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Search: Posts Made By: KONEY
Forum: Coders. Asm / Hardware 15 September 2021, 07:59
Replies: 9
Views: 642
Posted By KONEY
ih.w works and it's exactly what I needed! Thanks...

ih.w works and it's exactly what I needed! Thanks Photon!

http://eab.abime.net/attachment.php?attachmentid=73190&stc=1&d=1631685536
Forum: Coders. Asm / Hardware 13 September 2021, 18:47
Replies: 9
Views: 642
Posted By KONEY
Thanks Photon, "ih" method almost works. Just...

Thanks Photon, "ih" method almost works. Just need it to output words and not bytes.
Forum: Coders. Asm / Hardware 12 September 2021, 20:58
Replies: 9
Views: 642
Posted By KONEY
Could work but I'd end up with some binary data...

Could work but I'd end up with some binary data...
Forum: Coders. Asm / Hardware 12 September 2021, 14:57
Replies: 9
Views: 642
Posted By KONEY
Thanks DanScott, that's a nice tool! But...

Thanks DanScott, that's a nice tool!

But maybe I did not explained fully so I'll start again. I wrote a small routine which inserted in a mainloop allows me to change the colors in the copper by...
Forum: Coders. Asm / Hardware 12 September 2021, 00:09
Replies: 9
Views: 642
Posted By KONEY
Best and quickest way to grab Copperlist colors as source code

Hello,


I'm looking for a quick way to grab an actual copper color list, possibly as ASM source ready to paste into code.



Any suggestion? Some WinUAE tool could be OK but if some trick for...
Forum: Coders. Asm / Hardware 08 September 2021, 01:40
Replies: 6
Views: 411
Posted By KONEY
and solution was as simple as DESC mode, thanks!

and solution was as simple as DESC mode, thanks!
Forum: Coders. Asm / Hardware 07 September 2021, 20:26
Replies: 6
Views: 411
Posted By KONEY
OH maybe i see now, source is overwritten! Thanks...

OH maybe i see now, source is overwritten! Thanks I'll give a try with decending mode!
Forum: Coders. Asm / Hardware 07 September 2021, 20:15
Replies: 6
Views: 411
Posted By KONEY
Should I? I'm not using the blitter shift.

Should I? I'm not using the blitter shift.
Forum: Coders. Asm / Hardware 07 September 2021, 20:00
Replies: 6
Views: 411
Posted By KONEY
HELP with blitter vertical shift

I'm trying to scroll a portion of a plane vertically using blitter, so far I have no problem going up but as soon as I change direction I'm getting some unexplicable (for me!) results.


This...
Forum: project.Amiga Game Factory 03 September 2021, 14:19
Replies: 36
Views: 2,604
Posted By KONEY
NICE!! Why not add some copperlist gradient...

NICE!!

Why not add some copperlist gradient to the sky? Maybe with an option disable them, but having improvements to the original is always nice :)
Forum: Coders. Asm / Hardware 30 August 2021, 23:05
Replies: 38
Views: 2,535
Posted By KONEY
watching now! :)

watching now! :)
Forum: Coders. Asm / Hardware 26 August 2021, 07:58
Replies: 8
Views: 1,356
Posted By KONEY
@LaBodilsen thanks and sorry for the delay but...

@LaBodilsen thanks and sorry for the delay but I've been super busy releasing a musicdisk!

So your example works and I'm studying it. As far I understand there are 3 jumps because there's a limit...
Forum: support.Hardware 11 August 2021, 10:54
Replies: 26
Views: 1,621
Posted By KONEY
@Lord Aga please teach me this magic word! ...

@Lord Aga please teach me this magic word!

@Torti-the-Smurf what would these right one be? can you show, please?
Forum: support.Hardware 10 August 2021, 18:18
Replies: 26
Views: 1,621
Posted By KONEY
Extensions replicate the main problem with...

Extensions replicate the main problem with connectors: leverage on the port. At this point I have some LEGO piece between my desk and the mouse connector to make sure I don't accidentally make lever,...
Forum: support.Hardware 10 August 2021, 13:40
Replies: 26
Views: 1,621
Posted By KONEY
I'd buy one but I can't understand a single word...

I'd buy one but I can't understand a single word :D Is there an English version of the website?
Forum: Coders. Asm / Hardware 10 August 2021, 00:49
Replies: 17
Views: 1,345
Posted By KONEY
@ross like this? MOVE.W #0,$DFF166

@ross like this?

MOVE.W #0,$DFF166
Forum: Coders. Asm / Hardware 09 August 2021, 23:46
Replies: 17
Views: 1,345
Posted By KONEY
thanks! I'll check it out!

thanks! I'll check it out!
Forum: Coders. Asm / Hardware 09 August 2021, 23:25
Replies: 17
Views: 1,345
Posted By KONEY
Thanks Ross! I didn't ask because I mistrust you...

Thanks Ross! I didn't ask because I mistrust you but just to know a bit more :) BTW I'm nearly done with the ECS/OCS trick and it looks like the simplest way.
Forum: Coders. Asm / Hardware 09 August 2021, 23:03
Replies: 17
Views: 1,345
Posted By KONEY
No, but if it helps fixing the glitch why not? :)

No, but if it helps fixing the glitch why not? :)
Forum: Coders. Asm / Hardware 09 August 2021, 21:57
Replies: 17
Views: 1,345
Posted By KONEY
I'll try! I guessed there were some way to...

I'll try! I guessed there were some way to re-enable sprite DMA with some copper trick?

Writing sprite data from the copper would work because I've already done it but they were dots, in this case...
Forum: Coders. Asm / Hardware 09 August 2021, 17:45
Replies: 17
Views: 1,345
Posted By KONEY
No, resolution needs to be like this. But sprite...

No, resolution needs to be like this. But sprite 4 is monochrome, I'm filling just one plane, subroutine __POPULATESPRITE only fills the first plane. Is that what you mean?
Forum: Coders. Asm / Hardware 09 August 2021, 17:42
Replies: 17
Views: 1,345
Posted By KONEY
"SOME SPRITES" because "HALF OF THEM" didn't...

"SOME SPRITES" because "HALF OF THEM" didn't sound good :D
Forum: Coders. Asm / Hardware 09 August 2021, 11:55
Replies: 17
Views: 1,345
Posted By KONEY
Thanks Ross, always the first to help n00bz! I...

Thanks Ross, always the first to help n00bz! I knew I was going to screw something up by choosing a resolution of 368x230px :) Anyway AFAIK this in not documented, I mean it's not clear that the...
Forum: Coders. Asm / Hardware 09 August 2021, 01:05
Replies: 17
Views: 1,345
Posted By KONEY
Distorted sprites on OCS and invisible on ECS

I have a problem with sprites and tried some thousand different things without finding any clue to what's happening...


Now I'm aware of the OCS bug with sprites 6-7 and I'm staying away from...
Forum: Coders. Asm / Hardware 12 July 2021, 15:17
Replies: 18
Views: 1,179
Posted By KONEY
nice read, thanks!

nice read, thanks!
Forum: Coders. Asm / Hardware 12 July 2021, 13:42
Replies: 18
Views: 1,179
Posted By KONEY
I do :) If you look at the source code you'll...

I do :) If you look at the source code you'll notice I even splitted .MED file into two parts and modified the player so that everything but samples will be loaded in fast ram. CHIP ram will be...
Forum: Coders. Asm / Hardware 11 July 2021, 20:27
Replies: 18
Views: 1,179
Posted By KONEY
Not OT, actually quite relevant. Thanks for the...

Not OT, actually quite relevant. Thanks for the tip!





grabbed, thanks!
Forum: Coders. Asm / Hardware 10 July 2021, 18:36
Replies: 18
Views: 1,179
Posted By KONEY
yes I just figured it out, it works! Do you know...

yes I just figured it out, it works! Do you know where I can find add21k? on aminet there's only a 36k version.
Forum: Coders. Asm / Hardware 10 July 2021, 18:22
Replies: 18
Views: 1,179
Posted By KONEY
AVAIL with 512kb CHIP + 512kb SLOW: (WORKS!) ...

AVAIL with 512kb CHIP + 512kb SLOW: (WORKS!)


AVAIL with 512kb CHIP + 512kb FAST: (ERROR 103)


well there's a small difference, maybe I should run something like add44kb before. I'll do tests!
Forum: Coders. Asm / Hardware 10 July 2021, 18:10
Replies: 18
Views: 1,179
Posted By KONEY
thanks, i'll try everything. Anyway I did a test...

thanks, i'll try everything. Anyway I did a test with asm-pro and the same problem happened.

I should have chip ram free, when using slow fast the chip ram is the same amount and it works.
Forum: Coders. Asm / Hardware 10 July 2021, 16:36
Replies: 18
Views: 1,179
Posted By KONEY
SECTION CODE - Problem with chunks and FAST ram

HELP!!

I'm building my first intro requiring 512Kb+. So far I manage to load everything not needing to be on CHIP in "SECTION CODE" and samples+gfx in "SECTION DATA_C".

Everything is OK, vasm...
Forum: request.Modules 10 June 2021, 20:12
Replies: 5
Views: 3,374
Posted By KONEY
Just found these: ...

Just found these:
https://eab.abime.net/attachment.php?attachmentid=72250&stc=1&d=1623348731
Forum: Coders. Asm / Hardware 19 May 2021, 08:00
Replies: 8
Views: 1,356
Posted By KONEY
Roondar's post describes a much more complex...

Roondar's post describes a much more complex technique and trying to extract what I need is a bit confusing. Knowing it's possible is already a good thing, hope to find some other examples.
Forum: Coders. Asm / Hardware 19 May 2021, 00:56
Replies: 8
Views: 1,356
Posted By KONEY
thanks!

thanks!
Forum: Coders. Asm / Hardware 19 May 2021, 00:29
Replies: 8
Views: 1,356
Posted By KONEY
Horizontal Copper WAIT on multiple lines

Hello,

I'm building a copperlist which is basically two gradients: vertical and horizontal.

So now I'm adding the horizontal waits but it turns out I would need hundreds of them, if I have to...
Forum: Coders. Asm / Hardware 05 May 2021, 19:37
Replies: 14
Views: 1,158
Posted By KONEY
Very interesting, thanks to all!

Very interesting, thanks to all!
Forum: Coders. Asm / Hardware 05 May 2021, 13:30
Replies: 14
Views: 1,158
Posted By KONEY
Differences betweed LEA label,Ax and MOVE.L #label.Ax

Can the 68k gurus cast some light on what are the differences between these two instructions?
cycles saved? some additional action not permitted? compatibility?

LEA LABEL,A0
MOVE.L #LABEL,A0
...
Forum: request.Other 30 April 2021, 20:57
Replies: 7
Views: 1,233
Posted By KONEY
Thanks, I agree. But when I'm executing this I'm...

Thanks, I agree. But when I'm executing this I'm basically waiting for some code to be compiled into the "J" executable which when is ran it takes over the OS, until exited then waits for some...
Forum: request.Other 30 April 2021, 19:45
Replies: 7
Views: 1,233
Posted By KONEY
daxb suggestion turned out to be of great value,...

daxb suggestion turned out to be of great value, with the power of ARexx do what I needed was as simple as this:

/* watch a file and execute it, useful to test code compiled externally */

SAY...
Forum: request.Other 29 April 2021, 22:00
Replies: 7
Views: 1,233
Posted By KONEY
When a file is changed by any other program, so I...

When a file is changed by any other program, so I guess timestamp is good.

I'll give a try to the AX command, thanks!
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