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Search: Posts Made By: UltraNarwhal
Forum: project.Amiga Game Factory Today, 13:34
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Some nice new features to use for my future...

Some nice new features to use for my future games. Only glitch I noticed is after the splash screen it briefly shows ugly vertical lines.

If I update Duckstroma I'll have to use 2022.4 though, as...
Forum: project.Amiga Game Factory Yesterday, 20:08
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Thanks. Now to dev the next few, after a short...

Thanks. Now to dev the next few, after a short break.:nuts
Forum: project.Amiga Game Factory Yesterday, 17:21
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Not with a tile, you need to use a block. Draw a...

Not with a tile, you need to use a block. Draw a block with transparent and single colour filing in bottom 16x8 section, tick IsSlope/IsInvisible/Replace TileProperties.
Forum: project.Amiga Game Factory 24 June 2022, 22:39
Replies: 106
Views: 23,414
Posted By UltraNarwhal
The new link is listed at the bottom of downloads...

The new link is listed at the bottom of downloads list, only unlocks if you put $2.99.
Forum: project.Amiga Game Factory 24 June 2022, 19:30
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Duckstroma is now out. ...

Duckstroma is now out.
https://narwhal.itch.io/duckstroma
Forum: project.Amiga Game Factory 23 June 2022, 00:56
Replies: 30
Views: 10,766
Posted By UltraNarwhal
I could possibly get this released in Q3 2023, 6...

I could possibly get this released in Q3 2023, 6 years after original release.
We'll see.:laughing
Forum: project.Amiga Game Factory 22 June 2022, 23:14
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Should release Friday, I haven't seen any weird...

Should release Friday, I haven't seen any weird glitches after reworking bits and bobs.
https://pbs.twimg.com/media/FV2qxo6WYAIdlxy?format=jpg&name=small
Forum: project.Amiga Game Factory 18 June 2022, 16:41
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Maybe using the Actor tab attack/on attack event,...

Maybe using the Actor tab attack/on attack event, use the project tabs Commands on press/release. If that doesn't work you'll need variables and an on attack that runs an event with the If...
Forum: project.Amiga Game Factory 18 June 2022, 16:28
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
From lots of tedious testing of Duckstroma I've...

From lots of tedious testing of Duckstroma I've found the following things to watch out for.

Too low Y buffer can cause random block to be redrawn in wrong place, triggered by current block that...
Forum: project.Amiga Game Factory 18 June 2022, 16:10
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Change the player to another copy of player actor...

Change the player to another copy of player actor with a movement speed of 0.
Forum: project.Amiga Game Factory 10 June 2022, 13:05
Replies: 106
Views: 23,414
Posted By UltraNarwhal
No Duckstroma release today, as I've had to...

No Duckstroma release today, as I've had to rework the game to eliminate a block glitch. Need to do lots of testing again.:bash

From early testing I probably set the Y buffer a bit low, so after...
Forum: project.Amiga Game Factory 08 June 2022, 13:38
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Jinxed myself, found a weird collision glitch...

Jinxed myself, found a weird collision glitch happening in Act 2.
Forum: project.Amiga Game Factory 06 June 2022, 21:33
Replies: 106
Views: 23,414
Posted By UltraNarwhal
As mentioned in the demo readme, full game should...

As mentioned in the demo readme, full game should be available to download on the 10th June (Friday), unless I find a massive bug.
Forum: project.Amiga Game Factory 06 June 2022, 21:31
Replies: 22
Views: 3,408
Posted By UltraNarwhal
June, I follow the correct date format:lol

June, I follow the correct date format:lol
Forum: project.Amiga Game Factory 06 June 2022, 12:02
Replies: 22
Views: 3,408
Posted By UltraNarwhal
Finished but not released. Currently playtesting...

Finished but not released. Currently playtesting for bugs, before 10/6/22 digital release.
Forum: project.Amiga Game Factory 05 June 2022, 23:20
Replies: 22
Views: 3,408
Posted By UltraNarwhal
Work resumes on this, now that Duckstroma is...

Work resumes on this, now that Duckstroma is completed.

https://pbs.twimg.com/media/FUhKj_TX0AMJTLG?format=jpg&name=small
Forum: project.Amiga Game Factory 04 June 2022, 18:14
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Full playthrough of the demo. ...

Full playthrough of the demo.
https://youtu.be/heclUZP1ipc
Forum: project.Amiga Game Factory 03 June 2022, 18:17
Replies: 106
Views: 23,414
Posted By UltraNarwhal
She lays normal sized eggs that instantly inflate...

She lays normal sized eggs that instantly inflate with gas after laying:crazy
Forum: project.Amiga Game Factory 03 June 2022, 16:04
Replies: 106
Views: 23,414
Posted By UltraNarwhal
New demo released with minor improvements, ahead...

New demo released with minor improvements, ahead of the imminent full version.
Forum: project.Amiga Game Factory 20 May 2022, 13:57
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Tip for any devs targetting 1MB machines. Test on...

Tip for any devs targetting 1MB machines. Test on the A600 & A500+ presets, as A600 seems to use up an extra 2KB.
Forum: project.Amiga Game Factory 07 May 2022, 15:12
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Thanks for bug reports, they are fixed in full...

Thanks for bug reports, they are fixed in full version.

Watching people play I notice the deaths are usually caused by impatience/panic. There are some deliberate harder parts (acid bubbles/fire...
Forum: project.Amiga Game Factory 06 May 2022, 12:42
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Thanks, interesting to compare download numbers...

Thanks, interesting to compare download numbers against the ZX/MSX version.
Forum: project.Amiga Game Factory 05 May 2022, 22:42
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Demo is now available. ...

Demo is now available.
https://narwhal.itch.io/duckstroma
Forum: project.Amiga Game Factory 01 May 2022, 16:50
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Still playtesting Act 2 and finishing end screen...

Still playtesting Act 2 and finishing end screen stuff. I will be releasing a demo of Act 1 this week to play while you wait though.
Forum: project.Amiga Game Factory 15 April 2022, 12:32
Replies: 106
Views: 23,414
Posted By UltraNarwhal
No idea about the Falcon version, that's one of...

No idea about the Falcon version, that's one of the many ports done by different developers.
My Abbey of the Dead will continue development once Duckstroma is finished.
Forum: project.Amiga Game Factory 13 April 2022, 15:01
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
:bowdownNo worries, always surprised how fast you...

:bowdownNo worries, always surprised how fast you fix stuff (even though I don't need it quick). As I do some thorough playtesting over the next weeks I'll see if appears again.
Forum: project.Amiga Game Factory 12 April 2022, 15:41
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
I think this may have corrupted something,...

I think this may have corrupted something, Duckstroma now crashes with screen corruption after entering a scrolling level. To see what happens start a new game, enter the tree and stand on a safe...
Forum: project.Amiga Game Factory 11 April 2022, 14:54
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Interesting, I'll have to pad or move the hud...

Interesting, I'll have to pad or move the hud then.:great

Is the Patreon price shown in US or NZ dollars?
Forum: project.Amiga Game Factory 09 April 2022, 22:45
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Found bug with Scorpion after the March 29th...

Found bug with Scorpion after the March 29th Sprite Cleanup Fix.
I think Autosprite is acting like Sprite Only, as 4 or more actors causes flickering.
Uploaded example to Git under AOTD folder,...
Forum: project.Amiga Game Factory 09 April 2022, 14:27
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Here's a tweaked version, reduces colours wasted...

Here's a tweaked version, reduces colours wasted for panels and lowers screen buffers to save memory.
75260
Forum: project.Amiga Game Factory 07 April 2022, 23:57
Replies: 106
Views: 23,414
Posted By UltraNarwhal
Currently doing the end screens and getting ready...

Currently doing the end screens and getting ready to fully playtest over the next 2 weeks (as I don't have to go to work - Easter Holidays).


Then the 6 months of development will finally be over...
Forum: project.Amiga Game Factory 29 March 2022, 13:10
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Looks fair, especially as I probably wouldn't be...

Looks fair, especially as I probably wouldn't be able to do every month Patreon. Hopefully Amiga owners that don't dev will join it, knowing it'll help the possibility of more new games for the...
Forum: project.Amiga Game Factory 28 March 2022, 21:14
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Do you know the rough price you are thinking for...

Do you know the rough price you are thinking for the different versions?

Also if I buy the relevant version but have the game published physically by someone else (Duckstroma,fairly soon), do they...
Forum: project.Amiga Game Factory 19 March 2022, 12:47
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Thanks, excellent work.:great

Thanks, excellent work.:great
Forum: project.Amiga Game Factory 18 March 2022, 23:35
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
This version doesn't like teleporter names in...

This version doesn't like teleporter names in codeblocks and throws error until disabled.

Other issue I noticed in previous experimental too is block collisions seem to be ignored if spawn object...
Forum: project.Amiga Game Factory 13 March 2022, 15:47
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
I'm curently using the stable public release...

I'm curently using the stable public release build of Scorpion but noticed this in experimental version - no events work, something to look at after you've had a rest from coding Scorpion :crazy...
Forum: project.Amiga Game Factory 02 March 2022, 19:43
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Working fine for my bottom panels, but I'm only...

Working fine for my bottom panels, but I'm only running game in 16 colour mode.
I do remember a quirk with the engine since forever, where certain Y resolutions and panel heights mean they don't...
Forum: project.Amiga Game Factory 16 February 2022, 13:03
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
Very nice, I've now gained 60KB :xmas

Very nice, I've now gained 60KB :xmas
Forum: project.Amiga Game Factory 09 February 2022, 12:11
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
I was going to say only your bad luck, but then I...

I was going to say only your bad luck, but then I noticed a problem on my game :nervous

Camera doesn't follow player after dying and respawning (active_checkpoint & dummy_player_respawn...
Forum: project.Amiga Game Factory 03 February 2022, 19:27
Replies: 2,243
Views: 369,501
Posted By UltraNarwhal
This affects my game, I use blocks to prevent...

This affects my game, I use blocks to prevent enemy movement in some places. They're overlayed over solid tiles and flip movement for enemies that don't have the same speed going left/right or...
Showing results 1 to 40 of 178

 
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