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Search: Posts Made By: hitchhikr
Forum: Amiga scene 27 March 2021, 17:43
Replies: 12
Views: 1,381
Posted By hitchhikr
RIP Jean Baudlot :(

https://en.wikipedia.org/wiki/Jean_Baudlot
http://hol.abime.net/hol_search.php?N_ref_artist=123
Forum: Retrogaming General Discussion 27 February 2021, 23:38
Replies: 264
Views: 23,054
Posted By hitchhikr
I thought so (even if that's apparently extracted...

I thought so (even if that's apparently extracted from "Amiga News" which was a quite serious magazine).
Forum: Retrogaming General Discussion 27 February 2021, 22:59
Replies: 264
Views: 23,054
Posted By hitchhikr
Here they mention (in French) a burst mode for...

Here they mention (in French) a burst mode for the blitter, is that real or they're just mistaking $dff1fe & the copper burst mode ($dff1fc) ?
...
Forum: Retrogaming General Discussion 25 December 2020, 19:59
Replies: 51
Views: 3,806
Posted By hitchhikr
32 megabytes.

32 megabytes.
Forum: project.CARE 23 December 2020, 00:51
Replies: 22
Views: 29,705
Posted By hitchhikr
I don't think you can, unless you use some...

I don't think you can, unless you use some external tools like fraps or kkapture.
Forum: Retrogaming General Discussion 23 December 2020, 00:50
Replies: 264
Views: 23,054
Posted By hitchhikr
If i remember well the game "Brutal Football" was...

If i remember well the game "Brutal Football" was enhanced for A1200 (more colours) and that version ran slower than the OCS one.

(Edit: OCS not OSC).
Forum: Retrogaming General Discussion 06 November 2020, 22:51
Replies: 16
Views: 1,016
Posted By hitchhikr
https://en.wikipedia.org/wiki/Mindfighter

https://en.wikipedia.org/wiki/Mindfighter
Forum: project.CARE 13 October 2020, 23:07
Replies: 22
Views: 29,705
Posted By hitchhikr
Hi, Never encountered such bug. Here is...

Hi,

Never encountered such bug.

Here is the source code, if you can find why it bugs on your system, feel free to share your discoveries.
...
Forum: Coders. Asm / Hardware 13 October 2020, 22:35
Replies: 25
Views: 1,647
Posted By hitchhikr
It's a 68851 mmu instruction (psbc d1).

It's a 68851 mmu instruction (psbc d1).
Forum: Coders. Asm / Hardware 25 August 2020, 22:42
Replies: 18
Views: 1,619
Posted By hitchhikr
Team17 CD32 Games used multiple exes (for the...

Team17 CD32 Games used multiple exes (for the different levels, the menus etc.) loading them in a bss section and relocating them manually in place.

What about using LoadSeg & UnLoadSeg ?

Or...
Forum: Coders. General 11 August 2020, 07:15
Replies: 99
Views: 8,316
Posted By hitchhikr
Original Atari ST source code: ...

Original Atari ST source code:

https://atariage.com/forums/applications/core/interface/file/attachment.php?id=95165
Forum: Retrogaming General Discussion 01 August 2020, 00:17
Replies: 169
Views: 16,243
Posted By hitchhikr
Maybe you could try with the Sega Master System...

Maybe you could try with the Sega Master System sprites and tiles (https://www.youtube.com/watch?v=hHby7-Kah7w), they are smaller and have less colours, therefore probably more affordable for an A500...
Forum: Amiga scene 06 July 2020, 21:18
Replies: 36
Views: 4,034
Posted By hitchhikr
https://www.facebook.com/yves.grolet/posts/1022286...

https://www.facebook.com/yves.grolet/posts/10222868958655944
Forum: Amiga scene 06 July 2020, 19:26
Replies: 36
Views: 4,034
Posted By hitchhikr
Agony sourcecode & other things released

Yves Grolet of Art & Magic released all his development archives, this includes (among other things) the complete source of Agony:
...
Forum: Amiga scene 01 July 2020, 09:36
Replies: 45
Views: 3,271
Posted By hitchhikr
Notably "Dragon's lair". The eeprom is...

Notably "Dragon's lair".



The eeprom is only 256k, ks2/3 need 512k.
Forum: Retrogaming General Discussion 23 April 2020, 21:49
Replies: 4
Views: 709
Posted By hitchhikr
Here is a WinAmp plugin (also works with XMPlay):...

Here is a WinAmp plugin (also works with XMPlay): http://franck.charlet.pagesperso-orange.fr/temp/in_gsf.7z

Some working tunes and the plugin here, but you can't install it if you don't have...
Forum: project.CARE 22 April 2020, 16:31
Replies: 22
Views: 29,705
Posted By hitchhikr
Hi, I had a look but in newer mame...

Hi,



I had a look but in newer mame they changed the way to visualize the tiles: they only decode the ones that are currently viewed.



I don't think that's possible.
Forum: support.Demos 22 April 2020, 16:15
Replies: 13
Views: 3,744
Posted By hitchhikr
Perhaps this one ? ...

Perhaps this one ?

http://janeway.exotica.org.uk/release.php?id=83524
Forum: project.Amiga Game Factory 03 March 2020, 20:35
Replies: 127
Views: 22,981
Posted By hitchhikr
Tiertex died in 2003 (and they probably didn't...

Tiertex died in 2003 (and they probably didn't own any license for the game they ported, i think US Gold was the owner).

Also on A500s with FAT Agnus and the $c00000 memory extension, you can use...
Forum: Nostalgia & memories 02 March 2020, 12:44
Replies: 24
Views: 3,137
Posted By hitchhikr
Pinball Dreams (albeit most probably influenced...

Pinball Dreams (albeit most probably influenced by Devil's Crush).
Forum: Coders. General 30 January 2020, 15:33
Replies: 34
Views: 4,425
Posted By hitchhikr
The Resource disassembler, i uploaded the latest...

The Resource disassembler, i uploaded the latest version in the zone.

Be sure to use "New Syntax" (in "option 1") (fixes a bug).
Forum: Coders. General 29 January 2020, 17:25
Replies: 34
Views: 4,425
Posted By hitchhikr
I realize that i didn't include the .rs (for...

I realize that i didn't include the .rs (for Resource): http://franck.charlet.pagesperso-orange.fr/temp/side_rs.zip
Forum: Coders. General 29 January 2020, 16:52
Replies: 34
Views: 4,425
Posted By hitchhikr
I posted the disassembled (with Resource) source...

I posted the disassembled (with Resource) source code above, perhaps you missed it ?
Forum: Coders. General 25 January 2020, 14:26
Replies: 34
Views: 4,425
Posted By hitchhikr
I disassembled sidewinder a few years ago, grab...

I disassembled sidewinder a few years ago, grab it here:

http://franck.charlet.pagesperso-orange.fr/temp/side_src.zip

Afair, IDA have bugs regarding m68k disassembling (pc relative mode and...
Forum: HOL suggestions and feedback 10 December 2019, 23:20
Replies: 0
Views: 3,911
Posted By hitchhikr
Arno Seiler & Mark Langerak

Arno Seiler (http://hol.abime.net/hol_search.php?N_ref_artist=2713) was also known as "Terminator/Tristar".


Mark Langerak (http://hol.abime.net/hol_search.php?N_ref_artist=3388) was also known...
Forum: Coders. C/C++ 01 December 2019, 19:33
Replies: 16
Views: 2,550
Posted By hitchhikr
Dunno, at a first glance i'd say i would put the...

Dunno, at a first glance i'd say i would put the LoadView at the end of the loop so that the blitting would be made on the back buffer.
Forum: Coders. C/C++ 28 November 2019, 21:26
Replies: 16
Views: 2,695
Posted By hitchhikr
Aminet is down, try those: ...

Aminet is down, try those:

http://franck.charlet.pagesperso-orange.fr/temp/CManual.lzh
http://franck.charlet.pagesperso-orange.fr/temp/CManual2.lzh...
Forum: Coders. C/C++ 27 November 2019, 10:24
Replies: 16
Views: 2,695
Posted By hitchhikr
You may want to check this: ...

You may want to check this:

http://aminet.net/search?query=cmanual
Forum: project.Amiga Game Factory 24 November 2019, 00:17
Replies: 9
Views: 3,429
Posted By hitchhikr
The PC version does run in 256 colors and looks...

The PC version does run in 256 colors and looks significantly better (also the game's exe contains debug infos).
Afaik there's no AGA version of Space Hulk (yet).
Forum: Coders. Tutorials 29 September 2019, 23:34
Replies: 75
Views: 42,693
Posted By hitchhikr
I use this: wait_sync: btst.b ...

I use this:


wait_sync:
btst.b #0,$dff005
beq.b wait_sync
wait_sync_line:
btst.b #0,$dff005
bne.b wait_sync_line
Forum: Retrogaming General Discussion 10 September 2019, 21:10
Replies: 38
Views: 3,878
Posted By hitchhikr
You forgot undocumented registers accesses like...

You forgot undocumented registers accesses like IYL, IYH, IXL and IXH.
Forum: Retrogaming General Discussion 06 September 2019, 22:07
Replies: 38
Views: 3,878
Posted By hitchhikr
addq.b #1,a3 This doesn't exist in 68000,...

addq.b #1,a3


This doesn't exist in 68000, better use addq.w (which is what the original z80 instruction does anyway) :D.
Forum: Retrogaming General Discussion 16 August 2019, 12:07
Replies: 101
Views: 6,210
Posted By hitchhikr
Ah-3 thunderstrike Ax-101 Android Assault ...

Ah-3 thunderstrike
Ax-101
Android Assault
Afterburner 3
Battlecorps
Keio Flying Squadron
Lords Of Thunder
Microcosm
Rdf Global Conflict
Robo Aleste
Forum: Amiga scene 16 August 2019, 02:57
Replies: 194
Views: 50,357
Posted By hitchhikr
That's most probably why it was made for.

That's most probably why it was made for.
Forum: Retrogaming General Discussion 16 August 2019, 02:56
Replies: 101
Views: 6,210
Posted By hitchhikr
The PC Engine (+ SuperGrafx's Aldynes) (+ Pc...

The PC Engine (+ SuperGrafx's Aldynes) (+ Pc Engine CD) was called "The queen of shmups" back then.
There's quite a few great shmups on the PlayStation 2 but afaik, they only have been released in...
Forum: Amiga scene 15 August 2019, 22:38
Replies: 194
Views: 50,357
Posted By hitchhikr
"CTRL + ALT + SHIFT + LEFT-AMIGA + DEL" This...

"CTRL + ALT + SHIFT + LEFT-AMIGA + DEL"

This command inverts the pattern rows contents (63->0 0->63 62->1 1->62 etc.)
Forum: Retrogaming General Discussion 13 August 2019, 21:03
Replies: 103
Views: 7,192
Posted By hitchhikr
The first computer game I have ever played was on...

The first computer game I have ever played was on a friend's computer (I didn't have one myself back then) and it was "Mandragore" on the Thomson MO5:
https://www.youtube.com/watch?v=rnuJa-ZPCeY
...
Forum: Coders. General 18 June 2019, 20:36
Replies: 85
Views: 10,266
Posted By hitchhikr
Alternatively, you can try your luck with my own...

Alternatively, you can try your luck with my own packfire: https://www.pouet.net/prod.php?which=54840
Forum: Coders. General 18 June 2019, 20:34
Replies: 20
Views: 2,598
Posted By hitchhikr
Nope, that doesn't exist, modules files were...

Nope, that doesn't exist, modules files were invented later.
Forum: Coders. General 16 June 2019, 02:27
Replies: 85
Views: 10,266
Posted By hitchhikr
Did you try lzo...

Did you try lzo (http://www.oberhumer.com/opensource/lzo/) ?
Showing results 1 to 40 of 431

 
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