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Forum: Amiga scene 18 October 2021, 05:57
Replies: 160
Views: 20,001
Posted By Cherno
I copied the horizons and panels files to RAM and...

I copied the horizons and panels files to RAM and it indeed works, even though I get the following errors/messages which quickly pop up and then disappear:

horizons...
Forum: Amiga scene 17 October 2021, 22:59
Replies: 160
Views: 20,001
Posted By Cherno
The error messages are described above. I made a...

The error messages are described above. I made a video showing what I do:

https://www.youtube.com/watch?v=9gqbKldUh6I

Does it matter that "RAM" is named "Ram Disk" on my workbench? I never...
Forum: Amiga scene 17 October 2021, 19:03
Replies: 160
Views: 20,001
Posted By Cherno
I still can't make it work. These are the steps I...

I still can't make it work. These are the steps I take:
1. Execute "Test\HiredGunsEditor\HGEdit"
2. Project -> Import -> Horizons -> Select "Maps\Editor\Horizons.ilbm"
-> Errors
Forum: Amiga scene 15 October 2021, 22:46
Replies: 160
Views: 20,001
Posted By Cherno
I spent the last weeks reverse-engineering the...

I spent the last weeks reverse-engineering the Hired Guns map data structure. I managed to catalogue pretty much everything, but one thing eludes me: I can't seem to import panels or horizons in the...
Forum: Amiga scene 12 October 2021, 23:23
Replies: 39
Views: 1,505
Posted By Cherno
Liberation is one of those games that had an...

Liberation is one of those games that had an interesting premise but were held back by the lack of user interface standards we know today. It would certainly be a good candidate for a remake.

More...
Forum: Amiga scene 06 October 2021, 14:56
Replies: 160
Views: 20,001
Posted By Cherno
I mentioned this in the comments section under...

I mentioned this in the comments section under Mael's youtube video for the Urban Development map, but I will repeat it here: In one of the alleys, when a character comes near the trees a squirrel...
Forum: Amiga scene 06 October 2021, 05:07
Replies: 160
Views: 20,001
Posted By Cherno
That's right, it's the ceiling light....

That's right, it's the ceiling light. Interestingly, even in the old editor release, it was possible to place these. If a cell is set to have no block, one can select a puddle as the last Floor type....
Forum: Amiga scene 05 October 2021, 23:06
Replies: 160
Views: 20,001
Posted By Cherno
For my part, I have been making slow but steady...

For my part, I have been making slow but steady progress on figuring out the map data structure. The basic things like block types, water levels and player start positions were easy. More difficult...
Forum: project.aGTW 04 October 2021, 22:29
Replies: 3
Views: 3,335
Posted By Cherno
Ooohhh, I rember some of those screenshots. The...

Ooohhh, I rember some of those screenshots. The one with the boss alien with the weird crooked mouth, I always thought that it would smash through the bottom walls during the fight. I also recognize...
Forum: Amiga scene 04 October 2021, 21:10
Replies: 160
Views: 20,001
Posted By Cherno
Some iconic guns from Aliens... ...

Some iconic guns from Aliens...

http://eab.abime.net/attachment.php?attachmentid=73386&stc=1&d=1633374582

http://eab.abime.net/attachment.php?attachmentid=73387&stc=1&d=1633374598
Forum: Amiga scene 01 October 2021, 15:01
Replies: 160
Views: 20,001
Posted By Cherno
struct map_cell3 has a member "light:1", which is...

struct map_cell3 has a member "light:1", which is either a ceiling light or a lit cell. At least I assume it is either of these things :)

In further news, looks like United Aerospace Corporation...
Forum: Amiga scene 30 September 2021, 17:57
Replies: 160
Views: 20,001
Posted By Cherno
Thanks, I started working on figuring out the map...

Thanks, I started working on figuring out the map structure. I pretty much have to start at zero because I have no experience with Hex editing whatsoever. I already figures out where the cell data...
Forum: Nostalgia & memories 29 September 2021, 17:37
Replies: 356
Views: 81,372
Posted By Cherno
Thanks, I saw this in the HG CD32 thread, nice...

Thanks, I saw this in the HG CD32 thread, nice little tool that might prove useful for future visits to Graveyard ;)
Forum: Amiga scene 29 September 2021, 12:05
Replies: 1,169
Views: 211,753
Posted By Cherno
I wonder why Doom Builder, as opposed to Ultimate...

I wonder why Doom Builder, as opposed to Ultimate doom Builder, is used?
Forum: Amiga scene 27 September 2021, 16:27
Replies: 11
Views: 819
Posted By Cherno
Looks like I got quite a bit of learning ahead of...

Looks like I got quite a bit of learning ahead of me :) I never used a hex editor or did reverse-engineering like this.
Forum: Amiga scene 27 September 2021, 05:56
Replies: 11
Views: 819
Posted By Cherno
This is a great asset, very helpful! I read the...

This is a great asset, very helpful! I read the little Psygnosis story and it's always cool to hear from people who worked on the game in one way or another. It's a bit of a shame that you didn't...
Forum: Amiga scene 24 September 2021, 04:08
Replies: 160
Views: 20,001
Posted By Cherno
I'm just so happy it was released at all. To...

I'm just so happy it was released at all. To think that I ripped hundreds of graphics from savestates and screenshots by hand, and now it's all just there ready to be used. Really a dream come true!...
Forum: Amiga scene 23 September 2021, 19:49
Replies: 160
Views: 20,001
Posted By Cherno
You know, it would be great if Steve Hammond...

You know, it would be great if Steve Hammond could come back to the EAB and share his thoughts on this historic release. Or Graeme Anderson who was interviewed some years ago, or even Scott Johnston...
Forum: Amiga scene 21 September 2021, 21:53
Replies: 160
Views: 20,001
Posted By Cherno
http://eab.abime.net/attachment.php?attachmentid=7...

http://eab.abime.net/attachment.php?attachmentid=73286&stc=1&d=1632254004
Forum: Amiga scene 21 September 2021, 20:52
Replies: 160
Views: 20,001
Posted By Cherno
Thanks! The 480*384 size might have been what...

Thanks! The 480*384 size might have been what they originally used, since it matches the size of the world map closely.
Forum: Amiga scene 21 September 2021, 13:33
Replies: 160
Views: 20,001
Posted By Cherno
480*384 doesn't work, and I wouldn't be surprised...

480*384 doesn't work, and I wouldn't be surprised if the other non-square sizes would also not yield useable snapshots. My guess is that the differing width dimensions cause errors in the saving...
Forum: Amiga scene 21 September 2021, 07:44
Replies: 160
Views: 20,001
Posted By Cherno
Care for a beer, soldier? Jenillee has Yalhoth...

Care for a beer, soldier? Jenillee has Yalhoth Pale Ale on tab...

http://eab.abime.net/attachment.php?attachmentid=73281&stc=1&d=1632203035
Forum: Amiga scene 21 September 2021, 03:55
Replies: 160
Views: 20,001
Posted By Cherno
Great! the snapshot feature produces only a...

Great! the snapshot feature produces only a glitchy mess on bitmaps 480*384 or larger, though :help It seems like the starting pixel indices are not correct, and thus the map is cut up into tiny...
Forum: Amiga scene 21 September 2021, 02:07
Replies: 160
Views: 20,001
Posted By Cherno
That's great work! However, I'd prefer if the...

That's great work! However, I'd prefer if the bitflag names would be kept for the Type (Hill, Mountain, Alps,...) for the previously-existing ones. Also, the lowest settings seems to have been...
Forum: Amiga scene 21 September 2021, 01:13
Replies: 160
Views: 20,001
Posted By Cherno
There is also a "Voxel" archive but I don't know...

There is also a "Voxel" archive but I don't know yet what that is about.

Edit: And a DropShadow archive, which curiously is a workbench effect that is supposed to add a shadow to all workbench...
Forum: Amiga scene 21 September 2021, 00:31
Replies: 160
Views: 20,001
Posted By Cherno
I really don't care for the AGA graphic...

I really don't care for the AGA graphic "enhancements". Some select features would be nice, like the additonal sound effects, and maybe the ceiling light and tile brightness, although I am on the...
Forum: Amiga scene 20 September 2021, 14:31
Replies: 160
Views: 20,001
Posted By Cherno
Yes, the Save function doesn't seem to work. I...

Yes, the Save function doesn't seem to work. I just took a screenshot of the WinUAE window, then edited in Photoshop (resized / cropped, colored the water, overlaid mountain shadows, added...
Forum: Amiga scene 20 September 2021, 14:18
Replies: 160
Views: 20,001
Posted By Cherno
Thanks! Yes, I used the generator. I managed to...

Thanks! Yes, I used the generator. I managed to find the library after some time. Speaking of trees, the Graphics/Style1/tree_old.ilbm file shows three different kinds of trees (two are doubled), of...
Forum: Amiga scene 20 September 2021, 13:38
Replies: 160
Views: 20,001
Posted By Cherno
Well, it's not in eng.text and I can't recall...

Well, it's not in eng.text and I can't recall being able to put this weapon in a map. I made a test map around two years ago where I placed one of each item by going through the item indices in the...
Forum: Amiga scene 20 September 2021, 00:34
Replies: 160
Views: 20,001
Posted By Cherno
Digging through the resources, I came upon this...

Digging through the resources, I came upon this weapon that is on the items sheet. Looks like an early-model MP5, but I can't recall ever having seen it in the game:
...
Forum: Amiga scene 19 September 2021, 22:59
Replies: 160
Views: 20,001
Posted By Cherno
Alright, but what about other graphics, like the...

Alright, but what about other graphics, like the wall sprites?

Edit: Just saw the these are include as ILBM files as well. Now where did that archive go?!?

Edit2: Here: Hired Guns Amiga CD32...
Forum: Amiga scene 19 September 2021, 02:29
Replies: 160
Views: 20,001
Posted By Cherno
Cool. Looks like they added reflection and water...

Cool. Looks like they added reflection and water color afterwards. They probably just generated random images until they found one that looked good. I believe the maps for Hunter were made in a...
Forum: Amiga scene 18 September 2021, 21:37
Replies: 160
Views: 20,001
Posted By Cherno
Intersting. So they had a heightmap and ran this...

Intersting. So they had a heightmap and ran this throught the generator?
Forum: Amiga scene 17 September 2021, 23:42
Replies: 160
Views: 20,001
Posted By Cherno
After reading your TCRF articles, I noticed the...

After reading your TCRF articles, I noticed the magazine preview chararacter graphics. Some of the designs were very familiar, even with the comically large heads.

Alien / Xenomorph...
Forum: Amiga scene 17 September 2021, 19:42
Replies: 160
Views: 20,001
Posted By Cherno
Certainly some interesting stuff. I wish there...

Certainly some interesting stuff. I wish there would be high-res scans but I can see all the things you mentioned anyway. A strange choice of female charact4er sprites indeed but hey, it was almost...
Forum: Amiga scene 17 September 2021, 19:14
Replies: 160
Views: 20,001
Posted By Cherno
Are these screenshots on the internet somewhere...

Are these screenshots on the internet somewhere so they can be posted here? I only ever recall seeing one screenshots that shows an early build, but nothing like you decribed :confused
Forum: Amiga scene 16 September 2021, 21:13
Replies: 160
Views: 20,001
Posted By Cherno
Just for fun, I quickly threw together some HUD...

Just for fun, I quickly threw together some HUD weapon sprites for the Naomi IV AR and Grenade Launcher. It would be nice to see what kind of weapon a character is currently equipped with. Edit:...
Forum: Amiga scene 16 September 2021, 19:25
Replies: 160
Views: 20,001
Posted By Cherno
Maybe "Ft Boost" means "Fortitude Boost" or...

Maybe "Ft Boost" means "Fortitude Boost" or something, like a leftover from the fantasy scenario. A sort of magic well that heals you or makes you stronger/more resilient :confused
Forum: Amiga scene 16 September 2021, 17:28
Replies: 160
Views: 20,001
Posted By Cherno
Thanks. Interestingly, these sky drawing setups...

Thanks. Interestingly, these sky drawing setups were only done for areas near entrances, but not elsewhere near walls. That means that there is still the weird effect of seeing the sky, stepping...
Forum: Amiga scene 16 September 2021, 09:21
Replies: 160
Views: 20,001
Posted By Cherno
This treasure trove of new discoveries has...

This treasure trove of new discoveries has rekindled my interest in this game. I have two questions regarding the maps, or map editor:

1. For cell block type (wall, push, teleport etc.), one can...
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