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Forum: Coders. Asm / Hardware 22 September 2021, 18:32
Replies: 8
Views: 811
Posted By Jobbo
Thanks for the details! Now I know what I need to...

Thanks for the details! Now I know what I need to do to use more of the right border (In my case avoid using bplcon1). And I will forever be even more impressed by demos that managed more than 6...
Forum: Coders. Asm / Hardware 22 September 2021, 17:35
Replies: 8
Views: 811
Posted By Jobbo
Dan I just realized the original question...

Dan

I just realized the original question might not have been clear.

What I'm trying to do is dynamically move a window around into the overlap regions, not just position it in the center.
Forum: Coders. Asm / Hardware 22 September 2021, 17:32
Replies: 8
Views: 811
Posted By Jobbo
That's just the standard 320x256 size. Seems...

That's just the standard 320x256 size.

Seems from the old thread Toni linked that you discussed that the right most extent that can scroll without artifacts is fetch:d8 window:c7.

But Toni...
Forum: Coders. Asm / Hardware 22 September 2021, 16:43
Replies: 8
Views: 811
Posted By Jobbo
Thanks, doesn't seem like I'm doing anything...

Thanks, doesn't seem like I'm doing anything wrong then.

Will have to check out the workaround you mention in Seven Seas / Andromeda. Do you have details you could share?
Forum: Coders. Asm / Hardware 22 September 2021, 07:23
Replies: 8
Views: 811
Posted By Jobbo
Overscan and scrolling, missing pixel columns?

To move a regular 320x256 sized screen around into the overscan area I'm adjusting diwstrt/stop and ddfstrt/stop and also adjusting bplcon1.


However, when moving to the right with certain scroll...
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