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Search: Posts Made By: jotd
Forum: support.Apps Yesterday, 22:19
Replies: 304
Views: 64,508
Posted By jotd
it works on 3.1 as well. command line even has...

it works on 3.1 as well. command line even has more options (1.3 command line has a length limit)
Forum: Games images which need to be WHDified Yesterday, 20:08
Replies: 3
Views: 120
Posted By jotd
images please?

images please?
Forum: Retrogaming General Discussion 12 August 2022, 20:50
Replies: 15
Views: 354
Posted By jotd
Sid Meier games are written in C for IBM...

Sid Meier games are written in C for IBM compatibles, then ported. I don't see how he could pull that simulation stuff in assembly :)
Forum: project.WHDLoad 12 August 2022, 19:13
Replies: 12
Views: 2,862
Posted By jotd
anarchic adjective with no controlling...

anarchic
adjective

with no controlling rules or principles to give order.
"an anarchic and bitter civil war"
"an anarchic group of posts to request patches where the devs have to...
Forum: project.WHDLoad 12 August 2022, 19:03
Replies: 1
Views: 78
Posted By jotd
invalid kickstart is a completely different...

invalid kickstart is a completely different problem from access violation...

There's a crc16 tool in whdload. Maybe you want to run it on your DEVS:kickstarts/kick4068.A1200 file and tell us the...
Forum: MarketPlace 12 August 2022, 01:15
Replies: 9
Views: 748
Posted By jotd
Yes, playing on WinUAE is just not the same. ...

Yes, playing on WinUAE is just not the same.

I just love to play on original hardware, on a not too complex configuration, to avoid trouble with hardware and software. Used to have an Ateo tower...
Forum: Coders. General 11 August 2022, 20:03
Replies: 3
Views: 342
Posted By jotd
I would use sprites for the car and the scores....

I would use sprites for the car and the scores. Things that are on-screen all the time and in front of everything. The rest would be pre-scaled bobs.

(now I read buzzybee post and no I didn't copy...
Forum: project.Amiga Game Factory 11 August 2022, 19:57
Replies: 37
Views: 4,178
Posted By jotd
yes, it's in Bloodsport. But when I saw it in...

yes, it's in Bloodsport. But when I saw it in Bloodsport in 1988 I said "hey I played this game" :)

I remember when the non-VS version came out in 1984 (?), I didn't play, but I watched other...
Forum: support.WinUAE 11 August 2022, 15:45
Replies: 12
Views: 634
Posted By jotd
Another example how Microsoft stole ctrl+c from...

Another example how Microsoft stole ctrl+c from unix, but still used ctrl+c to copy from clipboard (unix used mouse buttons, shift+ins...) then mixed them both together for a nice backfire...

Same...
Forum: support.WinUAE 11 August 2022, 15:05
Replies: 12
Views: 634
Posted By jotd
it's just a detail as those addresses are not...

it's just a detail as those addresses are not really useful. Is there valid memory in some config at $FFFFxxxx ?
Forum: support.WinUAE 10 August 2022, 19:28
Replies: 12
Views: 634
Posted By jotd
that sounds good on windows 10...

that sounds good





on windows 10 console it does. windows 10 console is so much better than windows 7 in terms of selection & copy/paste.
Forum: project.Amiga Game Factory 10 August 2022, 13:04
Replies: 37
Views: 4,178
Posted By jotd
Well, ATM I'm not reversing the game. The...

Well, ATM I'm not reversing the game. The reversing consists in capturing videos and extracting character moves with scripts and image processing.

I started the reverse of the A.I. (necessary). I...
Forum: project.Amiga Game Factory 10 August 2022, 00:30
Replies: 37
Views: 4,178
Posted By jotd
Long time no news, but game is slowly taking...

Long time no news, but game is slowly taking shape

https://www.youtube.com/watch?v=q7-C8I5Qfmw

lots of things to do, including computer A.I. but two player game isn't that far.
Forum: support.WinUAE 09 August 2022, 11:29
Replies: 12
Views: 634
Posted By jotd
wrong disassembly

This is the result of wrong coding, disassembling in winuae:


0003bc2c 1038 8260 move.b $8260,d0


but this is actually a ".W' addressing mode out of range. So it's in the...
Forum: project.Amiga Game Factory 08 August 2022, 15:54
Replies: 456
Views: 91,104
Posted By jotd
let users test your game. It's big and full of...

let users test your game. It's big and full of bugs... impossible to see them all alone !

great work!
Forum: Coders. Asm / Hardware 07 August 2022, 13:24
Replies: 18
Views: 501
Posted By jotd
happens when the name is not defined as equ.

happens when the name is not defined as equ.
Forum: project.WHDLoad 05 August 2022, 23:30
Replies: 40
Views: 2,516
Posted By jotd
Indy 500 already takes advantage of fast memory.

Indy 500 already takes advantage of fast memory.
Forum: Coders. Releases 05 August 2022, 21:18
Replies: 161
Views: 12,740
Posted By jotd
copper interrupt occurs at the bottom of the...

copper interrupt occurs at the bottom of the frame
vertical blank occurs at the start of the frame


if you need that time before next frame is displayed, copper interrupt is required.
if you...
Forum: project.WHDLoad 05 August 2022, 17:40
Replies: 40
Views: 2,516
Posted By jotd
good to hear. Castlemaster forced chip usage so...

good to hear. Castlemaster forced chip usage so whdload fix allows to relocate to fast.

But Driller should use fastmem already (without whdload). whdload slave prevented to run from fastmem.

I...
Forum: project.WHDLoad 05 August 2022, 12:52
Replies: 40
Views: 2,516
Posted By jotd
just publish a Prince of Persia update. There was...

just publish a Prince of Persia update. There was a lot of bugs (missing music, corrupt saves on some versions...)

Plus it's possible to play the PAL game in NTSC with centered screen for...
Forum: project.WHDLoad 05 August 2022, 09:33
Replies: 40
Views: 2,516
Posted By jotd
in the "src" subdir there are 6 various asm...

in the "src" subdir there are 6 various asm files, that's all.



that's a problem I had at first. I'll release a new version soon because Hexae found more bugs in some versions, and suggested...
Forum: project.WHDLoad 03 August 2022, 23:57
Replies: 10
Views: 373
Posted By jotd
FILELOG tooltype is much more effective to check...

FILELOG tooltype is much more effective to check what's going on on disk. It writes a log in C: (default) and you can see which files are read/written.
Forum: project.WHDLoad 03 August 2022, 23:14
Replies: 10
Views: 373
Posted By jotd
Pilot data is retained, which means that "Pilot...

Pilot data is retained, which means that "Pilot name is not saved after completing the first mission mission Navigation test. So I don't know at which point the game actually does save the pilots...
Forum: project.WHDLoad 03 August 2022, 21:37
Replies: 10
Views: 373
Posted By jotd
new subwar whdload slave doesn't use that...

new subwar whdload slave doesn't use that data/prefs/env-archive/sys tree anymore. It just saves to file "nvram".

It normally works with all games I have adapted (Syndicate, D/Generation...)
Forum: project.WHDLoad 03 August 2022, 11:55
Replies: 10
Views: 373
Posted By jotd
are we sure that the game is actually saving...

are we sure that the game is actually saving data? I investigated that issue eariler, and the conclusion is in the mantis report
Forum: project.WHDLoad 01 August 2022, 21:38
Replies: 40
Views: 2,516
Posted By jotd
Thanks for confirming. Someone else already...

Thanks for confirming. Someone else already reported that, now I'm sure.

@rare_j you can use the official install from now. Still issues with non-UK versions being fixed. But you're 100% right on...
Forum: project.WHDLoad 01 August 2022, 00:15
Replies: 40
Views: 2,516
Posted By jotd
if you can test the fastmem version and tell me...

if you can test the fastmem version and tell me...
Forum: project.WHDLoad 31 July 2022, 13:15
Replies: 40
Views: 2,516
Posted By jotd
When you replace the blitter by something else,...

When you replace the blitter by something else, the most annoying thing is to emulate the blitter using the same interface as the original routines.


Shifting & masking aren't trivial. I think...
Forum: project.WHDLoad 31 July 2022, 00:14
Replies: 40
Views: 2,516
Posted By jotd
plus you can't save the game... Currently...

plus you can't save the game...

Currently playing with the fastmem version. I don't see a big different with chipmem version. Maybe in transition screens? or when the game has a lot of work to do?...
Forum: Nostalgia & memories 30 July 2022, 14:36
Replies: 3,077
Views: 613,957
Posted By jotd
already asked. extra cpu disables original cpu so...

already asked. extra cpu disables original cpu so no.
Forum: project.Amiga Game Factory 29 July 2022, 21:48
Replies: 102
Views: 10,813
Posted By jotd
some little projects for this summer holidays!

some little projects for this summer holidays!
Forum: support.Games 29 July 2022, 18:43
Replies: 9
Views: 574
Posted By jotd
Personal promotion: (lol) to run whdload...

Personal promotion: (lol)

to run whdload games you could also run CD32load compilations.

for CD32 games with audio there's https://eab.abime.net/showthread.php?t=94158

(plus commercial Jim...
Forum: project.WHDLoad 29 July 2022, 14:22
Replies: 40
Views: 2,516
Posted By jotd
I remember being able to put JST slave of Prince...

I remember being able to put JST slave of Prince of Persia on a floppy. Runs with 2MB on A500 from floppy. Probably possible to do the same with whdload slave (using JST). The disk image is small, it...
Forum: project.Amiga Game Factory 29 July 2022, 14:20
Replies: 102
Views: 10,813
Posted By jotd
Yes, not too difficult I may even have the source...

Yes, not too difficult I may even have the source code for those slaves, and the 3D sections will probably be much faster.
Forum: support.AmigaOS 28 July 2022, 22:44
Replies: 18
Views: 552
Posted By jotd
I'm not sure that it replaces tooltypes. It...

I'm not sure that it replaces tooltypes. It replaces default tool that's for sure. For the rest I don't remember.
Forum: support.AmigaOS 28 July 2022, 21:20
Replies: 18
Views: 552
Posted By jotd
There's also a tool to change default tool:...

There's also a tool to change default tool: http://aminet.net/package/util/wb/Deft_II_v16

(a guy i used to work with, author of the excellent multifr)
Forum: project.Amiga Game Factory 28 July 2022, 21:17
Replies: 102
Views: 10,813
Posted By jotd
Ahh Psygore did that. Psygore = no source code...

Ahh Psygore did that. Psygore = no source code _ever_. You'll have to ask him
Forum: project.Amiga Game Factory 28 July 2022, 14:13
Replies: 102
Views: 10,813
Posted By jotd
Maybe it's quite easy to adapt it to fast memory....

Maybe it's quite easy to adapt it to fast memory. Will check that out.
Forum: project.Amiga Game Factory 28 July 2022, 10:52
Replies: 102
Views: 10,813
Posted By jotd
Good information. I didn't know that ST could do...

Good information. I didn't know that ST could do DMA (well I knew that the STE had a blitter though, so DMA is there).

The funny thing is: the game has a reloc table. It just allocates chip memory...
Forum: project.Amiga Game Factory 27 July 2022, 20:50
Replies: 102
Views: 10,813
Posted By jotd
yes that is probably as fast as the amiga version...

yes that is probably as fast as the amiga version in fastmem. Atari doesn't have chipmem speed issues.

note that the game is too fast and needs regulation
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