Forum: Retrogaming General Discussion
Today, 16:14
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Replies: 34
Views: 1,622
There's a few Core titles that were in...
There's a few Core titles that were in development and got canned / lost in time...
For example, the original prototype of Chuck Rock 2 (before I started work on the final version) that was...
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Forum: Coders. Asm / Hardware
25 June 2022, 21:13
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Replies: 19
Views: 846
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Forum: Coders. Asm / Hardware
25 June 2022, 15:13
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Replies: 19
Views: 846
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Forum: Coders. General
20 June 2022, 23:16
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Replies: 80
Views: 25,799
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Forum: Nostalgia & memories
13 June 2022, 11:37
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Replies: 58
Views: 3,478
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Forum: Retrogaming General Discussion
08 June 2022, 20:04
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Replies: 32
Views: 1,636
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Forum: Nostalgia & memories
08 June 2022, 19:33
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Replies: 58
Views: 3,478
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Forum: Amiga scene
31 May 2022, 15:46
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Replies: 12
Views: 3,662
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Forum: Retrogaming General Discussion
26 May 2022, 23:14
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Replies: 2
Views: 479
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Forum: Nostalgia & memories
18 May 2022, 16:06
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Replies: 62
Views: 8,612
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Forum: Retrogaming General Discussion
12 May 2022, 18:50
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Replies: 11
Views: 777
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Forum: Retrogaming General Discussion
12 May 2022, 13:55
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Replies: 11
Views: 777
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Forum: Nostalgia & memories
28 April 2022, 20:01
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Replies: 3
Views: 673
I can remember watching that when it was first...
I can remember watching that when it was first broadcast. Mind blowing for the time, given that the majority of us were using Speccies and C64's around that time!
I seem to remember around the...
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Forum: Nostalgia & memories
25 April 2022, 20:49
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Replies: 32
Views: 3,463
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Forum: Coders. Asm / Hardware
20 April 2022, 18:46
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Replies: 9
Views: 1,403
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Forum: Amiga scene
14 April 2022, 21:20
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Replies: 36
Views: 5,140
aklang is more "modular" in the way sounds are...
aklang is more "modular" in the way sounds are created, in that the outputs of previous operators can become the inputs of subsequent operators.
Yes, it does require quite a good knowledge of how...
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Forum: Coders. Asm / Hardware
07 April 2022, 22:08
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Replies: 3
Views: 781
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Forum: Coders. Asm / Hardware
31 March 2022, 23:46
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Replies: 41
Views: 3,667
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Forum: Coders. Asm / Hardware
24 March 2022, 23:58
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Replies: 9
Views: 1,410
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Forum: Amiga scene
22 March 2022, 14:30
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Replies: 50
Views: 5,581
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Forum: Retrogaming General Discussion
16 March 2022, 13:13
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Replies: 27
Views: 3,391
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Forum: Retrogaming General Discussion
14 March 2022, 23:06
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Replies: 33
Views: 2,148
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Forum: Coders. Asm / Hardware
06 March 2022, 00:31
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Replies: 22
Views: 2,763
Wild guess here, and no dev setup here to try,...
Wild guess here, and no dev setup here to try, but can it be done with constantly setting DDFSTART and DDFSTOP across the screen into narrow strips? Assuming modulo is added at DDFSTOP each time (not...
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Forum: Coders. Asm / Hardware
24 February 2022, 14:31
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Replies: 32
Views: 2,390
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Forum: Amiga scene
23 February 2022, 19:02
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Replies: 50
Views: 5,581
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Forum: Coders. Asm / Hardware
23 February 2022, 18:54
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Replies: 32
Views: 2,390
No, not true.. a 16 pixel wide object blitted...
No, not true.. a 16 pixel wide object blitted without any shifting, can use a width of 1 word in BLTSIZE
and (for example) a 24 pixel wide object (with a BLTSIZE of 2 words), could be shifted from...
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Forum: Coders. Asm / Hardware
23 February 2022, 17:29
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Replies: 32
Views: 2,390
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Forum: Retrogaming General Discussion
17 February 2022, 16:49
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Replies: 399
Views: 75,319
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Forum: Retrogaming General Discussion
17 February 2022, 12:07
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Replies: 399
Views: 75,319
But you end up with one of 2 side effects:
...
But you end up with one of 2 side effects:
1) The object just switches off (often before the road markings)
or
2) The object stops scaling and appears then to just "scroll" off the...
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Forum: Retrogaming General Discussion
16 February 2022, 23:57
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Replies: 399
Views: 75,319
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Forum: Retrogaming General Discussion
16 February 2022, 23:55
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Replies: 399
Views: 75,319
I've investigated lots of methods of realtime...
I've investigated lots of methods of realtime bitmap scaling in various demos that I've worked on, and I can say for sure, there's no way on an A500, that you could implement any kind of real-time...
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Forum: Coders. Asm / Hardware
12 February 2022, 19:41
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Replies: 293
Views: 276,981
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Forum: Coders. Asm / Hardware
12 February 2022, 18:12
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Replies: 293
Views: 276,981
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Forum: Amiga scene
12 February 2022, 17:34
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Replies: 51
Views: 4,967
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Forum: Retrogaming General Discussion
09 February 2022, 23:52
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Replies: 106
Views: 7,110
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Forum: Retrogaming General Discussion
30 January 2022, 22:54
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Replies: 19
Views: 1,322
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Forum: Retrogaming General Discussion
30 January 2022, 16:18
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Replies: 19
Views: 1,322
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Forum: Retrogaming General Discussion
29 January 2022, 20:47
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Replies: 19
Views: 1,322
Such a shame this game turned out to be a...
Such a shame this game turned out to be a stuttery pile of unplayable low framerate crap... because the graphics are actually pretty well converted from the coin-op to a 16 colour Atari ST palette....
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Forum: Coders. Asm / Hardware
28 January 2022, 01:51
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Replies: 13
Views: 1,675
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Forum: Coders. Asm / Hardware
28 January 2022, 01:50
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Replies: 13
Views: 1,675
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