Forum: Coders. Asm / Hardware
17 May 2022, 13:51
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Replies: 13
Views: 2,006
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Forum: Coders. Asm / Hardware
08 April 2022, 23:15
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Replies: 41
Views: 3,114
A quick update for you all I think :D
...
A quick update for you all I think :D
Everything is working as expected now... in that:
1. Regardless of the emulated or real system I run on now, everything looks and runs exactly the same. No...
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Forum: Coders. Asm / Hardware
05 April 2022, 18:21
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
05 April 2022, 17:43
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Replies: 41
Views: 3,114
Adding Fast RAM to my plain A1200 setup, and...
Adding Fast RAM to my plain A1200 setup, and everything works as expected, i.e I can't replicate any of the issues Roondar is seeing. Adding a Blizzard 1230 IV to my emulated A1200 with Fast RAM and...
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Forum: Coders. Asm / Hardware
05 April 2022, 15:13
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
05 April 2022, 15:01
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
05 April 2022, 14:26
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
05 April 2022, 14:06
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
05 April 2022, 11:58
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
05 April 2022, 01:26
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
04 April 2022, 13:31
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Replies: 41
Views: 3,114
Sorry guys, I've had the weekend off coding...
Sorry guys, I've had the weekend off coding (things like this demotivate me immensely) but will pick up and try and get answers to your questions over the next couple of days. Thanks for all of your...
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Forum: Coders. Asm / Hardware
02 April 2022, 01:09
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Replies: 41
Views: 3,114
Yeah, I've checked and checked again. It's...
Yeah, I've checked and checked again. It's something to do with the blitter... everything seems to be fine with the sprites, but the blitter is doing weird things :nuts
This is what the output...
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Forum: Coders. Asm / Hardware
01 April 2022, 23:26
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
01 April 2022, 17:24
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Replies: 41
Views: 3,114
So a bit more information:
- The VBR is...
So a bit more information:
- The VBR is getting set correctly via Supervisor() if the CPU is != 68000
- As far as I can see, all of the registers are being saved/restored (but I will be going...
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Forum: Coders. Asm / Hardware
01 April 2022, 12:44
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Replies: 41
Views: 3,114
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Forum: Coders. Asm / Hardware
31 March 2022, 21:13
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Replies: 41
Views: 3,114
PTPlayer / Vertical Blank Interrupt / 060
Hi!
I've just tried my RoboCop build out on some real hardware to see how it's looking and I've come across the following issue: when I the ptplayer audio initialised using '_mt_install_cia' and I...
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Forum: project.Amiga Game Factory
10 March 2022, 16:44
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Replies: 72
Views: 16,359
Update #6
Oh wow, I'm on 'Page 2', such is...
Update #6
Oh wow, I'm on 'Page 2', such is the result of not updating for 3 months! Anyway, a lot of things have gone on in this update, mainly under-the-hood updates, but still important updates...
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Forum: Coders. Asm / Hardware
10 March 2022, 11:03
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Replies: 3
Views: 764
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Forum: Coders. Asm / Hardware
10 March 2022, 09:54
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Replies: 3
Views: 764
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Forum: Coders. Asm / Hardware
10 March 2022, 01:17
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Replies: 3
Views: 764
Trigger MOD Pattern
Evening! Not expecting anyone to be around at this time, but has anyone got any decent experience of using Frank Wille's ptplayer? I've got some mod's with a different pattern for end of level etc,...
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Forum: Coders. Asm / Hardware
28 January 2022, 11:53
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Replies: 13
Views: 1,635
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Forum: Coders. General
10 January 2022, 14:23
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Replies: 36
Views: 4,053
Very good work, kas1e! Nice one.
I remember...
Very good work, kas1e! Nice one.
I remember running that intro on my 030/25Mhz A1200 and it ran so slowly it was painful to watch... now though on PPC hardware, look at how lightning fast it is ;)
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Forum: Coders. General
07 January 2022, 12:50
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Replies: 36
Views: 4,053
Not much to say that hasn't already been said,...
Not much to say that hasn't already been said, but I worked on the FoundationPrefs setup program with Paul back in the day. That, and indeed the whole of Foundation was written in Blitz Basic 2.1.
...
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Forum: Coders. Asm / Hardware
06 January 2022, 23:35
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Replies: 5
Views: 1,073
Thanks for that Thomas, much appreciated.
...
Thanks for that Thomas, much appreciated.
Regarding the system though; the whole point of me jumping into ASM coding on the Amiga in the first place was to learn how to 'bang the metal' as was...
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Forum: Coders. Asm / Hardware
06 January 2022, 19:15
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Replies: 5
Views: 1,073
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Forum: Coders. Asm / Hardware
06 January 2022, 18:40
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Replies: 5
Views: 1,073
Different results with BSR and non-BSR code
Evening!
Why would calling code via a BSR act differently to calling the exact same code inline?
For example, in my startup I've got the following to disable the OS:
lea $dff000,a6
...
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Forum: Coders. Asm / Hardware
10 December 2021, 17:47
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Replies: 2
Views: 895
Using ross' Ocean Loader
Hi!
As you may or may not have seen in my Robocop AGA blog thread, thus far I have been INCBIN'ing all of my data and as expected the executable is getting to an unmanageable size; it really...
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Forum: project.Amiga Game Factory
08 December 2021, 15:54
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Replies: 72
Views: 16,359
Of course, this was always the plan; I just got...
Of course, this was always the plan; I just got carried away with including the data in the binary as I went on. In hindsight I should have stopped and addressed it earlier as it's now sort of "out...
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Forum: project.Amiga Game Factory
08 December 2021, 00:33
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Replies: 72
Views: 16,359
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Forum: project.Amiga Game Factory
07 December 2021, 22:21
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Replies: 72
Views: 16,359
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Forum: project.Amiga Game Factory
07 December 2021, 18:49
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Replies: 72
Views: 16,359
Update #5.1
Here's a super-early executable...
Update #5.1
Here's a super-early executable for people to try. Sorry it's all INCBIN'd at the minute so it's over 1Mb in size but should run directly from hard drive. I don't hold up much hope of...
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Forum: project.Amiga Game Factory
07 December 2021, 17:58
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Replies: 72
Views: 16,359
Update #5
Trying to finish off the intro...
Update #5
Trying to finish off the intro sequences so I can get into the actual game for the next update. This time that involved adding two more scenes from the arcade game and the main title...
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Forum: Coders. Asm / Hardware
26 November 2021, 16:57
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Replies: 6
Views: 941
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Forum: Coders. Asm / Hardware
26 November 2021, 02:23
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Replies: 6
Views: 941
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Forum: Coders. Asm / Hardware
26 November 2021, 01:57
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Replies: 6
Views: 941
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Forum: Coders. Asm / Hardware
26 November 2021, 01:48
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Replies: 6
Views: 941
SPRxCTL VSTOP High Bit
Scratching my head a bit with this one! Say I have a sprite which is 56 pixels high ($38), and is being positioned with a HSTART of $a0 and VSTART of $c8... the resulting VSTOP is obviously going to...
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Forum: support.FS-UAE
25 November 2021, 13:31
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Replies: 61
Views: 19,654
Yup, it happens every time. I've not tried it...
Yup, it happens every time. I've not tried it with a different configuration yet though, so I'll do that ASAP and report back.
Edit: Trying it with a plain A500 configuration and enabling the...
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Forum: support.FS-UAE
24 November 2021, 12:24
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Replies: 61
Views: 19,654
Seems that with the latest version,...
Seems that with the latest version, `automatic_input_grab` is no longer working as it did and the mouse pointer keeps moving in and out of the window whereas previously I would have to manually...
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Forum: Coders. Asm / Hardware
21 November 2021, 16:24
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Replies: 2
Views: 688
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Forum: Coders. Asm / Hardware
21 November 2021, 16:05
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Replies: 2
Views: 688
DIWSTOP in Copper
Hey!
I've used a smart little trick today by utilising the value stored in DIWSTOP; basically halfway through a scene I poke a new value into the Copper to half the screen display window, and blit...
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