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Forum: Nostalgia & memories Today, 14:17
Replies: 127
Views: 10,868
Posted By jotd
plus respawning enemies that you have to jump 3...

plus respawning enemies that you have to jump 3 times to kill. There should be a law against that.

Huge levels, good graphics, but annoying & boring gameplay.

THANKS EVERYBODY
Forum: Nostalgia & memories 23 June 2021, 19:03
Replies: 127
Views: 10,868
Posted By jotd
isnt Nicky boom boring as hell too?

isnt Nicky boom boring as hell too?
Forum: project.Amiga Game Factory 23 June 2021, 17:59
Replies: 203
Views: 14,832
Posted By jotd
what is strange is that in PAL game has more time...

what is strange is that in PAL game has more time to blit graphics but it appears slow, whereas in NTSC game has less time to blit graphics and it appears smooth...
Forum: Retrogaming General Discussion 23 June 2021, 09:35
Replies: 39
Views: 1,249
Posted By jotd
Fire and Ice yes!! Too hard, but can't help...

Fire and Ice yes!! Too hard, but can't help starting it, and sometimes, only sometimes I reach the second world. Then I die.
Forum: support.Apps 23 June 2021, 09:33
Replies: 15
Views: 832
Posted By jotd
@Wepl: that's great! @cloverskull I'm sure...

@Wepl: that's great!

@cloverskull I'm sure there are tools to stop the MT32 from your PC. Of course whdload will be of no help here :)
Forum: Retrogaming General Discussion 22 June 2021, 21:22
Replies: 39
Views: 1,249
Posted By jotd
it doesn't seem to be a guilty pleasure...

it doesn't seem to be a guilty pleasure...
Forum: Coders. Blitz Basic 22 June 2021, 10:30
Replies: 90
Views: 6,569
Posted By jotd
Robocop is a long run. A lot of levels, etc......

Robocop is a long run. A lot of levels, etc... big commitment!
Forum: Coders. Blitz Basic 22 June 2021, 06:42
Replies: 90
Views: 6,569
Posted By jotd
hybrid is a good idea. Creating something that...

hybrid is a good idea. Creating something that doesn't exist yet on any platform, even if I like 1:1 arcade ports better.
Forum: Coders. Blitz Basic 21 June 2021, 21:22
Replies: 90
Views: 6,569
Posted By jotd
not a problem right? just copy the background...

not a problem right? just copy the background before blitting ALL the objects, then restore it before blitting all the objects at the next frame. And it should be possible to use the CPU to copy the...
Forum: project.Amiga Game Factory 21 June 2021, 21:03
Replies: 203
Views: 14,832
Posted By jotd
try with NTSC. For a strange reason, it's much...

try with NTSC. For a strange reason, it's much better with NTSC, where the game seems to struggle in PAL when there's a lot of cars around. With an emulator, you can select "fastest possible" and...
Forum: project.Amiga Game Factory 21 June 2021, 17:33
Replies: 203
Views: 14,832
Posted By jotd
I'm glad you guys like it. Now try to start the...

I'm glad you guys like it. Now try to start the ECS version and you think you're colorblind with all this grey :)

The sounds are a bit of a concern. I think I'm pushing phx player a little too...
Forum: Coders. Blitz Basic 21 June 2021, 14:21
Replies: 90
Views: 6,569
Posted By jotd
graphics matter. Else we'd all play "Stick...

graphics matter. Else we'd all play "Stick Fighter" and would be happy with it. Great job so far.

The problem is re-creating all levels is pretty tedious once the initial thrill is gone. So hold...
Forum: Coders. Blitz Basic 20 June 2021, 23:35
Replies: 90
Views: 6,569
Posted By jotd
beginning to look like a game!

beginning to look like a game!
Forum: project.Amiga Game Factory 20 June 2021, 23:31
Replies: 203
Views: 14,832
Posted By jotd
Changed a few things like setting blthog/blitter...

Changed a few things like setting blthog/blitter nasty all the time, didn't seem to hurt (specially because the code runs in fastmem)

Then tried NTSC and slowdowns were gone on my A1200/060. The...
Forum: EAB's competition 20 June 2021, 21:11
Replies: 4
Views: 352
Posted By jotd
1 Suoercars 2 2 Rodland 3 Silkworm 4 SWIV ...

1 Suoercars 2
2 Rodland
3 Silkworm
4 SWIV
5 IK+
Forum: support.Games 20 June 2021, 21:06
Replies: 3
Views: 248
Posted By jotd
a classic issue...

a classic issue http://eab.abime.net/showthread.php?t=84632

One solution would be to check for the roms (in devs:kickstarts) and if they're not there, look for a ROMS: volume to copy them from....
Forum: support.Games 20 June 2021, 18:17
Replies: 3
Views: 248
Posted By jotd
WHDify already exists :) It's not that easy...

WHDify already exists :)

It's not that easy to create installs, it requires assembler/reverse engineering/amiga hardware skills.

But there's a thread somewhere here that explains how to use a...
Forum: project.Amiga Game Factory 20 June 2021, 14:49
Replies: 203
Views: 14,832
Posted By jotd
about the positions: I didn't change anything in...

about the positions: I didn't change anything in that area.

Anyone is getting slowdowns on a real amiga? the game isn't smooth on A1200 + blizzard 68060/50.
Forum: project.Amiga Game Factory 20 June 2021, 09:50
Replies: 203
Views: 14,832
Posted By jotd
you can also press "M" to change music (not while...

you can also press "M" to change music (not while race is on)

@ransom yes there seems to exist an issue which at least trashes the menu music. But it also happened with normal sfx (no music). But...
Forum: project.Amiga Game Factory 19 June 2021, 16:43
Replies: 203
Views: 14,832
Posted By jotd
new update available in the zone (0.83). -...

new update available in the zone (0.83).

- added option to select alternative music set (from Lotus 1/2/3)
- wrong/missing flashing text in comm screens
- small circuit fixes
Forum: Coders. Asm / Hardware 19 June 2021, 09:26
Replies: 2
Views: 363
Posted By jotd
blitter speed and fmode

if you have a game that blits using OCS FMODE = 0 and you have AGA is that possible to blit faster by changing FMODE? or is it unrelated?
Forum: Retrogaming General Discussion 18 June 2021, 22:56
Replies: 39
Views: 1,249
Posted By jotd
Good question. I have more answers if you ask...

Good question. I have more answers if you ask about movies but for games...

Full Contact (http://hol.abime.net/633). I regularly forget how bad it is, so I start it from time to time.
Killing...
Forum: Retrogaming General Discussion 18 June 2021, 22:54
Replies: 42
Views: 1,868
Posted By jotd
as long as everybody agrees that T3 sucks!

as long as everybody agrees that T3 sucks!
Forum: Coders. Blitz Basic 18 June 2021, 16:55
Replies: 90
Views: 6,569
Posted By jotd
I loved how the FM soundtracks were captured by...

I loved how the FM soundtracks were captured by saimon69
Forum: Retrogaming General Discussion 18 June 2021, 10:34
Replies: 83
Views: 6,536
Posted By jotd
at least when using C when calling the API you...

at least when using C when calling the API you can't make mistakes with register parameters. Such mistakes are lethal in asm (lockup/freeze/guru)
Forum: Retrogaming General Discussion 17 June 2021, 23:17
Replies: 83
Views: 6,536
Posted By jotd
Besides learning the basics (which is A LOT) what...

Besides learning the basics (which is A LOT) what I find difficult is making something work, then realizing that it's too darn slow because of overestimated blitter performance, poor CPU performance...
Forum: project.Amiga Game Factory 17 June 2021, 22:31
Replies: 203
Views: 14,832
Posted By jotd
playfield => bitplane Exactly how Supercars...

playfield => bitplane

Exactly how Supercars 2 handles cars of different colors. By applying a mask bitplane or not on a different bitplane, which shifts the palette for the cars. This requires...
Forum: Nostalgia & memories 17 June 2021, 21:54
Replies: 64
Views: 8,055
Posted By jotd
I was listening to loading music of Lotus 2, and...

I was listening to loading music of Lotus 2, and yes, one tune (the one from Twilight / level 2 IIRC) is VERY similar to "Waiting for the night to fall" Depeche mode title

DM title:...
Forum: project.Amiga Game Factory 17 June 2021, 21:44
Replies: 203
Views: 14,832
Posted By jotd
I'm pretty sure that the game code is very...

I'm pretty sure that the game code is very similar to Supercars 2 code.

If it's 16 colors it means that it can be made 32 colors without making it AGA? I don't know about this game. We'll see.
Forum: project.Amiga Game Factory 17 June 2021, 17:58
Replies: 203
Views: 14,832
Posted By jotd
I'm not a graphician... I just steal stuff &...

I'm not a graphician... I just steal stuff & assemble it :)
Forum: project.Amiga Game Factory 17 June 2021, 16:23
Replies: 203
Views: 14,832
Posted By jotd
@masteries it's a matter of taste :) Me neither,...

@masteries it's a matter of taste :) Me neither, I don't like top down racing games except for the supercars series and maybe skidmarks (if that counts).

BTW I have the source code for Lotus 1....
Forum: Retrogaming General Discussion 17 June 2021, 14:05
Replies: 42
Views: 1,868
Posted By jotd
A good movie, but weaker than everything Arnie...

A good movie, but weaker than everything Arnie did in that period. I loved it when I saw it, but it has little "replay value" compared to True Lies, Terminator I & II, Kindergarten Cop... That from...
Forum: project.Amiga Game Factory 17 June 2021, 14:00
Replies: 203
Views: 14,832
Posted By jotd
If it's not too much hassle that could be...

If it's not too much hassle that could be interesting. The game trashes A4 in the blitter interrupts (and also expects it to be pointing on a blitter list), so I had to adapt some parts of the phx...
Forum: project.Amiga Game Factory 17 June 2021, 10:19
Replies: 203
Views: 14,832
Posted By jotd
yes, it's a logical move. Supercars (the first)...

yes, it's a logical move. Supercars (the first) also comes to mind but the files aren't modules (Ben Daglish)... too bad as they're probably 3 channel...
Forum: project.Amiga Game Factory 17 June 2021, 08:35
Replies: 203
Views: 14,832
Posted By jotd
Phx ptplayer makes it possible to have 4-channel...

Phx ptplayer makes it possible to have 4-channel + sfx sounding not too bad.

I added 6 Lotus 3 tracks, decreasing the volume a little bit, and it sounds okay, specially in the easy level where...
Forum: project.Amiga Game Factory 16 June 2021, 18:21
Replies: 203
Views: 14,832
Posted By jotd
yes, if you have 0 energy. And at the last race...

yes, if you have 0 energy. And at the last race you get a game over but it doesn't matter since the game is over either way.
Forum: project.Amiga Game Factory 16 June 2021, 18:20
Replies: 203
Views: 14,832
Posted By jotd
even the in-game lotus 3 tracks?

even the in-game lotus 3 tracks?
Forum: project.Amiga Game Factory 16 June 2021, 15:33
Replies: 203
Views: 14,832
Posted By jotd
Confirmed. Got to fix this. Never...

Confirmed. Got to fix this.



Never heard of that. Unless you're second, but you explode with max damage => last. I've played a lot the original version and quite a bit that version to test and...
Forum: project.Amiga Game Factory 16 June 2021, 15:31
Replies: 203
Views: 14,832
Posted By jotd
done that in my SC3 remake. Actually good idea...

done that in my SC3 remake. Actually good idea got to check the number of tracks used by the in-game tracks of Lotus 3. Using a module that uses 4 channels would sound weird because of sound effects...
Forum: project.Amiga Game Factory 16 June 2021, 12:03
Replies: 203
Views: 14,832
Posted By jotd
thanks for the video! have you noticed that the...

thanks for the video! have you noticed that the Supercars II title is now true color with a gradient? that's subtle but quite a lot of work.

Now images can use real AGA palette (but 256 colors...
Showing results 1 to 40 of 5497

 
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