English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 52
Search took 0.01 seconds.
Search: Posts Made By: Alexco
Forum: support.Hardware 26 March 2021, 15:51
Replies: 14
Views: 1,171
Posted By Alexco
This is only the device. For access of PC...

This is only the device. For access of PC formatted cards you also need the fat96 package. And of course the provided mount lists.
Forum: Coders. General 23 March 2021, 15:50
Replies: 5
Views: 792
Posted By Alexco
I don't know. I just could find some mos...

I don't know. I just could find some mos developer connection posts with the help of the wayback machine. And in these posts they reference several lha files, like mossdk_base.lha.
Maybe that is all...
Forum: Coders. General 23 March 2021, 12:10
Replies: 5
Views: 792
Posted By Alexco
MOS PuP SDK

Hi, I am looking for the SDK for MorphOS 1.4.x (PUP).
Can't find that on the net. Can someone give me a hint here?
Forum: Hardware mods 19 February 2021, 16:21
Replies: 569
Views: 184,761
Posted By Alexco
Really? I thought it is all covered with the Gary...

Really? I thought it is all covered with the Gary adapter and the expansion board logic.
The reslow circuit seems not finished, at least no one could fix the instability (as far as I can see).
Forum: Hardware mods 19 February 2021, 10:26
Replies: 569
Views: 184,761
Posted By Alexco
Hi, I have a Rev6a with 2MB Chip RAM on board,...

Hi, I have a Rev6a with 2MB Chip RAM on board, modification is described here:

http://www.rasterline.com/images/amiga/A500_REV6A_2MEG_CHIP.jpg

Is it possible with this expansion and Gary...
Forum: Amiga scene 08 November 2018, 22:29
Replies: 1,002
Views: 189,923
Posted By Alexco
You did install the appropriate 680x0.library?...

You did install the appropriate 680x0.library? 3.1.4 comes without such library, so you need to install it afterwards.
Forum: Coders. C/C++ 22 October 2018, 13:22
Replies: 39
Views: 4,665
Posted By Alexco
I think it is unmaintained at the moment. Source...

I think it is unmaintained at the moment. Source code can be found inside AROS contribution complete with demos, website and of course code.
Forum: Coders. C/C++ 20 October 2018, 09:16
Replies: 39
Views: 4,665
Posted By Alexco
Ever looked at BGUI? Yes, also 3rd party, but...

Ever looked at BGUI? Yes, also 3rd party, but source was released and ported to AROS, so at least bugs can be fixed. For OS3, the look & feel is much better than MUI IMHO.
Forum: request.Old Rare Games 29 January 2016, 17:35
Replies: 119
Views: 21,224
Posted By Alexco
Maybe I can help you out. If I remember correct I...

Maybe I can help you out. If I remember correct I have one old Plextor around and also an old drive which needs a caddy. Plus scsi cables and an old PCI host controller. If you are interested drop me...
Forum: support.Hardware 08 September 2015, 10:16
Replies: 11
Views: 1,353
Posted By Alexco
Hi LuMan I have a working a1200 with BVision...

Hi LuMan
I have a working a1200 with BVision and BPPC desktop setup here. Since my rework project is by far not finished I have it open here on my desk. Only issue is that I am living on Germany...
Forum: Coders. C/C++ 21 July 2015, 10:41
Replies: 17
Views: 7,553
Posted By Alexco
May I ask why version 4.5 and not the latest 4.x?...

May I ask why version 4.5 and not the latest 4.x? Just curious. And on which distribution does this work?
Forum: Retrogaming General Discussion 16 July 2014, 11:02
Replies: 978
Views: 156,928
Posted By Alexco
Hi bLAZER, did what you suggested. The asap...

Hi bLAZER,

did what you suggested. The asap codec is responsible for the crashes. If I remove this from the plugin dir, everything works as expected, hvl, exe, mp3.
Forum: Retrogaming General Discussion 15 July 2014, 12:04
Replies: 978
Views: 156,928
Posted By Alexco
As I said, it is my office notebook, no admin...

As I said, it is my office notebook, no admin rights, no code packs, nothing. Just plan simple Win7 64-Bit. That's why I tried BZR because I do not need to install something.
Forum: Retrogaming General Discussion 15 July 2014, 08:48
Replies: 978
Views: 156,928
Posted By Alexco
@bLAZER .mod works here (at least for my...

@bLAZER
.mod works here (at least for my approx. 100 mods here), .mp3 crashes (tested only 3 files) like .exe or .hvl.
Did not test any other format.
Forum: Retrogaming General Discussion 13 July 2014, 17:07
Replies: 978
Views: 156,928
Posted By Alexco
@bLAZER: any .exe file will crash. Also all .hvl...

@bLAZER: any .exe file will crash. Also all .hvl which I downloaded from the hivelytracker homepage.
Forum: Coders. Asm / Hardware 11 July 2014, 22:49
Replies: 21
Views: 5,154
Posted By Alexco
Ahh. Thanks. So in fact, my copper list from...

Ahh. Thanks.
So in fact, my copper list from around 1990 just worked "by accident" and stopped working now because I extended it to lines >$ff :-).
Can you also please explain what the debug...
Forum: Coders. Asm / Hardware 11 July 2014, 17:01
Replies: 21
Views: 5,154
Posted By Alexco
Hmm. I see. Here is what happens: ...

Hmm. I see.
Here is what happens:


0002d8e8: 0180 0b5d [0fd 004] ; COLOR00 := 0x0b5d
0002d8ec: fde5 fffe [0fe 000] ; Wait for vpos >= 0xfd and hpos >= 0xe4
; VP...
Forum: Retrogaming General Discussion 11 July 2014, 16:54
Replies: 978
Views: 156,928
Posted By Alexco
Strange. Can't see anything special here. It...

Strange.
Can't see anything special here.
It just quits after loading.
Forum: Coders. Asm / Hardware 11 July 2014, 09:49
Replies: 21
Views: 5,154
Posted By Alexco
I have a somewhat similar question. While playing...

I have a somewhat similar question. While playing around with old sources of mine I found an issue with waiting for raster lines >$ff I do not understand. I wait for the end of a raster line with...
Forum: Retrogaming General Discussion 09 July 2014, 22:04
Replies: 978
Views: 156,928
Posted By Alexco
Hmm. I just downloaded the 1.0 zip, unzipped that...

Hmm. I just downloaded the 1.0 zip, unzipped that into a folder and started the .exe. So nothing special. BTW this is my corporate laptop without any DirectX installation and I do not have admin...
Forum: Retrogaming General Discussion 09 July 2014, 08:52
Replies: 978
Views: 156,928
Posted By Alexco
Yes I can reproduce this. Take the testing123.hvl...

Yes I can reproduce this. Take the testing123.hvl for example. It crashes here instantly.
Forum: Retrogaming General Discussion 07 July 2014, 20:14
Replies: 978
Views: 156,928
Posted By Alexco
Checked it today for the first time (Win7 64Bit)....

Checked it today for the first time (Win7 64Bit). I added a directory into the playlist window and it showed all files fine. But accidentally I added some mp3 and .exe files. If BZR encounters these...
Forum: Coders. General 17 May 2014, 22:44
Replies: 364
Views: 83,585
Posted By Alexco
So what exactly is the purpose of this disc icon?...

So what exactly is the purpose of this disc icon? I don't see a difference with or without on my p2?
Forum: Coders. General 17 May 2014, 17:32
Replies: 364
Views: 83,585
Posted By Alexco
I tested the new 5.6 version on both Voodoo3 and...

I tested the new 5.6 version on both Voodoo3 and Permedia2. No issues so far. The only thing is on V3 with the -ddisc parameter the menu gets trashed (those texture thing) on both 68k and PPC...
Forum: Coders. General 30 April 2014, 19:11
Replies: 364
Views: 83,585
Posted By Alexco
That is exactly the same thing I mentioned some...

That is exactly the same thing I mentioned some posts above. In my case the textures are not so colourful, they have more or less the colours from the game textures.
My system is a A4000D with CSPPC...
Forum: Coders. General 18 April 2014, 19:16
Replies: 364
Views: 83,585
Posted By Alexco
Next tests: Old WOS_Blitz does not work...

Next tests:
Old WOS_Blitz does not work (anymore) it shows this exception error window.
For the screen issue. Can you please try to reproduce this:
- start Quake for Wos from CLI, wait a while,...
Forum: Coders. General 18 April 2014, 11:33
Replies: 364
Views: 83,585
Posted By Alexco
Okay. Just checked everything again, fresh reboot...

Okay. Just checked everything again, fresh reboot and started to test the system with the Sulaco demo. Results:
WB 640x480 16bit
P2 window:
part 1: 15.71 FPS
part 2: 23.00 FPS
part 3: 12.52...
Forum: Coders. General 17 April 2014, 14:23
Replies: 364
Views: 83,585
Posted By Alexco
I think you misunderstood me slightly :). I...

I think you misunderstood me slightly :). I always know on which card something is running if the program is asking using a screen mode requester. But some do not they just ask the system for a...
Forum: Coders. General 17 April 2014, 11:35
Replies: 364
Views: 83,585
Posted By Alexco
No. It just works (tm). There are no jumpers for...

No. It just works (tm). There are no jumpers for G-Rex all slots can have a gfx card inserted with CGX 4. The only problem is when applications/demos open a screen without requester. Sometimes it...
Forum: Coders. General 17 April 2014, 07:48
Replies: 364
Views: 83,585
Posted By Alexco
HW is a A4000, CSPPC with G-Rex PCI and two GFX...

HW is a A4000, CSPPC with G-Rex PCI and two GFX cards inserted, one Permedia 2 and one Voodoo3. So I do not need to switch cards :-)
If I just start GearsPPC full screen demo I can see something...
Forum: Coders. General 15 April 2014, 20:02
Replies: 364
Views: 83,585
Posted By Alexco
Great. Strange thing is, I could not use my...

Great. Strange thing is, I could not use my QuakeGL data folder which I use on Mac OS X. I had to replace the ID1 folder with the one from the CD. But okay, now it works.
Using Permedia2 WB 640x480...
Forum: Coders. General 15 April 2014, 13:21
Replies: 364
Views: 83,585
Posted By Alexco
Hi. I would like to test this on my A4000 with...

Hi. I would like to test this on my A4000 with G-Rex, Permedia2 and Voodoo3. I updated/fixed the W3D libs according to an other thread here. The Gears 3D demos all work (PPC & 68k) but Quake only...
Forum: Coders. Asm / Hardware 19 February 2014, 08:54
Replies: 55
Views: 9,843
Posted By Alexco
I once got a pile of software boxes and this...

I once got a pile of software boxes and this included a "CodeX" Development package by Stefan Riege, which claimed to be compatible to Seka and DevPac. The one I have is from 1990 and has a price tag...
Forum: project.EAB 20 September 2013, 19:53
Replies: 25
Views: 5,381
Posted By Alexco
Me too, for the second time: Dear Alexco, ...

Me too, for the second time:

Dear Alexco,

Someone has tried to log into your account on English Amiga Board with an incorrect password at least 5 times. This person has been prevented from...
Forum: support.Other 15 August 2013, 11:41
Replies: 7
Views: 2,861
Posted By Alexco
Here the output of the G-Rex NewPciScan: ...

Here the output of the G-Rex NewPciScan:
cybpci.library 2.2
------------------------------------------------------
BoardObject 0x80146C4
Bus 0 <CyberstormPPC GRex PCI> Slot 1 Function 0
Vendor...
Forum: support.Other 14 August 2013, 22:27
Replies: 7
Views: 2,861
Posted By Alexco
Hmm. Very strange. Now I do not even get a 2D...

Hmm. Very strange. Now I do not even get a 2D screen anymore. But I don't know what I changed?! Can someone post an OpenPCIInfo log from Voodoo3 and 4 with Mediator?
Forum: support.Other 10 August 2013, 09:25
Replies: 7
Views: 2,861
Posted By Alexco
Ah. Okay. Using 16Bit 640x480 warpdemo starts but...

Ah. Okay. Using 16Bit 640x480 warpdemo starts but no cube is visible. I only have a blue screen with text. Also all the gears demos start but no gear is visible. But looking at the info from warptest...
Forum: support.Other 09 August 2013, 22:54
Replies: 7
Views: 2,861
Posted By Alexco
Warp3D with G-Rex and Voodoo 4??

Anyone here with a G-Rex setup and a Voodoo 4? Is there a trick to get Warp3D working? I only find infos for Mediator setups, but not for G-Rex based ones. But everyone is claiming that Voodoo4 is...
Forum: project.ClassicWB 30 March 2013, 07:31
Replies: 105
Views: 26,305
Posted By Alexco
Hi Toni, any news on this?

Hi Toni,
any news on this?
Forum: project.ClassicWB 15 March 2013, 18:42
Replies: 105
Views: 26,305
Posted By Alexco
The RDB dump is attached. What about the...

The RDB dump is attached.

What about the different fixes:
In 43.44 Memory-Trashing-Bug (IORequest- instead of IOStdReq-Structure
In 43.45 added 48-bit LBA-CMDs >128GB HDs

What about this 44.2?
Showing results 1 to 40 of 52

 
Forum Jump

All times are GMT +2. The time now is 23:18.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
Page generated in 0.09554 seconds with 10 queries