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Forum: Amiga scene 24 September 2021, 04:08
Replies: 134
Views: 15,997
Posted By Cherno
I'm just so happy it was released at all. To...

I'm just so happy it was released at all. To think that I ripped hundreds of graphics from savestates and screenshots by hand, and now it's all just there ready to be used. Really a dream come true!...
Forum: Amiga scene 23 September 2021, 19:49
Replies: 134
Views: 15,997
Posted By Cherno
You know, it would be great if Steve Hammond...

You know, it would be great if Steve Hammond could come back to the EAB and share his thoughts on this historic release. Or Graeme Anderson who was interviewed some years ago, or even Scott Johnston...
Forum: Amiga scene 21 September 2021, 21:53
Replies: 134
Views: 15,997
Posted By Cherno
http://eab.abime.net/attachment.php?attachmentid=7...

http://eab.abime.net/attachment.php?attachmentid=73286&stc=1&d=1632254004
Forum: Amiga scene 21 September 2021, 20:52
Replies: 134
Views: 15,997
Posted By Cherno
Thanks! The 480*384 size might have been what...

Thanks! The 480*384 size might have been what they originally used, since it matches the size of the world map closely.
Forum: Amiga scene 21 September 2021, 13:33
Replies: 134
Views: 15,997
Posted By Cherno
480*384 doesn't work, and I wouldn't be surprised...

480*384 doesn't work, and I wouldn't be surprised if the other non-square sizes would also not yield useable snapshots. My guess is that the differing width dimensions cause errors in the saving...
Forum: Amiga scene 21 September 2021, 07:44
Replies: 134
Views: 15,997
Posted By Cherno
Care for a beer, soldier? Jenillee has Yalhoth...

Care for a beer, soldier? Jenillee has Yalhoth Pale Ale on tab...

http://eab.abime.net/attachment.php?attachmentid=73281&stc=1&d=1632203035
Forum: Amiga scene 21 September 2021, 03:55
Replies: 134
Views: 15,997
Posted By Cherno
Great! the snapshot feature produces only a...

Great! the snapshot feature produces only a glitchy mess on bitmaps 480*384 or larger, though :help It seems like the starting pixel indices are not correct, and thus the map is cut up into tiny...
Forum: Amiga scene 21 September 2021, 02:07
Replies: 134
Views: 15,997
Posted By Cherno
That's great work! However, I'd prefer if the...

That's great work! However, I'd prefer if the bitflag names would be kept for the Type (Hill, Mountain, Alps,...) for the previously-existing ones. Also, the lowest settings seems to have been...
Forum: Amiga scene 21 September 2021, 01:13
Replies: 134
Views: 15,997
Posted By Cherno
There is also a "Voxel" archive but I don't know...

There is also a "Voxel" archive but I don't know yet what that is about.

Edit: And a DropShadow archive, which curiously is a workbench effect that is supposed to add a shadow to all workbench...
Forum: Amiga scene 21 September 2021, 00:31
Replies: 134
Views: 15,997
Posted By Cherno
I really don't care for the AGA graphic...

I really don't care for the AGA graphic "enhancements". Some select features would be nice, like the additonal sound effects, and maybe the ceiling light and tile brightness, although I am on the...
Forum: Amiga scene 20 September 2021, 14:31
Replies: 134
Views: 15,997
Posted By Cherno
Yes, the Save function doesn't seem to work. I...

Yes, the Save function doesn't seem to work. I just took a screenshot of the WinUAE window, then edited in Photoshop (resized / cropped, colored the water, overlaid mountain shadows, added...
Forum: Amiga scene 20 September 2021, 14:18
Replies: 134
Views: 15,997
Posted By Cherno
Thanks! Yes, I used the generator. I managed to...

Thanks! Yes, I used the generator. I managed to find the library after some time. Speaking of trees, the Graphics/Style1/tree_old.ilbm file shows three different kinds of trees (two are doubled), of...
Forum: Amiga scene 20 September 2021, 13:38
Replies: 134
Views: 15,997
Posted By Cherno
Well, it's not in eng.text and I can't recall...

Well, it's not in eng.text and I can't recall being able to put this weapon in a map. I made a test map around two years ago where I placed one of each item by going through the item indices in the...
Forum: Amiga scene 20 September 2021, 00:34
Replies: 134
Views: 15,997
Posted By Cherno
Digging through the resources, I came upon this...

Digging through the resources, I came upon this weapon that is on the items sheet. Looks like an early-model MP5, but I can't recall ever having seen it in the game:
...
Forum: Amiga scene 19 September 2021, 22:59
Replies: 134
Views: 15,997
Posted By Cherno
Alright, but what about other graphics, like the...

Alright, but what about other graphics, like the wall sprites?

Edit: Just saw the these are include as ILBM files as well. Now where did that archive go?!?

Edit2: Here: Hired Guns Amiga CD32...
Forum: Amiga scene 19 September 2021, 02:29
Replies: 134
Views: 15,997
Posted By Cherno
Cool. Looks like they added reflection and water...

Cool. Looks like they added reflection and water color afterwards. They probably just generated random images until they found one that looked good. I believe the maps for Hunter were made in a...
Forum: Amiga scene 18 September 2021, 21:37
Replies: 134
Views: 15,997
Posted By Cherno
Intersting. So they had a heightmap and ran this...

Intersting. So they had a heightmap and ran this throught the generator?
Forum: Amiga scene 17 September 2021, 23:42
Replies: 134
Views: 15,997
Posted By Cherno
After reading your TCRF articles, I noticed the...

After reading your TCRF articles, I noticed the magazine preview chararacter graphics. Some of the designs were very familiar, even with the comically large heads.

Alien / Xenomorph...
Forum: Amiga scene 17 September 2021, 19:42
Replies: 134
Views: 15,997
Posted By Cherno
Certainly some interesting stuff. I wish there...

Certainly some interesting stuff. I wish there would be high-res scans but I can see all the things you mentioned anyway. A strange choice of female charact4er sprites indeed but hey, it was almost...
Forum: Amiga scene 17 September 2021, 19:14
Replies: 134
Views: 15,997
Posted By Cherno
Are these screenshots on the internet somewhere...

Are these screenshots on the internet somewhere so they can be posted here? I only ever recall seeing one screenshots that shows an early build, but nothing like you decribed :confused
Forum: Amiga scene 16 September 2021, 21:13
Replies: 134
Views: 15,997
Posted By Cherno
Just for fun, I quickly threw together some HUD...

Just for fun, I quickly threw together some HUD weapon sprites for the Naomi IV AR and Grenade Launcher. It would be nice to see what kind of weapon a character is currently equipped with. Edit:...
Forum: Amiga scene 16 September 2021, 19:25
Replies: 134
Views: 15,997
Posted By Cherno
Maybe "Ft Boost" means "Fortitude Boost" or...

Maybe "Ft Boost" means "Fortitude Boost" or something, like a leftover from the fantasy scenario. A sort of magic well that heals you or makes you stronger/more resilient :confused
Forum: Amiga scene 16 September 2021, 17:28
Replies: 134
Views: 15,997
Posted By Cherno
Thanks. Interestingly, these sky drawing setups...

Thanks. Interestingly, these sky drawing setups were only done for areas near entrances, but not elsewhere near walls. That means that there is still the weird effect of seeing the sky, stepping...
Forum: Amiga scene 16 September 2021, 09:21
Replies: 134
Views: 15,997
Posted By Cherno
This treasure trove of new discoveries has...

This treasure trove of new discoveries has rekindled my interest in this game. I have two questions regarding the maps, or map editor:

1. For cell block type (wall, push, teleport etc.), one can...
Forum: Amiga scene 14 September 2021, 15:24
Replies: 134
Views: 15,997
Posted By Cherno
I'd be very pleased if someone is able to figure...

I'd be very pleased if someone is able to figure out how the map data is read, i.e. where the byte indices for cells, sky, triggers, start positions and so on are.
Forum: Amiga scene 13 September 2021, 17:42
Replies: 134
Views: 15,997
Posted By Cherno
The new trees seem to be placeholders, as they...

The new trees seem to be placeholders, as they don't match the pixel art of the rest of the graphics and indeed look quite ugly.

What I wonder is if the map cell data contains space reserved for...
Forum: Amiga scene 13 September 2021, 14:48
Replies: 134
Views: 15,997
Posted By Cherno
So the lighting effect is basically that tiles...

So the lighting effect is basically that tiles under the sky are brighter. Neat idea, for sure, and I wished the original version had enough colors to make it happen. It would have made for some nice...
Forum: Nostalgia & memories 12 September 2021, 14:07
Replies: 146
Views: 49,553
Posted By Cherno
No progress at all! I hope someday I will find...

No progress at all! I hope someday I will find the time to come back to the original Unity version, but there is so much stuff on my plate that it will probably take years to get there :)
Forum: Amiga scene 12 September 2021, 03:05
Replies: 134
Views: 15,997
Posted By Cherno
Oh, now I'm disappointed. From the description of...

Oh, now I'm disappointed. From the description of the file, I expected some detailed information, even formula for calculating fall damage or carried weight limit :)
Forum: Amiga scene 12 September 2021, 01:06
Replies: 134
Views: 15,997
Posted By Cherno
Very interesting information! I hope someone...

Very interesting information!

I hope someone finds the time to dig through all those files, I'd love to know more about how things like character stats work.
Forum: News 31 August 2021, 01:12
Replies: 228
Views: 22,994
Posted By Cherno
Interestingly, the glitches don't show up on...

Interestingly, the glitches don't show up on screenshots or video, so I guess it has something to do with the way Windows handles the rendering.
Forum: News 30 August 2021, 12:28
Replies: 228
Views: 22,994
Posted By Cherno
I tried playing the PC reqrite and it works well,...

I tried playing the PC reqrite and it works well, save for two things I noticed:
1. The starting screen takes about 10 seconds until the cursor can be moved properly. During that time, it is very...
Forum: support.Games 25 August 2021, 18:13
Replies: 5
Views: 500
Posted By Cherno
Just a thought, but if WinUAE is giving you...

Just a thought, but if WinUAE is giving you trouble, maybe you could just use a key remapper instead.
Forum: Amiga scene 07 July 2021, 10:20
Replies: 28
Views: 4,872
Posted By Cherno
He also mentions the idea of the map as a globe...

He also mentions the idea of the map as a globe without borders instead of a 2d map, and going at least 3D isometric for a sequel or remake. You can tell that the team had lots of ideas how the game...
Forum: Amiga scene 06 July 2021, 15:31
Replies: 28
Views: 4,872
Posted By Cherno
I discovered an interview made four years ago,...

I discovered an interview made four years ago, where one of the creators talks about the development of the game, and he has a lot of interesting tidbits to share, like things that were left out for...
Forum: News 11 June 2021, 14:25
Replies: 149
Views: 18,364
Posted By Cherno
If I may ask, is the font used for the...

If I may ask, is the font used for the transceiver messages (and status bar elements) an original creation?
Forum: Retrogaming General Discussion 23 May 2021, 22:47
Replies: 425
Views: 72,945
Posted By Cherno
Hello, just chiming in to mention that I found...

Hello, just chiming in to mention that I found another tool for sprite interpolating:

http://eab.abime.net/showthread.php?p=1486418#post1486418]Bitmapflow for sprite interpolation


Original...
Forum: Graphics 23 May 2021, 22:44
Replies: 3
Views: 1,140
Posted By Cherno
Bitmapflow for sprite interpolation

Hey all,

I just discovered this tool for generating interpolated frames for animated sprites. I experimented with Interprite some months ago but the results required a lot of work, while...
Forum: project.aGTW 16 May 2021, 15:14
Replies: 6
Views: 1,612
Posted By Cherno
Amazing, I never knew about this project. I have...

Amazing, I never knew about this project. I have some of the I.C.E. TTRPG Cyberspace books as pdf (the publisher is better known for the Rolemaster game system), the game is pretty much a...
Forum: Retrogaming General Discussion 10 May 2021, 22:38
Replies: 43
Views: 4,066
Posted By Cherno
I recently watched this playthrough with lots of...

I recently watched this playthrough with lots of trivia about the game, highly recommended https://www.youtube.com/watch?v=mCcD6ZqtUl0
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