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Search: Posts Made By: Cherno
Forum: HOL contributions Yesterday, 00:59
Replies: 4
Views: 178
Posted By Cherno
Word of advice: The manual html page is named...

Word of advice: The manual html page is named "K240 Manual".
Forum: project.Sprites 01 December 2022, 21:09
Replies: 46
Views: 20,240
Posted By Cherno
I started ripping the Knight sprites myself using...

I started ripping the Knight sprites myself using Maptapper, Got the walking animation complete and used Intersprite to generate interpolation sprites to make the animation smoother.

Left:...
Forum: project.Sprites 25 November 2022, 20:22
Replies: 46
Views: 20,240
Posted By Cherno
Hello, age of thread, necromancy, yadda...

Hello,

age of thread, necromancy, yadda yadda,

has anyone assembled a collection of Moonstone sprites? I'd like to do some tests with a Knight animation to see if it can be made smoother by...
Forum: EAB's competition 03 November 2022, 16:16
Replies: 895
Views: 76,921
Posted By Cherno
I never look through HoL based on hints, I don't...

I never look through HoL based on hints, I don't see the point. I'd rather just recognize a game from memory or not, so if I get to post an imagine, it's always from a game I knew from my childhood...
Forum: Retrogaming General Discussion 15 September 2022, 18:00
Replies: 52
Views: 3,100
Posted By Cherno
As a fun fact: The transparent, textureless walls...

As a fun fact: The transparent, textureless walls in some maps were supposedly used to keep the polycount down :) Luckily, it adds to the wacky style!
Forum: News 14 September 2022, 16:49
Replies: 20
Views: 2,676
Posted By Cherno
Not a big fan of economy games and "spreadsheet...

Not a big fan of economy games and "spreadsheet simulators" ;), but it's great that you put in the effort of releasing this proper AGA version!
Forum: Retrogaming General Discussion 14 September 2022, 16:47
Replies: 52
Views: 3,100
Posted By Cherno
MDK is truly a game where you can't help but...

MDK is truly a game where you can't help but think of one word: FUN! It delivers on all fronts: Graphics, sound, the sense of humor, overall style, and most importantly: The gameplay always has...
Forum: Nostalgia & memories 04 September 2022, 17:52
Replies: 73
Views: 5,736
Posted By Cherno
Looking back at it, Desert Strike: Return to the...

Looking back at it, Desert Strike: Return to the Gulf seems rather politically incorrect to me. Of course there are many games that feature a Gulf-War-like scenario, but Desert Strike was a...
Forum: Nostalgia & memories 25 August 2022, 17:51
Replies: 12
Views: 1,239
Posted By Cherno
Never heard of this game until a friend mentioned...

Never heard of this game until a friend mentioned it a few years ago, and we both watched a longplay of it. The game looks very challenging but just the different minigames look like a lot of fun,...
Forum: support.Games 22 July 2022, 17:46
Replies: 15
Views: 1,789
Posted By Cherno
These puzzles sure have opaque solutions! Maybe...

These puzzles sure have opaque solutions! Maybe you could be the one to write a detailed walkthrough, coming generations will be thankful! :)
Forum: Member Introductions 06 July 2022, 17:57
Replies: 6
Views: 1,073
Posted By Cherno
Hello and welcome to the forums!

Hello and welcome to the forums!
Forum: support.Games 01 July 2022, 22:19
Replies: 15
Views: 1,789
Posted By Cherno
If all fails, you could try recording the...

If all fails, you could try recording the specific portion with WinUAE's recorder, Virtualdub, or whatever, and check the projectile pattern and clear path frame by frame.
Forum: support.Games 01 July 2022, 13:07
Replies: 15
Views: 1,789
Posted By Cherno
Maybe there is some kind of shield item that has...

Maybe there is some kind of shield item that has to be activated?
Forum: Retrogaming General Discussion 19 June 2022, 20:38
Replies: 38
Views: 3,536
Posted By Cherno
The 3D demo inspired me to create some sprites...

The 3D demo inspired me to create some sprites for an imaginary Police Quest-Bladerunner game when I first saw it.

Now where did Gaff put the keys for the Spinner...?...
Forum: support.Games 19 June 2022, 15:11
Replies: 15
Views: 1,789
Posted By Cherno
Always liked the look, and lighting gimmick, of...

Always liked the look, and lighting gimmick, of this game... Sadly there is no longplay :)
Maybe there'll be a remaster (I don't mean the steam re-release) that keeps most things the same but...
Forum: EAB's competition 31 May 2022, 14:00
Replies: 895
Views: 76,921
Posted By Cherno
Hint?

Hint?
Forum: EAB's competition 24 May 2022, 22:40
Replies: 895
Views: 76,921
Posted By Cherno
That's definitely a boot sticking out at the...

That's definitely a boot sticking out at the top... The rest of the grey thing makes no sense at all. The background looks like steel girders and/or windows of a tall building... :confused
Forum: project.aGTW 13 May 2022, 22:32
Replies: 15
Views: 4,958
Posted By Cherno
13 replies and almost 3000 views. Hmmm...

13 replies and almost 3000 views. Hmmm...
Forum: support.Games 04 May 2022, 12:16
Replies: 9
Views: 1,218
Posted By Cherno
I wonder if this was inspired by the programmer's...

I wonder if this was inspired by the programmer's own car getting stolen by "teenage joyriders". Would be fun to try and find the developmers and ask them :)
Forum: Nostalgia & memories 01 May 2022, 17:30
Replies: 4
Views: 2,167
Posted By Cherno
Related thread with more info, a review, as well...

Related thread with more info, a review, as well as fan-made voxel cybogs!

Steel Empire/Cyber Empires in depth video review (http://eab.abime.net/showthread.php?t=97104&highlight=steel+empire)
Forum: Nostalgia & memories 07 April 2022, 22:20
Replies: 147
Views: 63,789
Posted By Cherno
There aren't too many Hunter videos on Youtube,...

There aren't too many Hunter videos on Youtube, so I thought I'd post this one:

https://www.youtube.com/watch?v=NbWHOiK9VYo&list=PLlBsb1mfs4bp8NFXnbLEQZIaWBOJH_p78
Forum: project.Amiga Game Factory 06 April 2022, 14:06
Replies: 18
Views: 2,727
Posted By Cherno
Interesting! How were these created?

Interesting! How were these created?
Forum: EAB's competition 24 February 2022, 16:22
Replies: 895
Views: 76,921
Posted By Cherno
Hint please :)

Hint please :)
Forum: EAB's competition 19 February 2022, 01:42
Replies: 895
Views: 76,921
Posted By Cherno
Gobli(i)(i)ns?

Gobli(i)(i)ns?
Forum: project.Sprites 17 February 2022, 19:33
Replies: 50
Views: 31,297
Posted By Cherno
Aarbron's spritesheet has been updated, available...

Aarbron's spritesheet has been updated, available in the OP: http://eab.abime.net/showpost.php?p=1389633&postcount=23

The climb attack sprite has been remade, and the two missing climb turning...
Forum: project.Sprites 17 February 2022, 18:41
Replies: 50
Views: 31,297
Posted By Cherno
Yes, there seem to be three additional sprites...

Yes, there seem to be three additional sprites for Aarbron when turning wile climbing a rope.
I also noticed I didn't assemble the tilemap for the Inn.
All gamemaps can be found in the Hall of...
Forum: EAB's competition 17 February 2022, 16:20
Replies: 895
Views: 76,921
Posted By Cherno
Globdule is correct!

Globdule is correct!
Forum: EAB's competition 17 February 2022, 03:13
Replies: 100
Views: 18,235
Posted By Cherno
Prehistorik :confused

Prehistorik :confused
Forum: EAB's competition 17 February 2022, 03:11
Replies: 895
Views: 76,921
Posted By Cherno
No to both... Hint: A lot of the game takes...

No to both...

Hint: A lot of the game takes place in caves. You can collect fruit.
Forum: EAB's competition 15 February 2022, 23:33
Replies: 895
Views: 76,921
Posted By Cherno
Don't mind of I do! ...

Don't mind of I do!

http://eab.abime.net/attachment.php?attachmentid=74729&stc=1&d=1644960754

300% for your viewing pleasure!
...
Forum: EAB's competition 14 February 2022, 21:57
Replies: 895
Views: 76,921
Posted By Cherno
Either a sports arena, of some kind of airport...

Either a sports arena, of some kind of airport :help
Forum: project.Sprites 12 February 2022, 10:10
Replies: 50
Views: 31,297
Posted By Cherno
Dunno if your engine has a parser to generate...

Dunno if your engine has a parser to generate collision data from the TilED tile collision data, but if so, I could upload my tilesets with colliders set for each tile as well.
Forum: project.Sprites 12 February 2022, 02:19
Replies: 50
Views: 31,297
Posted By Cherno
More

More
Forum: project.Sprites 12 February 2022, 02:19
Replies: 50
Views: 31,297
Posted By Cherno
Seems like I have used a slightly updated version...

Seems like I have used a slightly updated version that includes the tile. Here are the most recent ones:
Forum: project.Sprites 11 February 2022, 22:24
Replies: 50
Views: 31,297
Posted By Cherno
It's right next to the giant slimy stump. ...

It's right next to the giant slimy stump.


Here is the TilED map of Karamoon: https://www.dropbox.com/s/pxurlnh9tx0uocu/Karamoon.tmx
Forum: project.Sprites 11 February 2022, 14:34
Replies: 50
Views: 31,297
Posted By Cherno
Hm, I have all SOTB maps as TilED maps using the...

Hm, I have all SOTB maps as TilED maps using the tilesheets I posted here, and from what I can see now (and remember when I first made them), there are no missing tiles.
Forum: EAB's competition 11 February 2022, 00:25
Replies: 895
Views: 76,921
Posted By Cherno
... Maybe. Yes it's Supremacy ;)

... Maybe.

Yes it's Supremacy ;)
Forum: EAB's competition 11 February 2022, 00:13
Replies: 895
Views: 76,921
Posted By Cherno
Hint: Category is "Strategy"

Hint: Category is "Strategy"
Forum: EAB's competition 09 February 2022, 23:16
Replies: 895
Views: 76,921
Posted By Cherno
Great! I only recognized the game because I stole...

Great! I only recognized the game because I stole the title and some graphics for my GZDoom project a while ago :evilgrin

https://www.youtube.com/watch?v=Df-Fnoy6Uq0


Anyway, next:

...
Forum: EAB's competition 09 February 2022, 20:50
Replies: 895
Views: 76,921
Posted By Cherno
Onslaught?

Onslaught?
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