haha. I get you now. I also prefer blocks to events most of the time as they're so reuseable and they snap right on the grid. :) (I also use events a lot too)
Forum: project.Amiga Game Factory 01 June 2021, 09:37
Replies: 916
Views: 123,640
Posted By Mixel
I used to use GIMP for it in the past.. I hope...

I used to use GIMP for it in the past.. I hope Photoshop still does.
Irfanview supports IFF (more of a viewer than an editor though) and on the Mac side so does GraphicConvertor..

In terms of...
Forum: project.Amiga Game Factory 01 June 2021, 01:12
Replies: 916
Views: 123,640
Posted By Mixel
I am curious - you think using blocks is better...

I am curious - you think using blocks is better than map tiles & you're making a platformer? There are a bunch of limitations for blocks that don't apply to normal map tiles.. :) (though if your...
Forum: project.Amiga Game Factory 31 May 2021, 17:44
Replies: 916
Views: 123,640
Posted By Mixel
They can't currently overlap if I remember...

They can't currently overlap if I remember correctly. I think Earok said it was planned for future though? There's at least one work around for it depending on your game.. A lot of my actors use...
Forum: project.Amiga Game Factory 31 May 2021, 16:42
Replies: 916
Views: 123,640
Posted By Mixel
While we're all recommending options for indexed...

While we're all recommending options for indexed PNGs i'd go with Aseprite, which has some amazingly useful features for dealing with stuff like PNG based animations. :D
Forum: project.Amiga Game Factory 30 May 2021, 16:00
Replies: 916
Views: 123,640
Posted By Mixel
You decided against making tic tac toe and now...

You decided against making tic tac toe and now you're making.. pairs?

Are you purposely making a list of games that'd be needlessly fiddly to implement in Scorpion? (all very possible, just all...
Forum: project.Amiga Game Factory 26 May 2021, 02:36
Replies: 129
Views: 12,793
Posted By Mixel
Doing the forum circuit! :D Going well atm...

Doing the forum circuit! :D

Going well atm though I had to take a health break for a few days, been back at it recently.

I keep making small improvements to game logic. Today’s fix: Now you...
Forum: Amiga scene 25 May 2021, 18:23
Replies: 231
Views: 25,840
Posted By Mixel
Turrican Turrican 2 Turrican 3 Apidya ...

Turrican
Turrican 2
Turrican 3
Apidya
Disposable Hero
Z-Out
SOTB1 (somehow!?)
SOTB3
Lionheart (both endings, lol)
Simon The Sorceror
Forum: Graphics 24 May 2021, 21:45
Replies: 3
Views: 471
Posted By Mixel
I messed about with this a bit too, it's really...

I messed about with this a bit too, it's really interesting what it does and doesn't work well with.. If you have something that's already got quite a lot of frames it just makes a mess of it...
Forum: Music. Tutorials 24 May 2021, 21:24
Replies: 2
Views: 368
Posted By Mixel
Thanks :D Ahh! you telling me that stuff...

Thanks :D

Ahh! you telling me that stuff about Milky made me realise why I was having such trouble understanding similar functionality in OpenMPT. When I Resample to half Hz, it moved up an...
Forum: project.Amiga Game Factory 24 May 2021, 18:35
Replies: 916
Views: 123,640
Posted By Mixel
Hi! Great to see more of us. :D ...

Hi! Great to see more of us. :D

https://eab.abime.net/showpost.php?p=1440340&postcount=385 - the solution for actors staying on platforms.


Oh wow! I like this implementation a LOT! :) This...
Forum: project.Amiga Game Factory 23 May 2021, 21:30
Replies: 916
Views: 123,640
Posted By Mixel
Ahh that’s nice and easy to fix then I’ll just...

Ahh that’s nice and easy to fix then I’ll just swap my numbers around. :D
Forum: project.Amiga Game Factory 22 May 2021, 17:20
Replies: 916
Views: 123,640
Posted By Mixel
Niiice! Something odd is happening here. My main...

Niiice! Something odd is happening here. My main menu currently goes:

0-3
1-4
2-5

So X step 3, Y step 1 should work..? (it used to anyway) The Y step 1 works perfectly but X doesnt do...
Forum: project.Amiga Game Factory 22 May 2021, 01:25
Replies: 12
Views: 1,194
Posted By Mixel
That is looking GREAT! Looking forward to it. :)

That is looking GREAT! Looking forward to it. :)
Forum: Music. Tutorials 22 May 2021, 01:21
Replies: 2
Views: 368
Posted By Mixel
Shrinking samples in OpenMPT? (or OSS)

I'm using OpenMPT, though occasionally Octamed SoundStudio.. :)

Is there any way I can reduce the bitrate on a sample but retain the pitch etc? I do it with 8svx samples all the time for sound...
Forum: project.Amiga Game Factory 21 May 2021, 20:32
Replies: 916
Views: 123,640
Posted By Mixel
Hi! Great to see you here. :)

Hi! Great to see you here. :)
Forum: project.Amiga Game Factory 21 May 2021, 00:06
Replies: 916
Views: 123,640
Posted By Mixel
Sorry, I realise this wasn't aimed at me, but in...

Sorry, I realise this wasn't aimed at me, but in case Earok's asleep and you wanted to know ASAP, it's in the MAPS tab, you select "set override Pal" and choose a PNG with the palette you want to...
Forum: project.Amiga Game Factory 20 May 2021, 11:09
Replies: 916
Views: 123,640
Posted By Mixel
That sounds great.. :D In my case- I think having...

That sounds great.. :D In my case- I think having the ability to load a ton of packs at once sounds really, really useful for keeping memory use down, but yeah I have no idea what this'd work like in...
Forum: project.Amiga Game Factory 20 May 2021, 08:03
Replies: 916
Views: 123,640
Posted By Mixel
I may completely have the wrong end of the stick...

I may completely have the wrong end of the stick in re: to how it works, but puzzling how it might, and I dunno if you want suggestions but when doing the parallax spreadsheets I thought it’d be cool...
Forum: project.Amiga Game Factory 20 May 2021, 02:30
Replies: 916
Views: 123,640
Posted By Mixel
Great work, much appreciated. :D So looking...

Great work, much appreciated. :D

So looking forward to UI/portrait improvement stuff. Not certain what I'll do with it, but definitely something!

Performance is funny for me, as to test what...
Forum: project.Amiga Game Factory 19 May 2021, 00:20
Replies: 129
Views: 12,793
Posted By Mixel
This is a complete non-update of an update, but...

This is a complete non-update of an update, but the demo - in terms of gameplay content - is totally done. (which is a bigger deal than it might seem considering how many times I've gone.. "Well, now...
Forum: project.Amiga Game Factory 12 May 2021, 20:54
Replies: 33
Views: 3,409
Posted By Mixel
Very nice palette, this looks great! Good luck...

Very nice palette, this looks great! Good luck with it.
Forum: project.Amiga Game Factory 12 May 2021, 11:53
Replies: 129
Views: 12,793
Posted By Mixel
Yeah, apologies for my total clownshow of a...

Yeah, apologies for my total clownshow of a country. :sad It's entirely possible it'll be a bit less craptastic by the time I'm done..

TBH anything could've happened by the time I'm done, haha.
Forum: project.Amiga Game Factory 11 May 2021, 10:06
Replies: 129
Views: 12,793
Posted By Mixel
Yup I really can’t comment on what the end...

Yup I really can’t comment on what the end result/s will be, certain configs (bootable from floppy, running on base hardware) are definitely easier to sell in boxed form, if bitmapsoft will still...
Showing results 1 to 40 of 218

 
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