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Forum: Retrogaming General Discussion Today, 05:08
Replies: 108
Views: 10,159
Posted By saimon69
Through third party i went to know sources of...

Through third party i went to know sources of Power Drift are lost, and there goes my improvement plan to the sewers :(
Forum: Amiga scene Yesterday, 21:16
Replies: 898
Views: 164,146
Posted By saimon69
Well no negative beside you killed retrocomputing...

Well no negative beside you killed retrocomputing homebrew in a single answer as pointless, so what are you doing here?
Forum: Retrogaming General Discussion Yesterday, 05:39
Replies: 108
Views: 10,159
Posted By saimon69
Looking again around i found this snippet from...

Looking again around i found this snippet from sega Retro (https://segaretro.org/Power_Drift#Amiga_and_Atari_ST_versions_2) that seems interesting!



So first that confutes me why the 'lady...
Forum: Retrogaming General Discussion 24 July 2021, 09:03
Replies: 108
Views: 10,159
Posted By saimon69
Found the game adf and tested in my emulator, in...

Found the game adf and tested in my emulator, in supposed 020 NTSC. So, speed is good, could be compared to the arcade;
however the cars are too big and in some circuits curves are too narrow;...
Forum: Nostalgia & memories 24 July 2021, 07:13
Replies: 148
Views: 40,975
Posted By saimon69
i should have written down mainstream

i should have written down mainstream
Forum: Nostalgia & memories 23 July 2021, 23:47
Replies: 148
Views: 40,975
Posted By saimon69
I consider the above is a kinda reinterpretation...

I consider the above is a kinda reinterpretation of this in my opinion (with Obarski music)
https://www.youtube.com/watch?v=1i5UaSVFhX4
Forum: Nostalgia & memories 23 July 2021, 20:42
Replies: 148
Views: 40,975
Posted By saimon69
What a question! Of course i did, but was talking...

What a question! Of course i did, but was talking about soundtracks of when Amiga was still a live platform;
Plus game tunes are almost a separate world from demo and sound compo tracks: there are...
Forum: Nostalgia & memories 23 July 2021, 19:31
Replies: 148
Views: 40,975
Posted By saimon69
This Turrican 3 song is so darn screaming...

This Turrican 3 song is so darn screaming "Tangerine Dream"
(especially Rockoon or Lily on the Beach style)
that hurts sooo good :)
https://www.youtube.com/watch?v=UtPbVT4JEds

And then some...
Forum: Amiga scene 23 July 2021, 19:11
Replies: 898
Views: 164,146
Posted By saimon69
The Dread guy reaction make me think of this guy...

The Dread guy reaction make me think of this guy bottom left :)
https://www.youtube.com/watch?v=1TtvvoTkN5w
Forum: Amiga scene 23 July 2021, 18:04
Replies: 131
Views: 11,246
Posted By saimon69
@dreadnought You forgot that when you...

@dreadnought

You forgot that when you actually contribute same people that complain will 5h17 all over your contribution because does not fit their very high standards of...
Forum: Amiga scene 23 July 2021, 17:48
Replies: 898
Views: 164,146
Posted By saimon69
Looks like you've been able to insult the devs...

Looks like you've been able to insult the devs instead - more practice at the shooting range needed? :P:P:P:P
Forum: Retrogaming General Discussion 23 July 2021, 17:45
Replies: 80
Views: 5,709
Posted By saimon69
After i seen the Arkanoid port, at the time...

After i seen the Arkanoid port, at the time thought Klax was going to be an easy one and another 1:1 to arcade BUT they reused ST assets, so is just 16 colors (and is not even a seemingly demanding...
Forum: Retrogaming General Discussion 23 July 2021, 02:48
Replies: 108
Views: 10,159
Posted By saimon69
I did watch the Chuck 2 videos and want to...

I did watch the Chuck 2 videos and want to reiterate that the arcade pic is NOT the desired effect - of course THAT would be optimal but Dan example is a double bend (they bend the tileset vertically...
Forum: Retrogaming General Discussion 23 July 2021, 00:45
Replies: 108
Views: 10,159
Posted By saimon69
so blitter cannot tilt a picture? Can roll it...

so blitter cannot tilt a picture? Can roll it like a page and wave it around but cannot tilt it?
Forum: Retrogaming General Discussion 23 July 2021, 00:07
Replies: 108
Views: 10,159
Posted By saimon69
Horizontally might be an option but was thinking...

Horizontally might be an option but was thinking at when people take a curve and the horizon tilt at an angle; arcade power drift and galaxy force actually rotate the screen while i was thinking some...
Forum: Retrogaming General Discussion 22 July 2021, 18:57
Replies: 108
Views: 10,159
Posted By saimon69
And another question: is possible to bend the...

And another question: is possible to bend the screen using the copper to simulate curves? (of course not rotate, just bend slightly vertically)
Forum: Retrogaming General Discussion 22 July 2021, 18:48
Replies: 108
Views: 10,159
Posted By saimon69
Am sorry that the Unreal Amiga 3D sequence source...

Am sorry that the Unreal Amiga 3D sequence source code got lost because was a very good one; can you imagine this game remade using that engine? The Dementia port uses the same 3D scaling techniques...
Forum: Retrogaming General Discussion 22 July 2021, 07:38
Replies: 80
Views: 5,709
Posted By saimon69
Any idea where i could get the Marble Madness...

Any idea where i could get the Marble Madness music files and what player supports them? (pretty sure hoot does not but cannot be sure of it)
Found he soundtrack as vgz files but do anyone know a...
Forum: Retrogaming General Discussion 22 July 2021, 06:37
Replies: 108
Views: 10,159
Posted By saimon69
Well mainly because am talking of the OCS/ECS...

Well mainly because am talking of the OCS/ECS games and in particular those who use vectorbobs, while those use mixed vector/bob techniques and require a somehow beefy amiga(030+ and fastram) - this...
Forum: Retrogaming General Discussion 22 July 2021, 03:01
Replies: 80
Views: 5,709
Posted By saimon69
Whoops i lost this at the time! I could try to...

Whoops i lost this at the time!
I could try to get similar sounds but not the same ones since MM is not supported by hoot, therefore i have to go in Deflemask and try to recreate the waveform -...
Forum: Retrogaming General Discussion 22 July 2021, 02:13
Replies: 80
Views: 5,709
Posted By saimon69
Well, there is no longplay of the non-cd version...

Well, there is no longplay of the non-cd version in youtube
Forum: Retrogaming General Discussion 21 July 2021, 18:09
Replies: 17
Views: 1,145
Posted By saimon69
Well remember i was on the dev team (as musician...

Well remember i was on the dev team (as musician but still): i seem to remember problem was the AI computation is pretty resource intensive if made in Amos the way was made
Forum: Retrogaming General Discussion 21 July 2021, 18:06
Replies: 17
Views: 1,145
Posted By saimon69
As long as is not Barbarian.net all is good :P

As long as is not Barbarian.net all is good :P
Forum: Retrogaming General Discussion 21 July 2021, 18:02
Replies: 108
Views: 10,159
Posted By saimon69
Pretty surprised nobody else tried to do better...

Pretty surprised nobody else tried to do better either - have seen plenty of vectorbobs on demos but nothing came to fruition; the closest thing are Unreal flying scenes, drivin force and the press...
Forum: project.Amiga Game Factory 21 July 2021, 17:57
Replies: 139
Views: 18,441
Posted By saimon69
Will summarize: because WE are AMIGANS, we have...

Will summarize: because WE are AMIGANS, we have the original and we gotta have it BETTER ^^

(personally i dislike the dos version of the main sprite too but since is not my game i usually abstain...
Forum: Retrogaming General Discussion 20 July 2021, 19:21
Replies: 19
Views: 1,170
Posted By saimon69
Well, if we split some big enemy sprites in Metro...

Well, if we split some big enemy sprites in Metro Siege style should be possible to have animation without animation for most sprites - that should save some RAM - for landscapes gotta be creative to...
Forum: Retrogaming General Discussion 20 July 2021, 19:19
Replies: 9
Views: 422
Posted By saimon69
Now Captive with Dread engine ;) [kidding but NOT...

Now Captive with Dread engine ;) [kidding but NOT kidding]
Forum: Retrogaming General Discussion 20 July 2021, 18:33
Replies: 108
Views: 10,159
Posted By saimon69
I did stumble in this review last night that...

I did stumble in this review last night that shows how performance of the game are quite better on a NTSC Machine - still choppy when lot of objects shows but less - hence i suppose that the if game...
Forum: Retrogaming General Discussion 20 July 2021, 03:37
Replies: 26
Views: 1,649
Posted By saimon69
Right, WHY there are no x68000/PC8801/PC9801...

Right, WHY there are no x68000/PC8801/PC9801 demos? Do japanese coders dislike to indulge in the demoscene? Or some licensing roadblocks?
Forum: Amiga scene 19 July 2021, 23:48
Replies: 16
Views: 735
Posted By saimon69
When am around am saimon69twitch

When am around am saimon69twitch
Forum: Retrogaming General Discussion 19 July 2021, 21:31
Replies: 26
Views: 1,649
Posted By saimon69
Amigabill is online too btw but am busy studying...

Amigabill is online too btw but am busy studying -_-
Forum: Retrogaming General Discussion 19 July 2021, 21:22
Replies: 26
Views: 1,649
Posted By saimon69
Time-bombed offense! -_-

Time-bombed offense! -_-
Forum: Retrogaming General Discussion 19 July 2021, 21:01
Replies: 26
Views: 1,649
Posted By saimon69
Additionally Kumamon, the black bear mascot of...

Additionally Kumamon, the black bear mascot of Kumamoto prefecture was at the time used for memes that shows him as a worshipper of Satan...
...
Forum: Retrogaming General Discussion 19 July 2021, 20:34
Replies: 26
Views: 1,649
Posted By saimon69
Is our own fault, we have no hentai games for it...

Is our own fault, we have no hentai games for it :(
[now since this is internet here is a sarcasm warning label]

I personally have the feeling they wanted to simulate some japanese otaku making...
Forum: Retrogaming General Discussion 15 July 2021, 23:52
Replies: 108
Views: 10,159
Posted By saimon69
Do anyone has an email address or a way to get in...

Do anyone has an email address or a way to get in touch with ZZKJ?
Forum: Amiga scene 13 July 2021, 02:23
Replies: 898
Views: 164,146
Posted By saimon69
I think a game of this kind might work well too...

I think a game of this kind might work well too with the Dread Engine, i remember seeing it in progress when i did pitch Powder to Graffiti, though - and they did use Dpaint to put together the stop...
Forum: project.Amiga Game Factory 12 July 2021, 21:33
Replies: 1,112
Views: 147,523
Posted By saimon69
Maybe you should treat the animation frames like...

Maybe you should treat the animation frames like game characters? How good is Scorpion to do intros arcade styles with bobs?
Forum: Nostalgia & memories 11 July 2021, 20:09
Replies: 323
Views: 33,993
Posted By saimon69
I always wondered whether that was an intentional...

I always wondered whether that was an intentional design or technical limitation
Forum: project.Amiga Game Factory 11 July 2021, 18:41
Replies: 178
Views: 19,281
Posted By saimon69
You can use other neutral or seemingly not...

You can use other neutral or seemingly not related but in the scale colors to mix for the tiles, like a light brown/grey/dark brown gradient, in a CRT might come smoother and give more shades
Forum: Coders. AMOS 10 July 2021, 23:04
Replies: 18
Views: 4,720
Posted By saimon69
Not a coder but this makes me think something to...

Not a coder but this makes me think something to do with CIA is bothering AMOS
Showing results 1 to 40 of 1993

 
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