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Search: Posts Made By: sandruzzo
Forum: Coders. General Yesterday, 15:21
Replies: 6
Views: 382
Posted By sandruzzo
@modrobert Thanks a lot

@modrobert

Thanks a lot
Forum: Coders. General Yesterday, 09:38
Replies: 6
Views: 382
Posted By sandruzzo
Since I',m not really good a this stuff, How I...

Since I',m not really good a this stuff, How I can do it very efficiently with DevPac?
Forum: Coders. General Yesterday, 09:07
Replies: 6
Views: 382
Posted By sandruzzo
I include all the files, into single source with...

I include all the files, into single source with "inclue /name.asm". I dont' use any hunks.

What it's missided are simbols from source code: I see offsets instead "labels name". I'll show you:...
Forum: Coders. General 26 September 2021, 06:34
Replies: 6
Views: 382
Posted By sandruzzo
Devpac Debug Issue with multiple files

I've split my code into many files, but when I debug my code that isnt' into main file, MONAM won't show me proprerly my code. There is a way to show my debug code correctly when I debut it? Here a...
Forum: Amiga scene 17 September 2021, 13:02
Replies: 22
Views: 1,931
Posted By sandruzzo
Rygar ECS: 64 Colors, interleaved gfx and a lot...

Rygar ECS: 64 Colors, interleaved gfx and a lot of bugs!:bash


https://www.youtube.com/watch?v=ujJXunpnYug&ab_channel=AmigaRetroDevelopment
Forum: Amiga scene 17 September 2021, 11:52
Replies: 22
Views: 1,931
Posted By sandruzzo
Its' about what I'm doing, what I did, and what...

Its' about what I'm doing, what I did, and what I'll do.
Forum: Amiga scene 16 September 2021, 03:30
Replies: 22
Views: 1,931
Posted By sandruzzo
Blitters' zoom ...

Blitters' zoom

https://www.youtube.com/watch?v=CBkijVz-V_0
Forum: Amiga scene 01 September 2021, 19:34
Replies: 22
Views: 1,931
Posted By sandruzzo
Blitters' Line CP2 ...

Blitters' Line CP2

https://www.youtube.com/watch?v=xHv8eo7TQfI
Forum: Amiga scene 27 August 2021, 02:58
Replies: 22
Views: 1,931
Posted By sandruzzo
Old Proxima. Menu test ...

Old Proxima. Menu test


https://www.youtube.com/watch?v=yQyAkgWSReo
Forum: Amiga scene 27 August 2021, 02:52
Replies: 22
Views: 1,931
Posted By sandruzzo
Old Proxima. Scrolling Test ...

Old Proxima. Scrolling Test

https://www.youtube.com/watch?v=dOfH-rrRg4k
Forum: Amiga scene 26 August 2021, 03:02
Replies: 22
Views: 1,931
Posted By sandruzzo
Super Nova. Motion test ...

Super Nova. Motion test

https://www.youtube.com/watch?v=w6dLpYMpSPc
Forum: Amiga scene 18 August 2021, 09:50
Replies: 22
Views: 1,931
Posted By sandruzzo
Racing Game Road test ...

Racing Game Road test

https://www.youtube.com/watch?v=8k4kiomXiUU
Forum: Amiga scene 15 August 2021, 15:02
Replies: 22
Views: 1,931
Posted By sandruzzo
All made into WINUAE with Devpac, Asm code. 32...

All made into WINUAE with Devpac, Asm code. 32 colors with parallax layer made with multiplexed HW SPRITES 16 colors.
Forum: Amiga scene 15 August 2021, 14:51
Replies: 22
Views: 1,931
Posted By sandruzzo
Escape velocity. Old scrolling test: ...

Escape velocity. Old scrolling test:

https://www.youtube.com/watch?v=r2liy6-cAC0
Forum: Amiga scene 15 August 2021, 13:51
Replies: 22
Views: 1,931
Posted By sandruzzo
I'm gonna update even some "test" materials that...

I'm gonna update even some "test" materials that I have! Unfortunately escape velocity it has been stopped, due to Zbigniew Po?oga disappearing
Forum: Amiga scene 15 August 2021, 13:46
Replies: 22
Views: 1,931
Posted By sandruzzo
I'm gonna update even some "test" materials that...

I'm gonna update even some "test" materials that I have!
Forum: Amiga scene 15 August 2021, 07:39
Replies: 22
Views: 1,931
Posted By sandruzzo
My Amiga Youtube Development channel

For those, who are interested, here my new youtube channel.


https://www.youtube.com/channel/UC5t3DgsOtPo0Uw5fiekBdcQ/featured


PaperSwing: in game progress....
Forum: Nostalgia & memories 12 August 2021, 01:59
Replies: 332
Views: 40,282
Posted By sandruzzo
:shocked:shocked:great:great

:shocked:shocked:great:great
Forum: Amiga scene 11 August 2021, 19:39
Replies: 136
Views: 12,421
Posted By sandruzzo
Why Amiga Mini? Why?

Why Amiga Mini? Why?
Forum: Amiga scene 11 August 2021, 13:05
Replies: 136
Views: 12,421
Posted By sandruzzo
That's stuff it's incredible! Pure Amiga pixel...

That's stuff it's incredible! Pure Amiga pixel art style!!:great:great
Forum: Coders. Asm / Hardware 07 August 2021, 16:16
Replies: 17
Views: 1,375
Posted By sandruzzo
No blitting here. Just changing sprites' pointers

No blitting here. Just changing sprites' pointers
Forum: Coders. Asm / Hardware 07 August 2021, 04:01
Replies: 17
Views: 1,375
Posted By sandruzzo
It definitely works! With this way you can save 4...

It definitely works! With this way you can save 4 copper moves for each sprite (8 if you attach them), but you need more ram for sprites, since every instance must be unique. Faster but ram...
Forum: Coders. Asm / Hardware 06 August 2021, 21:17
Replies: 17
Views: 1,375
Posted By sandruzzo
It seems to work. But sprites height work with...

It seems to work. But sprites height work with regular size: 8 pixel instead 16!

Red box is multiplexed!

https://i.ibb.co/R9Bcfyy/Clipboard01.jpg (https://ibb.co/W6PfZtt)


I'm gonna try to...
Forum: Coders. Asm / Hardware 06 August 2021, 21:04
Replies: 17
Views: 1,375
Posted By sandruzzo
Very good. Maybe I can multiplex it many times,...

Very good. Maybe I can multiplex it many times, since I need it. Is it better to set copper wait one line before, or the exact same line, as "new" sprites?
Forum: Coders. Asm / Hardware 06 August 2021, 15:52
Replies: 17
Views: 1,375
Posted By sandruzzo
Thanks ross. I'm think about this: by...

Thanks ross.

I'm think about this: by setting SPRxPOS/CTL of the second sprites into the structure of the first sprites, and then let the sprites pointers pointo to the actuall dat of the second...
Forum: Coders. Asm / Hardware 06 August 2021, 15:34
Replies: 17
Views: 1,375
Posted By sandruzzo
Sorry, different shapes. I'm using two different...

Sorry, different shapes. I'm using two different shapes, so i thought That would not be necessary to change POS AND CTL INTO copper list
Forum: Coders. Asm / Hardware 06 August 2021, 15:33
Replies: 17
Views: 1,375
Posted By sandruzzo
Somenthig like that: Sprite1: (first sprite...

Somenthig like that:

Sprite1: (first sprite pointers)
dc.w $0130,$0000
dc.w $0132,$0000
dc.w $0134,$0000
dc.w $0136,$0000
dc.w $0160 $0000 SPR4POS
dc.w $0162 $0000 SPR4CTL
dc.w $0168...
Forum: Coders. Asm / Hardware 06 August 2021, 15:21
Replies: 17
Views: 1,375
Posted By sandruzzo
SPRxPoS and SPRxCTL must be set outside the...

SPRxPoS and SPRxCTL must be set outside the sprite structure, so copper must do it: Do I get it right? I'm using two different sprites, not the same ones
Forum: Coders. Asm / Hardware 06 August 2021, 15:12
Replies: 17
Views: 1,375
Posted By sandruzzo
So if I set the first two sprites as...

So if I set the first two sprites as sprite1+sprite2 height, it should work? Now My sprites are 6 pixel Height, and they should be 12 pixel, isnt?
Forum: Coders. Asm / Hardware 06 August 2021, 10:38
Replies: 17
Views: 1,375
Posted By sandruzzo
Multiplexing sprites By changing pointers

I'm trying to change sprite pointers, after they are displayed on screen, in order to multiplex them and have more flexibility and waste less memory.

I'm doing something like this, but nothing is...
Forum: Nostalgia & memories 24 July 2021, 21:52
Replies: 17
Views: 2,322
Posted By sandruzzo
PowerPc vs Pentium

I never had the opportunity to see the PPC series into action, back in the day. Who were more powerful, PPC processors(603/604/g4/g5) or Pentium Line up?
Forum: Nostalgia & memories 11 July 2021, 14:16
Replies: 332
Views: 40,282
Posted By sandruzzo
Lack of fast ram to speed-up a lot 68k. Even as...

Lack of fast ram to speed-up a lot 68k. Even as little as 64k would have been a great difference. Amiga was and it is a computer, not a pure consolle.
Forum: Amiga scene 02 July 2021, 11:06
Replies: 1,287
Views: 126,765
Posted By sandruzzo
If Commodore would have put 020 on the card with...

If Commodore would have put 020 on the card with as little as 512k of fastram, it would have been a hell of a difference, since It would have allowed Commodore itself, and other sellers, to be able...
Forum: Amiga scene 29 June 2021, 14:42
Replies: 1,287
Views: 126,765
Posted By sandruzzo
Aga should have been a Pumped version of ocs/ecs,...

Aga should have been a Pumped version of ocs/ecs, with blitter and copper powerful enough to do cp2 even without changing chip-set design(planar mode).

Think about having the copper able to load...
Forum: Amiga scene 29 June 2021, 06:43
Replies: 1,287
Views: 126,765
Posted By sandruzzo
A1200 deserved better copper and blitter and...

A1200 deserved better copper and blitter and paula of course! They needed to be 14mhz fully 32 bit at least! About gaming even as little as 512k of fast ram would a done a hell of difference, maybe...
Forum: Amiga scene 23 June 2021, 06:06
Replies: 1,153
Views: 203,277
Posted By sandruzzo
If you think carefully, Amiga can have some sort...

If you think carefully, Amiga can have some sort of native "chunky"Interleaved bitmap, which is vertical chunky. Maybe He was able to find out how to use it properly combined with word Amiga GFX...
Forum: Coders. General 13 June 2021, 19:50
Replies: 59
Views: 5,015
Posted By sandruzzo
@roondar Thanks. That's why even a little...

@roondar

Thanks. That's why even a little fast ram on Amiga can almost double cpu performances
Forum: Coders. General 13 June 2021, 15:37
Replies: 59
Views: 5,015
Posted By sandruzzo
Does picking up instruction from Ram, require...

Does picking up instruction from Ram, require same time forevery one of them? I'm not talking about executing them, just by loading them from Ram.
Forum: Retrogaming General Discussion 09 June 2021, 09:14
Replies: 743
Views: 64,697
Posted By sandruzzo
Like I said many times, a little bit of fast ram...

Like I said many times, a little bit of fast ram will be like candy. What will change Amiga stocks' heart is using faster cpu, I never liked that for gaming.

- OCS-ECS 1mb chip-ram + 512k fast...
Forum: Coders. General 04 June 2021, 15:28
Replies: 59
Views: 5,015
Posted By sandruzzo
@roondar Nothing would have been better...

@roondar

Nothing would have been better than even as little as 64k of fast-ram, to achieve a better performance for ocs, that's why I was wondering if some sort of speed-up could be achieved by...
Showing results 1 to 40 of 2011

 
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