Forum: Amiga scene
05 April 2024, 22:03
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Replies: 66
Views: 5,421
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Forum: Coders. System
22 January 2024, 07:28
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Replies: 21
Views: 4,695
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Forum: Coders. Asm / Hardware
13 November 2023, 18:59
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Replies: 11
Views: 2,553
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Forum: Coders. Asm / Hardware
09 November 2023, 07:46
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Replies: 4
Views: 686
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Forum: Coders. Asm / Hardware
09 November 2023, 07:32
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Replies: 4
Views: 686
"Selfmodifying" data
Selfmodifying code is mostly a thing for the past nowadays (mostly I guess anyway?) because of obvious issues with caching..
But could there be an issue with data that modifies itself (through code...
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Forum: Coders. Asm / Hardware
07 November 2023, 15:24
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Replies: 14
Views: 1,392
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Forum: Coders. Asm / Hardware
06 November 2023, 19:41
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Replies: 14
Views: 1,392
Emulating the Nintendo Entertainment System
Since 1997 (every now and then) a friend and I coded on our NES emulator, A/NES, for Amiga. It has been fun (most of the time) but of course the biggest bottleneck is the graphics emulation which in...
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Forum: News
02 November 2023, 21:18
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Replies: 0
Views: 193
A/NES v1.21 released
A/NES, the NES 8-bit emulator for Classic AGA Amigas has been updated to v1.21. Unofficial opcodes has been added, bugfixes and some minor spriteoptimizations.
Download at the official website:...
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Forum: support.WinUAE
29 October 2023, 19:29
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Replies: 5
Views: 645
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Forum: support.WinUAE
27 October 2023, 22:05
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Replies: 5
Views: 645
Remapping keys in WinUAE
Amiga-environments in WinUAE are causing me headaches sometimes since I've problems finding certain characters on the keyboard. Especially problematic are symbols like {}and such that are triggered...
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Forum: Coders. Asm / Hardware
27 October 2023, 21:51
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Replies: 9
Views: 2,693
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Forum: Coders. Asm / Hardware
28 August 2023, 15:29
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Replies: 45
Views: 3,816
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Forum: Coders. Asm / Hardware
09 August 2023, 21:30
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Replies: 122
Views: 17,307
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Forum: Coders. Asm / Hardware
08 August 2023, 21:18
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Replies: 122
Views: 17,307
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Forum: Coders. Asm / Hardware
08 August 2023, 19:38
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Replies: 122
Views: 17,307
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Forum: Coders. Asm / Hardware
08 August 2023, 19:21
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Replies: 122
Views: 17,307
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Forum: Coders. Asm / Hardware
08 August 2023, 13:22
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Replies: 41
Views: 3,793
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Forum: Coders. Asm / Hardware
07 August 2023, 19:04
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Replies: 41
Views: 3,793
Aligning code, does it matter?
Browsing through my old code and found quite a few
CNOP 0,8
CNOP 0,16
(or something similar I think). It was related to aligning code somehow to make it run slightly faster I heard back then... ...
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Forum: Coders. Asm / Hardware
04 August 2023, 12:21
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Replies: 122
Views: 17,307
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Forum: Coders. Asm / Hardware
21 April 2023, 22:05
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Replies: 122
Views: 17,307
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Forum: News
22 March 2023, 20:36
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Replies: 702
Views: 118,323
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Forum: Coders. Asm / Hardware
18 February 2023, 10:18
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Replies: 122
Views: 17,307
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Forum: Coders. Asm / Hardware
17 February 2023, 21:42
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Replies: 122
Views: 17,307
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Forum: Coders. Asm / Hardware
10 February 2023, 10:15
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Replies: 25
Views: 1,856
Geeky stuff but I love it. :)
What formats...
Geeky stuff but I love it. :)
What formats was used for songs like "Battle Squadron (title theme)" and IK+?
There seems to be many custom formats out there (with custom I mean non-protracker...
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Forum: Coders. Asm / Hardware
09 February 2023, 19:17
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Replies: 25
Views: 1,856
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Forum: Coders. Asm / Hardware
09 February 2023, 14:51
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Replies: 25
Views: 1,856
Custom musicreplayers
Out of curiosity has anyone trying to reverse some custom musicreplayers (David Whittaker for example but there are many.)? I'm must curious if they have any obvious benefits/cool features compared...
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Forum: Nostalgia & memories
21 June 2022, 21:43
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Replies: 39
Views: 4,883
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Forum: Nostalgia & memories
21 June 2022, 15:43
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Replies: 39
Views: 4,883
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Forum: Nostalgia & memories
21 June 2022, 13:32
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Replies: 39
Views: 4,883
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Forum: Amiga scene
18 December 2021, 19:20
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Replies: 1
Views: 738
Giants demoscene group awakens from the dead...
Giants, a demoscene group that was a little bit active in the swedish Amiga demoscene in the 90's has waken from the dead and has released a small intro for the NES/Famicom (!) today.
Slightly...
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Forum: support.Games
12 December 2021, 10:35
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Replies: 92
Views: 13,541
SNES have tilebased graphics which is in many...
SNES have tilebased graphics which is in many cases are more suitable for games than Amiga-bitmapped graphics. Animating background graphics just requires changing bytes, without the need for...
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Forum: News
03 November 2021, 19:11
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Replies: 702
Views: 118,323
Feature-suggestions:
1) Remember last...
Feature-suggestions:
1) Remember last directory where you picked your last played mod (instead of the configured directory in prefs).
2) Remember last played module. Pressing play immediately on...
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Forum: News
03 November 2021, 15:59
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Replies: 702
Views: 118,323
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Forum: News
21 September 2021, 21:10
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Replies: 21
Views: 3,696
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Forum: support.WinUAE
17 August 2021, 11:43
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Replies: 24
Views: 3,411
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Forum: support.WinUAE
16 August 2021, 21:35
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Replies: 24
Views: 3,411
AmigaOS3.2 and tiny tiny mousepointer
I created a new Amigasetup in WinUAE 4.4.0, running Picasso-screenmodes. But I get a very tiny tiny mousepointer which is hard to see. It seem to have the same size no matter which resolution I pick...
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Forum: support.WinUAE
01 June 2021, 20:25
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Replies: 15
Views: 3,357
Configuring WinUAE setup to use entire screen?
Did a clean install today but I'm still struggling with making my Workbench setup to use the entire screen.
I've tried adjust "Overscan"-settings in Workbench and that fixes it a bit but still,...
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Forum: Coders. Asm / Hardware
25 May 2021, 21:16
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Replies: 24
Views: 6,865
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Forum: News
25 May 2021, 20:58
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Replies: 149
Views: 28,789
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Forum: News
21 May 2021, 22:28
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Replies: 149
Views: 28,789
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