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Search: Posts Made By: seko
Forum: Coders. Blitz Basic 05 January 2024, 19:00
Replies: 34
Views: 3,631
Posted By seko
Hello again What's going on ? I hope...

Hello again
What's going on ? I hope everyone is fine. Happy New Year again. I have now fixed the game intro screen of the Pang game. It works very well. I am sharing the new video. I created the...
Forum: Coders. Blitz Basic 17 December 2023, 22:37
Replies: 34
Views: 3,631
Posted By seko
Thanks mate.;) New video ,...

Thanks mate.;)






New video , Amiga Super pang games startup animation. I tried playing the anim5 file but there are problems.:D :nervous :confused
Forum: Coders. Blitz Basic 03 December 2023, 18:05
Replies: 34
Views: 3,631
Posted By seko
The my last video , The balls hit the blocks and...

The my last video , The balls hit the blocks and the hook gun is shot, destroying the ice blocks.:)






https://www.youtube.com/watch?v=hrSjQnycYcQ
Forum: Coders. Blitz Basic 29 November 2023, 13:33
Replies: 34
Views: 3,631
Posted By seko
Do you have enough processor time to have...

Do you have enough processor time to have copperized background like the ocean version? ( if i can work on code optimasion , enough time for copper effect.) :agree

I could help to...
Forum: Coders. Blitz Basic 26 November 2023, 08:35
Replies: 34
Views: 3,631
Posted By seko
Interaction of Balls and Blocks. The ball changes...

Interaction of Balls and Blocks. The ball changes direction when it hits the block and can also change the ball area.




https://www.youtube.com/watch?v=UPvXu6VkHc4
Forum: Coders. Blitz Basic 18 November 2023, 12:45
Replies: 34
Views: 3,631
Posted By seko
Latest disc image adf pang blitz. playable mini...

Latest disc image adf pang blitz. playable mini demo.but no collision ball and player.recommended cpu 68020 upper.

...
Forum: Coders. Blitz Basic 11 November 2023, 11:42
Replies: 34
Views: 3,631
Posted By seko
Shoot the balloons and balloon splitted.:) ...

Shoot the balloons and balloon splitted.:)


New Video



https://www.youtube.com/watch?v=HyQISOzaZMU
Forum: Coders. Blitz Basic 05 November 2023, 19:09
Replies: 34
Views: 3,631
Posted By seko
Ball move and reaction fixed and balls move...

Ball move and reaction fixed and balls move speed up.:D Tested on Amiga 500. You need enough 1mb chip ram and kick rom 2.04 version. If you try it on Amiga 1200 you will see speed issues.Player and...
Forum: Coders. Blitz Basic 28 October 2023, 15:19
Replies: 34
Views: 3,631
Posted By seko
Daedalus, you are right. When I convert the...

Daedalus, you are right. When I convert the variable value of the vector speed value types of the codes that model the movement of the balls from a float number to an integer type, the frame rate...
Forum: Coders. Blitz Basic 26 October 2023, 21:53
Replies: 34
Views: 3,631
Posted By seko
the hooks are made from sprites. only full length...

the hooks are made from sprites. only full length hook graphic block starting point multiplied by number 8 pixel height pieces step by step incrase are shown in sprite. simple method easy. there is...
Forum: Coders. Blitz Basic 26 October 2023, 12:40
Replies: 34
Views: 3,631
Posted By seko
Balls must consist of at least 4 colors. Using...

Balls must consist of at least 4 colors. Using sprites is a problem in terms of color. Another problem is that the sprites remain within the 16 pixel width limit. Multi-plexing the sprites will ...
Forum: Coders. Blitz Basic 25 October 2023, 21:13
Replies: 34
Views: 3,631
Posted By seko
Blitz pang

I have been working on the pang game engine with Blitz basic for more than 2 weeks. In the first try, I modeled the movements of the game balls. I created player control. Then I moved more than one...
Forum: Coders. Blitz Basic 19 September 2023, 20:27
Replies: 19
Views: 5,489
Posted By seko
hello again , very long time pass.I hope everyone...

hello again , very long time pass.I hope everyone is okay.Blitz basic easy design dual playfield mode game. i coded arcade super pang game for amiga. background eight color , foreground eight color...
Forum: Coders. Blitz Basic 19 July 2022, 21:10
Replies: 131
Views: 45,815
Posted By seko
floor wood parallax effect. But it has problems....

floor wood parallax effect. But it has problems. If you scroll large area. ken moves in slow motion. I'm not using sprite characters. I am using the Blitter object. screen scroll command effect...
Forum: Coders. Blitz Basic 18 July 2022, 20:25
Replies: 131
Views: 45,815
Posted By seko
The amiga joystick controller acts like an arcade...

The amiga joystick controller acts like an arcade controller. amiga joystick python has two buttons. i used any button high punch other button high kick in the game.I added sound fx and special...
Forum: Coders. Blitz Basic 11 July 2022, 19:41
Replies: 131
Views: 45,815
Posted By seko
I worked on street fighter 2 with blitz basic....

I worked on street fighter 2 with blitz basic. street fighter 2 game playable and 50 fps can be done? This is what I did with blitz basic in properties. I tried to do it using sixteen colors. ken and...
Forum: Coders. Blitz Basic 11 July 2022, 19:29
Replies: 96
Views: 37,589
Posted By seko
My computer is infected with some kind of virus....

My computer is infected with some kind of virus. I had no backup. source code file is infected. I did not save him. so only executables have amiga adf images. I have initial source codes but it...
Forum: Coders. Blitz Basic 11 July 2022, 19:28
Replies: 137
Views: 43,737
Posted By seko
My computer is infected with some kind of virus....

My computer is infected with some kind of virus. I had no backup. source code file is infected. I did not save him. so only executables have amiga adf images. I have initial source codes but it...
Forum: Coders. Blitz Basic 19 August 2021, 17:01
Replies: 137
Views: 43,737
Posted By seko
Greetings everyone. I'm in Cyprus for summer...

Greetings everyone.
I'm in Cyprus for summer vacation so I couldn't be interested. I will definitely inform you about the work to be done after the summer vacation.
Forum: Coders. Blitz Basic 16 July 2021, 22:02
Replies: 137
Views: 43,737
Posted By seko
In progress. ------------ * Trial gun...

In progress.
------------
* Trial gun shooting room test For amiga 500.


* New copper bar more tight.

https://drive.google.com/file/d/1DAoYSFqCreqTCp9QJZCg1VCmAoDAEi62/view?usp=sharing
...
Forum: Coders. Blitz Basic 06 July 2021, 22:35
Replies: 137
Views: 43,737
Posted By seko
hi buddy. You right. i took screenshot in...

hi buddy.
You right. i took screenshot in robocop game.Now border color black register zero is value 0.Copper bar effect i used color register fifteen




New copper bar effect fixed....
Forum: Coders. Blitz Basic 06 July 2021, 13:39
Replies: 137
Views: 43,737
Posted By seko
woow , great view.:spin

woow , great view.:spin
Forum: Coders. Blitz Basic 06 July 2021, 10:53
Replies: 137
Views: 43,737
Posted By seko
We couldn't do parallax on the amiga 500. but. I...

We couldn't do parallax on the amiga 500. but. I wanted to try the copper bar effect. You can see the result in the video below.






https://m.youtube.com/watch?v=QSBvam5OQ3I
Forum: Coders. Blitz Basic 27 June 2021, 13:44
Replies: 137
Views: 43,737
Posted By seko
In progress. ------------ *...

In progress.
------------




* Added sound effect for punch hits and collisions.;)
* there are still some errors. sometimes the music stops, sometimes the parallax layer color...
Forum: Coders. Blitz Basic 26 June 2021, 22:59
Replies: 137
Views: 43,737
Posted By seko
In progress. ------------ The...

In progress.
------------



The parallax layer is difficult for the Amiga 500. Also, the Amiga 500 is incredibly slow when using sprites and blitter objects all the time. That's why I'm...
Forum: Coders. Blitz Basic 22 June 2021, 07:46
Replies: 137
Views: 43,737
Posted By seko
I agree with you. if i had time. I can write game...

I agree with you. if i had time. I can write game 68000 assembly. But I don't have enough time for game development with assembly language. I believe I can do better with 68k assembly.
Forum: Coders. Blitz Basic 20 June 2021, 23:23
Replies: 137
Views: 43,737
Posted By seko
In progress. Not bad.:) Latest...

In progress.

Not bad.:)


Latest status
-------------
* Robocop, collision detection enemies fall and die.:D

* Protracker routine issues. stoped music and soundfx in game....
Forum: Coders. Blitz Basic 19 June 2021, 15:23
Replies: 137
Views: 43,737
Posted By seko
I just wanted to show parallax. The amiga 500 is...

I just wanted to show parallax. The amiga 500 is not enough for more color and parallax. But I have an opinion. i'm working on it.
Forum: Coders. Blitz Basic 18 June 2021, 20:39
Replies: 137
Views: 43,737
Posted By seko
You are right. :agree no parallax and less...

You are right. :agree no parallax and less color. Amiga 1200 is required for parallax and more color. I think parallax can be made on a standard Amiga 500. Parallax can be made using sprites as...
Forum: Coders. Blitz Basic 17 June 2021, 22:13
Replies: 137
Views: 43,737
Posted By seko
Thanks saimon69 for music .;) ...

Thanks saimon69 for music .;)







In progress.
Forum: Coders. Blitz Basic 13 June 2021, 22:27
Replies: 137
Views: 43,737
Posted By seko
Yes huge iff. but i have got tile patterns. ...

Yes huge iff. but i have got tile patterns.




Latest status
--------------------
* Robocop player control routines. Partial work 80% ok.
* Robocop startup icon design for workbench.
Forum: Coders. Blitz Basic 09 June 2021, 23:27
Replies: 137
Views: 43,737
Posted By seko
hi everybody We continue to work.:spin...

hi everybody


We continue to work.:spin .


sorry saimon69. I'm looking at your message now.
Forum: Coders. Blitz Basic 05 June 2021, 21:39
Replies: 137
Views: 43,737
Posted By seko
In progress. today's bonus :) ...

In progress.



today's bonus :)



* include Robocop energy bar.
Forum: Coders. Blitz Basic 05 June 2021, 17:15
Replies: 137
Views: 43,737
Posted By seko
In progress. Latest status ...

In progress.




Latest status
----------------


* Collision detected and green objects
Forum: Coders. Blitz Basic 21 May 2021, 19:25
Replies: 137
Views: 43,737
Posted By seko
Happy hi guys Thanks for the comments for the...

hi guys
Thanks for the comments for the colors.:D





* robocop uses guns and shoots. and motorcycle attack.:)
* robocop move frames fixed.;)
* Shot gun fire sound added
Forum: Coders. Blitz Basic 18 May 2021, 22:19
Replies: 137
Views: 43,737
Posted By seko
Thanks bro. I did some more...

Thanks bro.






I did some more color work. Total twenty four colors. Robocop is sixteen color.But there are some bugs.:rolleyes
Forum: Coders. Blitz Basic 17 May 2021, 16:25
Replies: 137
Views: 43,737
Posted By seko
Your discussion about color made me think a...

Your discussion about color made me think a little more about this. I can increase my choice of 16 colors a little more. I have 24 color plans. and robocop will be more colorful.

checked...
Forum: Coders. Blitz Basic 16 May 2021, 00:35
Replies: 137
Views: 43,737
Posted By seko
I just made the game sixteen colors.More color...

I just made the game sixteen colors.More color was the problem for the Blitz basic.



If your game design is made with assembly. It can use more colors. But writing code, assembly is a very...
Forum: Coders. Blitz Basic 23 April 2021, 17:08
Replies: 137
Views: 43,737
Posted By seko
Amiga Robocop game, rework.

Graphics are Arcade robocop game . Checked on amiga 500 512 kb +slow ram 512 kb. Nice , graphic. Game engine , like seem to Kungfu master game .


I just wanted to see the results. Not bad.It...
Forum: Coders. Blitz Basic 29 March 2021, 18:39
Replies: 96
Views: 37,589
Posted By seko
Good old days.;)

Good old days.;)
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