English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 383
Search took 0.05 seconds.
Search: Posts Made By: Mixel
Forum: project.Amiga Game Factory 25 September 2021, 19:08
Replies: 37
Views: 2,718
Posted By Mixel
Its really not far from arcade perfect looking,...

Its really not far from arcade perfect looking, that's awesome! The camera box could be shuffled to the left slightly I think?

(Display / SetCameraBox .. On my motorbike level where I wanted it to...
Forum: project.Amiga Game Factory 25 September 2021, 18:22
Replies: 1,327
Views: 180,837
Posted By Mixel
Odd bug, Max Entities (actor tab) seems broken...

Odd bug, Max Entities (actor tab) seems broken now.. on my motorbike level the codeblock makes puffs of smoke, which I'd limited to 3, but now.. tons and tons of them appear and it slows it down a...
Forum: project.Amiga Game Factory 25 September 2021, 11:46
Replies: 221
Views: 18,001
Posted By Mixel
That mostly works for the original, but not these...

That mostly works for the original, but not these new levels where you’re walking down the street etc. ;)

Powerups, I think they should flash and time out.. But quite quickly, as there’s no way...
Forum: project.Amiga Game Factory 25 September 2021, 00:23
Replies: 13
Views: 492
Posted By Mixel
Ah! That’s incredible! Looking great already!

Ah! That’s incredible! Looking great already!
Forum: project.Amiga Game Factory 24 September 2021, 17:27
Replies: 221
Views: 18,001
Posted By Mixel
Firstly, that's a way more isometric view with a...

Firstly, that's a way more isometric view with a lot more visible space left and right of the character's perspective, changing the effect significantly. I'd still say it isn't an improvement. Why is...
Forum: project.Amiga Game Factory 24 September 2021, 14:17
Replies: 221
Views: 18,001
Posted By Mixel
It's not flying over the arcade cabinet from my...

It's not flying over the arcade cabinet from my perspective, hehe. You're thinking about it like it's a 3D stage when it isn't. If you treat it like it's supposed to be "real" perspective, the...
Forum: project.Amiga Game Factory 24 September 2021, 12:32
Replies: 221
Views: 18,001
Posted By Mixel
I actually think "falling down but behind the...

I actually think "falling down but behind the foreground arcade machines" looks way weirder than popping off the screen.. As it's like, a cross between an abstract interaction and a realistic one.
...
Forum: project.Amiga Game Factory 24 September 2021, 12:28
Replies: 212
Views: 25,860
Posted By Mixel
Right now I've set them to do normal collision...

Right now I've set them to do normal collision damage like almost everything else in the game. :D I may circle back to them though but I have a lot to plow through.

I'm taking a short break from...
Forum: project.Amiga Game Factory 23 September 2021, 22:13
Replies: 212
Views: 25,860
Posted By Mixel
https://youtu.be/YVyl40wTWxM This might be mostly...

https://youtu.be/YVyl40wTWxM This might be mostly finished sea parallax. Really not certain! (Will probably slow it down though)

This version has the best balance so far of being it distracting,...
Forum: project.Amiga Game Factory 22 September 2021, 18:45
Replies: 212
Views: 25,860
Posted By Mixel
Haha yup, it's very not-final and you're not the...

Haha yup, it's very not-final and you're not the first person to mention that. It's not going to be a long segment of the game and I might well tone it down in various ways once things are more...
Forum: project.Amiga Game Factory 22 September 2021, 03:18
Replies: 212
Views: 25,860
Posted By Mixel
Thank you! :D I’m piling on the effects now! ...

Thank you! :D I’m piling on the effects now!

The whole level is coming along pretty fast from a visuals and monsters perspective.

https://youtu.be/sVdEIBQ2jUA
Forum: project.Amiga Game Factory 21 September 2021, 22:02
Replies: 221
Views: 18,001
Posted By Mixel
I think falling down is the most elegent/logical...

I think falling down is the most elegent/logical thing to do with them? It would look weird if they had to fly they entire length of the screen before leaving. (they'd also get in the way)

It's...
Forum: project.Amiga Game Factory 21 September 2021, 12:21
Replies: 115
Views: 8,091
Posted By Mixel
That sounds about right tbh, particularly if...

That sounds about right tbh, particularly if people keep being interested in 80s arcade ports etc there are quite a lot of games I can imagine could be ported if anyone had the time.

Thankyou. :)...
Forum: project.Amiga Game Factory 21 September 2021, 12:10
Replies: 212
Views: 25,860
Posted By Mixel
https://youtu.be/YNHa-JWh9hU Decidedly...

https://youtu.be/YNHa-JWh9hU Decidedly unfinished, and those skulls don't either look good or belong on this level, but..

Shipwreck.. I think I need to slow down the clouds, it legit makes me feel...
Forum: project.Amiga Game Factory 21 September 2021, 10:55
Replies: 115
Views: 8,091
Posted By Mixel
If you add as much parallax etc as you did in...

If you add as much parallax etc as you did in Inviyya, and it ends up running perfectly on lowest end Amigas like Inviyya did, the only people who think it might be made in scorpion would be people...
Forum: project.Amiga Game Factory 21 September 2021, 00:54
Replies: 115
Views: 8,091
Posted By Mixel
Looking great so far :D i love his hair!

Looking great so far :D i love his hair!
Forum: project.Amiga Game Factory 21 September 2021, 00:52
Replies: 1,327
Views: 180,837
Posted By Mixel
Hi. :) Hopefully I get this all right.....

Hi. :)

Hopefully I get this all right.. Sound, actors, blocks & animations are loaded on game startup.. Unless you've specified for the animations to only appear in one level they shouldn't load...
Forum: project.Amiga Game Factory 19 September 2021, 21:29
Replies: 1,327
Views: 180,837
Posted By Mixel
You fixed everything to do with platforms for CMO...

You fixed everything to do with platforms for CMO now. :D TY!

I do have a weird issue in CMO which I'm trying to unravel, It seems to be new behaviour. You don't seem to be able to do camera...
Forum: project.Amiga Game Factory 18 September 2021, 12:57
Replies: 1,327
Views: 180,837
Posted By Mixel
Ah, Thanks for that explanation, I hadn't...

Ah, Thanks for that explanation, I hadn't realised it was adding to flags from both, I thought it was supposed to be overwriting the tile ones with the block ones. That's no problem at all I just...
Forum: project.Amiga Game Factory 16 September 2021, 00:51
Replies: 212
Views: 25,860
Posted By Mixel
https://youtu.be/0TY20bGoFSQ A better look...

https://youtu.be/0TY20bGoFSQ

A better look at how boats work once the enemies are around.. And also an example of how snails can be useful for getting to hard to reach areas.
Forum: project.Amiga Game Factory 15 September 2021, 20:42
Replies: 1,327
Views: 180,837
Posted By Mixel
I get the same behaviour.. holding downleft or...

I get the same behaviour.. holding downleft or downright on ramps slides me along in my jumping frames. Sometimes I can fall through the ramp too when there's a change in incline if i hold...
Forum: project.Amiga Game Factory 15 September 2021, 07:58
Replies: 11
Views: 1,099
Posted By Mixel
Hmm, yup. That’s an easy fix, I was going for...

Hmm, yup. That’s an easy fix, I was going for Bubblebobble/Rodland-ish floaty falling. The jump height i can’t change much, I’m guessing you’re only thinking the fall speed is too slow? I can...
Forum: project.Amiga Game Factory 15 September 2021, 00:25
Replies: 11
Views: 1,099
Posted By Mixel
https://youtu.be/X-FKxysPX8E Extremely WIP.. ...

https://youtu.be/X-FKxysPX8E Extremely WIP..

A bit of commentary and explanation of the menu system, as well as charge attacks, and a couple of levels. :)
Forum: project.Amiga Game Factory 14 September 2021, 15:54
Replies: 1,327
Views: 180,837
Posted By Mixel
Great additions. :) Another thing that might...

Great additions. :)

Another thing that might be a "me" bug.. But I don't think so this time.. I set Platform Snap(to 8) in Wizonk for my falling platforms and it works great for players 2-4 but...
Forum: project.Amiga Game Factory 13 September 2021, 19:45
Replies: 1,327
Views: 180,837
Posted By Mixel
It might be a glitch.. Or not, but my charge...

It might be a glitch.. Or not, but my charge animations in wizonk, that are single frames at each charge level. I tried giving them a Delay of 0 and the charge animation stayed running until the...
Forum: project.Amiga Game Factory 10 September 2021, 23:53
Replies: 1,327
Views: 180,837
Posted By Mixel
I have a really dumb seeming request.. can I get...

I have a really dumb seeming request.. can I get player control types that rotate the joystick inputs 90degrees, 180degrees, 270degrees? Or even a modifier you could change in codeblocks?

This is...
Forum: project.Amiga Game Factory 09 September 2021, 03:48
Replies: 1,327
Views: 180,837
Posted By Mixel
Oh no, doesn’t sound wasteful at all :) you could...

Oh no, doesn’t sound wasteful at all :) you could do that which a bunch of ifs and global variables though for sure. You can set as many custom variables as you like so you can have weapon strength,...
Forum: project.Amiga Game Factory 09 September 2021, 02:57
Replies: 1,327
Views: 180,837
Posted By Mixel
I don’t think you can do that.. But I don’t quite...

I don’t think you can do that.. But I don’t quite understand what occasion you’d want to, either? :)

I just use tons of numeric variables.
Forum: project.Amiga Game Factory 08 September 2021, 03:10
Replies: 1,327
Views: 180,837
Posted By Mixel
That’s an excellent change, I still sometimes...

That’s an excellent change, I still sometimes pick the wrong one. :D

One thing that would be neat, for effects (in some cases “flashing” etc) is if you could set bitplane settings (and only sprite...
Forum: project.Amiga Game Factory 07 September 2021, 14:14
Replies: 37
Views: 2,718
Posted By Mixel
How are you making the egg arc? I've been using...

How are you making the egg arc? I've been using Cpu_platform for things like that but it can be fiddly to get exactly the arc you want.. I've been jumping their Y speed up in the air with a codeblock...
Forum: project.Amiga Game Factory 06 September 2021, 12:43
Replies: 1,327
Views: 180,837
Posted By Mixel
Wow that's excellent! Absolutely killer...

Wow that's excellent!

Absolutely killer feature for people starting new projects. :D One odd thing; It halves the jump height? Is that intentional or something that needs tweaking still?
Forum: project.Amiga Game Factory 06 September 2021, 01:18
Replies: 11
Views: 1,099
Posted By Mixel
73112 Pretty unfinished on multiple fronts (I...

73112
Pretty unfinished on multiple fronts (I need to make a new numberfont for score) but, charge attacks are working well, the front end menu is coming along well.. some levels will hurt you when...
Forum: support.WinUAE 05 September 2021, 14:57
Replies: 3
Views: 347
Posted By Mixel
Thankyou! That’ll save a lot of messing about...

Thankyou! That’ll save a lot of messing about every time I press compile. :D
Forum: support.WinUAE 04 September 2021, 15:49
Replies: 3
Views: 347
Posted By Mixel
Global controller configs?

Is there some way to set default controller options across all configs? So it just defaults to a particular setup regardless of what else is going on?

I’m testing a 4 player joystick adapter game...
Forum: project.Amiga Game Factory 03 September 2021, 13:20
Replies: 37
Views: 2,718
Posted By Mixel
Depending on how you go with sprites.. I'd...

Depending on how you go with sprites.. I'd probably try frameskip2 to have it run 25fps, at least to see how it plays.. I'd make the full speed version first though. :D

A stable 25 is better...
Forum: project.Amiga Game Factory 03 September 2021, 08:47
Replies: 37
Views: 2,718
Posted By Mixel
Nah, that’s what I needed for CMOhn’s high spec...

Nah, that’s what I needed for CMOhn’s high spec build running in EHB64 with tons of parallax etc. I’d imagine this gets flawless 50fps on an unexpanded A1200.

I’ll be impressed if it can run at...
Forum: project.Amiga Game Factory 03 September 2021, 05:56
Replies: 1,327
Views: 180,837
Posted By Mixel
Thankyou, doh! Well that’s embarrassing. How the...

Thankyou, doh! Well that’s embarrassing. How the heck did I miss that. :crazy

Wouldn’t be very surprised if bug 2 was along similar lines.
Forum: project.Amiga Game Factory 03 September 2021, 00:04
Replies: 37
Views: 2,718
Posted By Mixel
Ahh! Yes! This is looking great! Congrats :D And...

Ahh! Yes! This is looking great! Congrats :D And good luck with the rest of it!
Forum: project.Amiga Game Factory 02 September 2021, 13:54
Replies: 1,327
Views: 180,837
Posted By Mixel
Lots of fixes! :D Just testing it and...

Lots of fixes! :D

Just testing it and players 2 and 3 seem fixed but P4 seems weirdly tied up to what P3 is doing somehow. If I press fire on P3 it makes P4 fire. :)
...
Forum: project.Amiga Game Factory 02 September 2021, 02:20
Replies: 212
Views: 25,860
Posted By Mixel
Slowly chipping away at things but really not...

Slowly chipping away at things but really not been feeling well enough to dev at anything approaching an acceptable speed.

https://youtu.be/1XYBStE_nXA - here’s a boat though. :D

If anyone was...
Showing results 1 to 40 of 383

 
Forum Jump

All times are GMT +2. The time now is 01:06.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
Page generated in 0.15942 seconds with 10 queries