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Search: Posts Made By: saimon69
Forum: Coders. Blitz Basic Yesterday, 23:48
Replies: 47
Views: 4,198
Posted By saimon69
Robocop Meets Johnny Dorelli in the video...

Robocop Meets Johnny Dorelli in the video soundtrack from the 60s - btw Dorelli also used to do a parody of Diabolik called Dorellik; i was not even born but i seen replicas
(and am going to send...
Forum: project.Amiga Game Factory Yesterday, 19:52
Replies: 142
Views: 10,053
Posted By saimon69
Tunes were made for a different project that i...

Tunes were made for a different project that i tried to pitch to devs that was more on a cyberpunk/darkwave vibe, but since were sitting idle for like three years i decided this was a good place...
Forum: project.Missing Full Shareware Games 11 June 2021, 22:30
Replies: 81
Views: 39,929
Posted By saimon69
Wish the author would do the sequel for Amigas...

Wish the author would do the sequel for Amigas (maybe AGA) rather than flash and improve all little things that could, included a less amos-y palette
Forum: project.Amiga Game Factory 10 June 2021, 19:30
Replies: 142
Views: 10,053
Posted By saimon69
Looking at what is going on in the game made me...

Looking at what is going on in the game made me realize that the original sound effects allocation is dynamic and not limited to first two channels, guess nothing could be done
Forum: Member Introductions 09 June 2021, 20:31
Replies: 42
Views: 8,616
Posted By saimon69
Am pretty convinced i know him on real life,...

Am pretty convinced i know him on real life, since we were frequenting same crowd around Rimini, just did not pinpoint him yet
Forum: News 09 June 2021, 20:29
Replies: 105
Views: 7,709
Posted By saimon69
The soundtrack is at the level am trying to reach...

The soundtrack is at the level am trying to reach but fail since the last five years, guess more work is needed?
Forum: project.Amiga Game Factory 09 June 2021, 08:28
Replies: 142
Views: 10,053
Posted By saimon69
@ransom1122 In a way you saved me time to...

@ransom1122
In a way you saved me time to record it - hope are of your liking

and i also see music volume in game is low
Forum: Coders. Blitz Basic 09 June 2021, 00:54
Replies: 47
Views: 4,198
Posted By saimon69
An addition: can i propose to use arcade assets...

An addition: can i propose to use arcade assets or someone that knows how to draw arcade style to make some of the home computer levels (identikit, hostage situation) and add it to the game? Will be...
Forum: project.Amiga Game Factory 08 June 2021, 18:44
Replies: 898
Views: 121,992
Posted By saimon69
I would not remove it, rather make it limited...

I would not remove it, rather make it limited unless someone want to do a dopus clone using Scorpion ^^ however, if you think of a limit case such as Doki Doki literature club, might come handy
Forum: project.Amiga Game Factory 07 June 2021, 19:10
Replies: 142
Views: 10,053
Posted By saimon69
Is a bug indeed but makes me LOL :P btw sounds...

Is a bug indeed but makes me LOL :P
btw sounds like one of the samples of the menu mod file
Forum: Coders. Blitz Basic 07 June 2021, 17:26
Replies: 47
Views: 4,198
Posted By saimon69
Check your PM However am not too happy on...

Check your PM

However am not too happy on mod size, first one is 150k - ok does include boss and level complete themes but still not light - is the downside of rendering all chords in wav i guess
Forum: Retrogaming General Discussion 03 June 2021, 17:39
Replies: 87
Views: 7,688
Posted By saimon69
As a curiosity, i think this was the first game...

As a curiosity, i think this was the first game to use Vectorballs to simulate 3D shapes in the space - Phozon by Namco

https://www.youtube.com/watch?v=0jpB2hb8BEo
Forum: Retrogaming General Discussion 03 June 2021, 17:26
Replies: 87
Views: 7,688
Posted By saimon69
A game like this on Amiga is however a mostly...

A game like this on Amiga is however a mostly unknown territory; if tweaked properly something good cam come out - even the port itself was showing it can be done, but then there was no optimization...
Forum: News 03 June 2021, 17:19
Replies: 213
Views: 43,289
Posted By saimon69
Am so darn full of backlog but maybe one day i...

Am so darn full of backlog but maybe one day i should put myself to do some accompainment mod files based on Serious Nuke in-game music (less the interactive part) - not in the short time, though
Forum: Amiga scene 03 June 2021, 17:14
Replies: 29
Views: 1,544
Posted By saimon69
Some time ago i would have said 'this seems to be...

Some time ago i would have said 'this seems to be a case for Chromium' but then lately am experiencing problems with chrome, win 7 and the work firewall [i still have win 7 in this office machine] so...
Forum: project.Amiga Game Factory 03 June 2021, 00:28
Replies: 142
Views: 10,053
Posted By saimon69
Darn, am eager to see how songs fit -_- but...

Darn, am eager to see how songs fit -_- but patience is a virtue so i wait
Forum: Member Introductions 02 June 2021, 07:27
Replies: 42
Views: 8,616
Posted By saimon69
Auguri!!!

Auguri!!!
Forum: News 01 June 2021, 06:07
Replies: 105
Views: 7,709
Posted By saimon69
I suppose this could have been a nice testbed for...

I suppose this could have been a nice testbed for AmigaKlang too
Forum: project.Amiga Game Factory 01 June 2021, 03:38
Replies: 142
Views: 10,053
Posted By saimon69
The current tone is nice, but a bit faint, so a...

The current tone is nice, but a bit faint, so a point or two of blue should do it
Forum: project.Amiga Game Factory 01 June 2021, 00:41
Replies: 142
Views: 10,053
Posted By saimon69
Hmm do in need WHDload to use this? I don't have...

Hmm do in need WHDload to use this? I don't have it in my Winuae
Forum: Nostalgia & memories 31 May 2021, 23:31
Replies: 29
Views: 1,889
Posted By saimon69
Assassin is a particular case for me, because as...

Assassin is a particular case for me, because as a Strider Fan i finally had something FAR more decent than the darn Tiertex port - clear that the tweaked up version was better
Forum: project.Amiga Game Factory 31 May 2021, 23:28
Replies: 142
Views: 10,053
Posted By saimon69
Maybe with a bit more blue on the RGB scale,...

Maybe with a bit more blue on the RGB scale, right now is on the metallic blue zone - but then if is a shared color might not be possible...
Forum: Amiga scene 31 May 2021, 23:24
Replies: 98
Views: 7,325
Posted By saimon69
So continuing to brainstorm i would add: - an...

So continuing to brainstorm i would add:
- an instant plug-and play Hard disk emulator for low end machines like A500 (1.2 and up, A1000 and A600/A1200) to enhance experience and give the gift of...
Forum: project.Amiga Game Factory 31 May 2021, 23:17
Replies: 898
Views: 121,992
Posted By saimon69
If we are talking on PC/Mac an old version of...

If we are talking on PC/Mac an old version of Fireworks should be good too, was a program thought for the Web of the 56k/DSL era hence very oriented towards optimization, but please do NOT use native...
Forum: Retrogaming General Discussion 30 May 2021, 02:06
Replies: 9
Views: 1,261
Posted By saimon69
I want to see this ported as a SCUMM style...

I want to see this ported as a SCUMM style adventure, with all gory scenes and evil comments too!!! ^__________^
Forum: Amiga scene 30 May 2021, 02:04
Replies: 15
Views: 4,391
Posted By saimon69
Or Arial, Times, Tahoma/Verdana or even (gasp!)...

Or Arial, Times, Tahoma/Verdana or even (gasp!) Comic Sans!!!
Forum: Retrogaming General Discussion 25 May 2021, 23:12
Replies: 732
Views: 53,611
Posted By saimon69
Plus Mortal Kombat is a different beast from FF,...

Plus Mortal Kombat is a different beast from FF, there are only two fighters while in the FF arcade version we have up to 10 at the same time - Super Nes has only four including players though
Forum: Retrogaming General Discussion 25 May 2021, 22:25
Replies: 732
Views: 53,611
Posted By saimon69
Not sure about the exact model but i feel was the...

Not sure about the exact model but i feel was the same that ran Narc, Exterminator and NBA Jam
Forum: Retrogaming General Discussion 25 May 2021, 19:56
Replies: 732
Views: 53,611
Posted By saimon69
I remember they went full Atari 800 in that one...

I remember they went full Atari 800 in that one because they wanted coders to use system functions so to RTG for possible future CPU changes, but in retrospective was definitely a mistake
Forum: Retrogaming General Discussion 25 May 2021, 19:42
Replies: 87
Views: 7,688
Posted By saimon69
Here is the High Scores music, in four channel...

Here is the High Scores music, in four channel since there is no game sound in that part
I consider it a WIP due to the fact that chimes does not echo good like in the arcade yet...
Forum: Retrogaming General Discussion 25 May 2021, 19:33
Replies: 732
Views: 53,611
Posted By saimon69
Sandruzzo, i think that 3D superscaler racer a la...

Sandruzzo, i think that 3D superscaler racer a la power drift, maybe we should target A1200 rather than OCS/ECS so we are sure we can do it
Forum: Retrogaming General Discussion 25 May 2021, 19:31
Replies: 732
Views: 53,611
Posted By saimon69
I would have loved a decent port of Strider...

I would have loved a decent port of Strider honestly far better than Final Fight - did throw loads of coins there
Forum: Retrogaming General Discussion 25 May 2021, 19:27
Replies: 732
Views: 53,611
Posted By saimon69
Well, i think they want the REAL goodies they get...

Well, i think they want the REAL goodies they get an hard disk - i remember a friend of mine used to render pictures with its A500 and 40 meg HD plus fast RAM and the experience -albeit not at the...
Forum: Retrogaming General Discussion 25 May 2021, 19:21
Replies: 732
Views: 53,611
Posted By saimon69
Well, in example having an hard disk would make a...

Well, in example having an hard disk would make a OCS/ECS Final Fight port (the base example above) more feasible (loading and unloading assets), and is not a betrayal of the original format, A520...
Forum: Retrogaming General Discussion 25 May 2021, 19:12
Replies: 732
Views: 53,611
Posted By saimon69
I would still raise the target for the most...

I would still raise the target for the most complex ports to some sort of hard drives, though - floppy disk systems are definitely too limited unless we are talking on digital drives like the Gotek...
Forum: Amiga scene 25 May 2021, 17:54
Replies: 15
Views: 4,391
Posted By saimon69
Large is an understatement: Same as Sachs almost...

Large is an understatement: Same as Sachs almost singlehandledly defined Amiga Graphics, ST-01 was literally THE sound of Amiga together with David Whittaker music in those years!
Forum: Retrogaming General Discussion 25 May 2021, 06:22
Replies: 732
Views: 53,611
Posted By saimon69
AND that is why am asking if subdividing enemies...

AND that is why am asking if subdividing enemies makes it less heavy - for the music i got you covered: i made all the in-game ones for two channels with an average size of 80k each [was for another...
Forum: Retrogaming General Discussion 25 May 2021, 00:53
Replies: 732
Views: 53,611
Posted By saimon69
You see that unfeasible even with a metro siege...

You see that unfeasible even with a metro siege approach? [read separated parts for arms/legs/body]

And by the way yes, it means it has to be recoded from scratch - again - together with assets...
Forum: Retrogaming General Discussion 24 May 2021, 23:59
Replies: 0
Views: 411
Posted By saimon69
[brainstorm] Sound deconstructor for AmigaKlang OR other techniques - feasible?

Ok, this topic is growing in my head so will expand later on

I wonder if fractal compression is so advanced that a sample could be deconstructed in a mathematical expression and then rebuilt via...
Forum: Retrogaming General Discussion 24 May 2021, 23:44
Replies: 732
Views: 53,611
Posted By saimon69
Well i personally think that A1200 should be used...

Well i personally think that A1200 should be used for those projects deemed impossible or too big for the A500 base config, but i still point that failed A500 projects should be revamped; wish to see...
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