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Forum: project.Amiga Game Factory Today, 08:08
Replies: 8
Views: 353
Posted By saimon69
Well there was no A500 with AGA, so your base...

Well there was no A500 with AGA, so your base requirement is an A1200 and the base two megabytes of Chip RAM
Forum: Coders. Asm / Hardware Today, 01:03
Replies: 5
Views: 199
Posted By saimon69
Looking at the future i can see also a Super...

Looking at the future i can see also a Super Cobra coming...
Forum: project.Amiga Game Factory Yesterday, 22:36
Replies: 1,762
Views: 264,126
Posted By saimon69
Assembly is even better - if for amiga only, but...

Assembly is even better - if for amiga only, but i did not dared to ask -_-
Forum: project.Amiga Game Factory Yesterday, 20:42
Replies: 1,762
Views: 264,126
Posted By saimon69
Am the one with the difficult questions all the...

Am the one with the difficult questions all the time, however since am a curious person and like to push boundaries i wonder: would switch from a Blitz Basic compiled output to a C compiled output...
Forum: Retrogaming General Discussion Yesterday, 20:38
Replies: 85
Views: 17,686
Posted By saimon69
Well, Cave Story is A BIT more intensive than a...

Well, Cave Story is A BIT more intensive than a Sonic, even with the MRU - is a borderline metroidvania and some boss are kinda big - the 64 can do it with some tricks - the megadrive use its 80...
Forum: project.Amiga Game Factory Yesterday, 18:42
Replies: 101
Views: 14,976
Posted By saimon69
You might need to create what is called a...

You might need to create what is called a 'superpalette' - using a tool like debabelizer or ADpro to calculate all graphics tiles in all levels and choose/remap 16 unique colors for it - the player...
Forum: project.Amiga Game Factory Yesterday, 06:49
Replies: 8
Views: 353
Posted By saimon69
In fact so far nothing that could not be done in...

In fact so far nothing that could not be done in 16 colors on a OCS/ECS - then if you have a bunch of AGA graphics ready that is not shown we don't know
Forum: Amiga scene Yesterday, 06:44
Replies: 37
Views: 3,423
Posted By saimon69
Those numbers on the right of the menu are key...

Those numbers on the right of the menu are key shortcuts FIY ;) F10 and then a 5 on the main keyboard (NOT the numeric keypad)should make it smooth and fullscreen
Forum: Retrogaming General Discussion 26 January 2022, 22:22
Replies: 12
Views: 430
Posted By saimon69
The making of the Eternal Castle ...

The making of the Eternal Castle

https://www.youtube.com/watch?v=qpXelUwP3ZQ

I might be crazy but i see games with plot and emotional involvement as very feasible and underrated on Amiga - the...
Forum: project.Amiga Game Factory 26 January 2022, 20:54
Replies: 59
Views: 18,813
Posted By saimon69
Someone was working on a Castlevania-style game...

Someone was working on a Castlevania-style game on scorpion some time ago...
Forum: Retrogaming General Discussion 26 January 2022, 20:52
Replies: 85
Views: 17,686
Posted By saimon69
If is done using SDL then i know jotd did some...

If is done using SDL then i know jotd did some wrapper for it but not sure on the final performance - graphics might need some adaptation though
Forum: Retrogaming General Discussion 26 January 2022, 19:39
Replies: 12
Views: 430
Posted By saimon69
We can do better! Speccy palette! All 15 of the...

We can do better! Speccy palette! All 15 of the colors! AND color clash ;)

Then phone call Eric Chahi, borrow the Another world tools and remake it on Amiga! This time to REALLY fit in a floppy...
Forum: Retrogaming General Discussion 26 January 2022, 19:27
Replies: 85
Views: 17,686
Posted By saimon69
Improve = rewrite almost from scratch for native...

Improve = rewrite almost from scratch for native HW in assembly in this case
Forum: Retrogaming General Discussion 26 January 2022, 19:05
Replies: 12
Views: 430
Posted By saimon69
Not an adventure am not sure is the same team but...

Not an adventure am not sure is the same team but i think The Eternal Castle is another one that deserves - is made in CGA style (a CGA filter over 3D) but has a strong Another World vibe and another...
Forum: Retrogaming General Discussion 25 January 2022, 22:43
Replies: 12
Views: 430
Posted By saimon69
Virtuaverse - The future leans on old Skool Machines!

A Cyberpunk Graphic adventure made on the stile of the SCUMM ones and LOADS of references to retrocomputing, the demoscene and Amiga - pretty surprised nobody posted it here yet
(and is also made by...
Forum: Graphics 25 January 2022, 22:30
Replies: 2
Views: 181
Posted By saimon69
I can suggest to capture the footage from WinUAE...

I can suggest to capture the footage from WinUAE in single frames and then assemble it on the windows side, that is the fastest way i can think of.
Forum: Retrogaming General Discussion 25 January 2022, 19:41
Replies: 35
Views: 3,334
Posted By saimon69
ok reading the wikipedia page seems an evolution...

ok reading the wikipedia page seems an evolution of the infamous MSX 'play' BASIC command, albeit i still cannot abstract like that; a tracker that write in MML for those machines might be a huge...
Forum: project.Amiga Game Factory 24 January 2022, 22:31
Replies: 1,762
Views: 264,126
Posted By saimon69
Most of Europe use . for thousands and , for...

Most of Europe use . for thousands and , for decimals and THEN, U.S. use the reverse ^^
Forum: Nostalgia & memories 24 January 2022, 00:33
Replies: 1
Views: 275
Posted By saimon69
A new frontier?

This 22-year-old builds chips in his parents’ garage (https://arstechnica.com/information-technology/2022/01/this-22-year-old-builds-chips-in-his-parents-garage/)

Despite he is still far from...
Forum: Retrogaming General Discussion 23 January 2022, 22:26
Replies: 35
Views: 3,334
Posted By saimon69
Cannot even imagine that -_- Was same technique...

Cannot even imagine that -_- Was same technique used for the PC-98xx soundtracks i suppose?
Forum: Retrogaming General Discussion 23 January 2022, 00:57
Replies: 10
Views: 563
Posted By saimon69
Is pretty meh but technically seems competent...

Is pretty meh but technically seems competent despite the weird teleport and stuff so i would say C
Forum: Retrogaming General Discussion 23 January 2022, 00:48
Replies: 35
Views: 3,334
Posted By saimon69
I think most of the musics on those machines were...

I think most of the musics on those machines were done via midi interfacing/transcode rather than composing the western way using code or trackers - given the chipset someone shuld port Adlib tracker...
Forum: Retrogaming General Discussion 23 January 2022, 00:46
Replies: 36
Views: 1,611
Posted By saimon69
I think it still could come decent in OCS/ECS on...

I think it still could come decent in OCS/ECS on 32 colors with a Toki size screen, a decent palette and no parallax - ok, given the huge size of all animatons maybe not
Forum: Retrogaming General Discussion 23 January 2022, 00:44
Replies: 35
Views: 3,334
Posted By saimon69
Could you expand on that? x68k is a kinda 'dream...

Could you expand on that? x68k is a kinda 'dream machine' here in the west and was mostly unknown to us beside me that stumbled in a Technopolis magazine in 1993 so its idiosincracies are mostly...
Forum: Retrogaming General Discussion 20 January 2022, 18:32
Replies: 7
Views: 622
Posted By saimon69
Judge for yourself - the area is known to have a...

Judge for yourself - the area is known to have a big asian - specifically vietnamese presence, although i see chinese writing on the glass there
17911 Sky Park Cir Irvine,CA...
Forum: Retrogaming General Discussion 19 January 2022, 18:56
Replies: 7
Views: 622
Posted By saimon69
That was i did thought when i saw it the first...

That was i did thought when i saw it the first time on speccy - that OR gargoyle games/some of the people that work for them/ was somehow involved

Hmm, they were in Irvine, like 60/70 miles from...
Forum: project.Amiga Game Factory 19 January 2022, 18:36
Replies: 101
Views: 14,976
Posted By saimon69
According to the Per-Ola Ericcson youtube video...

According to the Per-Ola Ericcson youtube video it seems the music drop the third channel occasionally - not sure if is a music player issue or i did something wrong in the mod; will check
Forum: Amiga scene 18 January 2022, 21:08
Replies: 62
Views: 5,378
Posted By saimon69
I would also change some colors and assets in...

I would also change some colors and assets in latter parts of the game - that green stuff in the subway walls o_O
Forum: Retrogaming General Discussion 17 January 2022, 07:21
Replies: 4
Views: 754
Posted By saimon69
I thought was the funeral of Siegfried - Wagner ...

I thought was the funeral of Siegfried - Wagner
https://youtu.be/a53s4jyCqqU?t=83
Forum: Retrogaming General Discussion 15 January 2022, 21:15
Replies: 141
Views: 21,922
Posted By saimon69
An interesting article on how to create pseudo 3D...

An interesting article on how to create pseudo 3D worlds: i did see that Oh! Deer game and was just some time before Slipstream so that i thought those were related, but seems not.

Of course more...
Forum: Amiga scene 14 January 2022, 20:09
Replies: 62
Views: 5,378
Posted By saimon69
Richard did a good job on A500 with no fast RAM,...

Richard did a good job on A500 with no fast RAM, though, so if he aim for the 512 expansion should be able to handle most of the stuff - however i would recommend dynamic palettes so that ugly green...
Forum: Amiga scene 12 January 2022, 20:23
Replies: 62
Views: 5,378
Posted By saimon69
You can use my in-game musics for FF, are two...

You can use my in-game musics for FF, are two channels and uploaded in the zone
Forum: Amiga scene 11 January 2022, 21:31
Replies: 41
Views: 4,049
Posted By saimon69
Want to be honest: for me if a game takes like...

Want to be honest: for me if a game takes like 64MB of RAM to work has to be MINIMUM at the size of a FallOut or a Blasphemous, not just a darn Final Fight!
Forum: Retrogaming General Discussion 11 January 2022, 19:01
Replies: 776
Views: 78,488
Posted By saimon69
I would also throw in the bunch Juno First,...

I would also throw in the bunch Juno First, another shooter still by Konami
https://www.youtube.com/watch?v=H81temDNztM
Forum: Retrogaming General Discussion 11 January 2022, 18:53
Replies: 776
Views: 78,488
Posted By saimon69
Gyruss NES for those who don't know the version ...

Gyruss NES for those who don't know the version
https://www.youtube.com/watch?v=2iSJFikzt7U
Forum: Retrogaming General Discussion 11 January 2022, 18:52
Replies: 776
Views: 78,488
Posted By saimon69
And/Or its young brother Pleiades ...

And/Or its young brother Pleiades

https://www.youtube.com/watch?v=fMTvxcCcNj8
Forum: project.Amiga Game Factory 11 January 2022, 18:23
Replies: 162
Views: 24,188
Posted By saimon69
Strangely have a similar background - plus some...

Strangely have a similar background - plus some excursus on my brother Vic 20 and my friend C64 for making basic games (in multicolor too)
Forum: Retrogaming General Discussion 10 January 2022, 20:53
Replies: 776
Views: 78,488
Posted By saimon69
I might have lived under a rock but did not knew...

I might have lived under a rock but did not knew there was a FF7 bootleg for NES!
Wonder if the base code could be adapted and remade with better graphics on our miggy......
Forum: Retrogaming General Discussion 10 January 2022, 20:20
Replies: 24
Views: 2,283
Posted By saimon69
How does behave in NTSC? There should be a bit of...

How does behave in NTSC? There should be a bit of speed increase on theory
Forum: Retrogaming General Discussion 10 January 2022, 18:31
Replies: 124
Views: 21,703
Posted By saimon69
Last time i did start mine was randomly resetting...

Last time i did start mine was randomly resetting and having some disk access problem; am afraid is time for a recap and modding? -_-
Showing results 1 to 40 of 2318

 
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