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Forum: support.WinUAE 13 May 2022, 21:35
Replies: 19
Views: 1,227
Posted By Don_Adan
I can suspect that problem is related then...

I can suspect that problem is related then new/different interrupt routine is used for different parts of this game (old one interrupt is overwritten by new interrupt). And WinUAE dont restored/set...
Forum: Coders. General 11 May 2022, 11:28
Replies: 13
Views: 897
Posted By Don_Adan
Then You must edit requested bytes to CRUa ID and...

Then You must edit requested bytes to CRUa ID and cut necessary data. I used for similar job FileMaster 2.2.
Every (except some my) xfd depacker has recognition code. You can learn/check some xfd...
Forum: Coders. General 11 May 2022, 10:34
Replies: 13
Views: 897
Posted By Don_Adan
Crunch is supported by xfdmaster.library (as...

Crunch is supported by xfdmaster.library (as external depacker).

http://aminet.net/package/util/pack/xfdmaster
Forum: Coders. General 10 May 2022, 18:38
Replies: 13
Views: 897
Posted By Don_Adan
I dont have access to Amiga to check this, but...

I dont have access to Amiga to check this, but this code looks for me like modified exe for any data packer. xfd dont recognizes modified exe. If you want to know which packer was used for this file,...
Forum: project.Amiga Game Factory 09 May 2022, 21:44
Replies: 88
Views: 5,521
Posted By Don_Adan
In theory, SMC can makes things faster. But from...

In theory, SMC can makes things faster. But from my knowledge, SMC was used when coder was out of free registers. But for now I never see Amiga routine when 17 (up to 25, if word size is enough) 68k...
Forum: support.WinUAE 01 May 2022, 19:17
Replies: 11
Views: 980
Posted By Don_Adan
I will say 14 cycles is best case, 16 cycles is...

I will say 14 cycles is best case, 16 cycles is for other cases.
Forum: project.Amiga Game Factory 29 April 2022, 01:15
Replies: 400
Views: 75,336
Posted By Don_Adan
For me looks good, 8 lines wait. Maybe jotd can...

For me looks good, 8 lines wait. Maybe jotd can test T2 title music under EP and check if it sounds ok or not? I think it can be problem related to interrupts handling. Perhaps the only difference...
Forum: project.Amiga Game Factory 28 April 2022, 22:15
Replies: 400
Views: 75,336
Posted By Don_Adan
Ok, if i will back to life i will change lazy...

Ok, if i will back to life i will change lazy code to btst #1,$129(A1) in 7V players.
I dont use longer waits than 8 lines. For some players, like Sonic Arranger i dont used scan lines waits.
CPU...
Forum: project.Amiga Game Factory 28 April 2022, 20:09
Replies: 400
Views: 75,336
Posted By Don_Adan
This is very lazy code. Perfect Gaelan G. always...

This is very lazy code. Perfect Gaelan G. always told me that i missed support for 68000 with 6888x card (if exists any FPU card on Amiga for 68000), but i was lazy. And after many years perhaps it...
Forum: project.Amiga Game Factory 28 April 2022, 19:53
Replies: 400
Views: 75,336
Posted By Don_Adan
Then maybe this is not DMA wait problem? But not...

Then maybe this is not DMA wait problem? But not perfect/good interrupts handling in my version or Muzza attempt?

And about wait for 8 lines. My players are not for games, but for Amiga OS. For...
Forum: project.Amiga Game Factory 28 April 2022, 17:34
Replies: 400
Views: 75,336
Posted By Don_Adan
And i forget then some TFMX 7V songs has mixing...

And i forget then some TFMX 7V songs has mixing value set by effect command. If i remember right it was $ef03 command. I dont remember exactly, if Turrican 2 7V songs used this command to choose/set...
Forum: project.Amiga Game Factory 28 April 2022, 16:43
Replies: 400
Views: 75,336
Posted By Don_Adan
You are good. You will able to use adapted and...

You are good. You will able to use adapted and modified by me original Chris Huelsbeck and Jochen Hippel TFMX 7V source. Ok, then no SMC problems. This player was tested on 68000 7 MHz, 68030 50 MHz,...
Forum: project.Amiga Game Factory 27 April 2022, 12:44
Replies: 400
Views: 75,336
Posted By Don_Adan
About Turrican 2 music. Muzza can use better...

About Turrican 2 music.
Muzza can use better rate for TFMX 7V mixing routine for 68020+. Originally Turrican 2 used 16-18 kHz (I dont remember exactly). Original TFMX 7V replay has 22 kHz limit and...
Forum: project.Amiga Game Factory 27 April 2022, 12:28
Replies: 400
Views: 75,336
Posted By Don_Adan
TFMX 7V replayer was used for intro, outro and...

TFMX 7V replayer was used for intro, outro and hiscore, if I remember right.
Forum: Games images which need to be WHDified 11 April 2022, 22:26
Replies: 4
Views: 528
Posted By Don_Adan
Only if Wepl created new version of WHDload with...

Only if Wepl created new version of WHDload with support for new type of slave added. Exactly for slaves which dont kill OS, but only patch games (bugs, protections etc) , patch exceptions etc. Then...
Forum: support.Games 10 April 2022, 20:49
Replies: 15
Views: 1,131
Posted By Don_Adan
Then try to install on your boot partition.

Then try to install on your boot partition.
Forum: support.Games 10 April 2022, 19:34
Replies: 15
Views: 1,131
Posted By Don_Adan
Then this is no memory related problem. I think...

Then this is no memory related problem. I think that this problem is related to HD used by Bluelight. Perhaps to too big partition. 2GB or 4 GB can be max. Or file system used. FFS is the best for...
Forum: support.Games 10 April 2022, 12:15
Replies: 15
Views: 1,131
Posted By Don_Adan
No, it can works for every CPU. ...

No, it can works for every CPU.

**********************************************************************************************
QuitKey/K/N
Sets the rawkey code to quit the program, this works...
Forum: project.WHDLoad 10 April 2022, 00:08
Replies: 5
Views: 728
Posted By Don_Adan
When i made WHDload slaves, for debugging i using...

When i made WHDload slaves, for debugging i using only COREDUMP and FILELOG options. It was enough for me. For Your case I will use make COREDUMP and check what is stored at $1fd5d0 address (chip ram...
Forum: support.Games 09 April 2022, 21:54
Replies: 15
Views: 1,131
Posted By Don_Adan
You can change Quit Key for WHDload. Read WHDload...

You can change Quit Key for WHDload. Read WHDload readme.
Forum: Amiga scene 09 April 2022, 00:14
Replies: 63
Views: 5,069
Posted By Don_Adan
Looks like 68010 is wrong recognized. movec...

Looks like 68010 is wrong recognized.
movec cacr, d0 is perhaps 68020+ instruction, if i remember right. It can be fixed by next game engine or next slave version.
Forum: Amiga scene 09 April 2022, 00:08
Replies: 63
Views: 5,069
Posted By Don_Adan
Could be enough. Which problem to show/copy bug...

Could be enough. Which problem to show/copy bug report (pure text file) from progdir: ?
If you want to save core dump to ram: copy whdload program to ram:
Go to shell/cli and type
cd ; path when...
Forum: Amiga scene 08 April 2022, 23:26
Replies: 63
Views: 5,069
Posted By Don_Adan
Can be game bug. This game is old enough. 68080,...

Can be game bug. This game is old enough. 68080, 68060 and 68010 are perhaps not detected correctly. If 68010 is detected as 68020 it can be problem. You can make Core Dump and show bug report...
Forum: Amiga scene 08 April 2022, 14:39
Replies: 63
Views: 5,069
Posted By Don_Adan
Need WHDload v17+. Maybe too high version for...

Need WHDload v17+. Maybe too high version for JST? I dont know reason to use JST, if this game needs only 2MB fast to run from WHDload. No Preload, because is unnecesary, only a few slowest loading.
Forum: Amiga scene 08 April 2022, 14:36
Replies: 63
Views: 5,069
Posted By Don_Adan
Choose Full Screen? Here is full manual: ...

Choose Full Screen?

Here is full manual:

http://aminet.net/package/game/shoot/CitadelRemonstered
Forum: Amiga scene 08 April 2022, 08:15
Replies: 63
Views: 5,069
Posted By Don_Adan
This version works only from WHDload, not from...

This version works only from WHDload, not from disks. If dont works from WHDload try to contact Asman (Mantis ?). Maybe problem is related to 68010? I dont know.
Forum: News 07 April 2022, 11:44
Replies: 311
Views: 24,346
Posted By Don_Adan
But You know that Dread using SMC? This game is...

But You know that Dread using SMC? This game is written in C and ASM.
Forum: Amiga scene 07 April 2022, 11:40
Replies: 63
Views: 5,069
Posted By Don_Adan
https://www.ppa.pl/forum/komentarze/44141/cytadela...

https://www.ppa.pl/forum/komentarze/44141/cytadela-aktualizacja-gry-po-ponad-25-latach#m748808

Yes, but you must have also 2MB of fast RAM. Then this version is not for stock Amiga 500/600.
Forum: support.Apps 05 April 2022, 22:10
Replies: 6
Views: 651
Posted By Don_Adan
Yes, F1 key? I dont remember exactly. But like...

Yes, F1 key? I dont remember exactly. But like StingRay say this is not recommended. Some/many wrong labels can be created, especially for binary files.
Forum: News 03 April 2022, 15:08
Replies: 311
Views: 24,346
Posted By Don_Adan
You can easy see/understand that even on same...

You can easy see/understand that even on same system (Amiga OS) and for very short program written in 68k assembler you can have over 60% size difference in exe files. This is dependent to knowledge...
Forum: News 02 April 2022, 22:24
Replies: 311
Views: 24,346
Posted By Don_Adan
But You know that You compared average 68k...

But You know that You compared average 68k compiled code against good x86 compiled code?
If You want to compare handly optimised 68k code against handly optimised x86 code You can read this thread:...
Forum: News 01 April 2022, 14:57
Replies: 222
Views: 29,983
Posted By Don_Adan
From my point of view. This file can be wrong...

From my point of view. This file can be wrong detected by other soundformat supported by Hippoplayer or/and is trying to loaded to chip memory, not to fast memory.
Forum: project.Amiga Game Factory 29 March 2022, 00:44
Replies: 400
Views: 75,336
Posted By Don_Adan
If You like conversions, then maybe Rendering...

If You like conversions, then maybe Rendering Ranger R2?

https://www.youtube.com/watch?v=Tl7D25I6yDc
Forum: request.Old Rare Games 20 March 2022, 22:44
Replies: 5
Views: 1,152
Posted By Don_Adan
No, all available versions are bad cracked.

No, all available versions are bad cracked.
Forum: Amiga scene 18 March 2022, 13:20
Replies: 5
Views: 592
Posted By Don_Adan
If it works ok for chip ram machines. Then...

If it works ok for chip ram machines. Then problem is related to null/empty sample. This sample can not be in fast memory too.

Edit. To be more precise. Here are example problems.
1. Sometimes on...
Forum: support.Other 12 March 2022, 14:45
Replies: 8
Views: 1,166
Posted By Don_Adan
This routine looks like GetStringSize with bad...

This routine looks like GetStringSize with bad pointer to string. It can be code or compiler bug. From my memory compilers perhaps never used address registers as temp (data) registers. For this...
Forum: support.Other 10 March 2022, 10:41
Replies: 8
Views: 1,166
Posted By Don_Adan
For this report, A3 is trashed. Can not be...

For this report, A3 is trashed. Can not be $DDDDDDDD. Seems to be incorrectly initialized.
Forum: Coders. C/C++ 28 February 2022, 22:06
Replies: 6
Views: 751
Posted By Don_Adan
No library name, but LVO value can be calculated....

No library name, but LVO value can be calculated.
-636
Then library seems to be easy to find. If you check your program code for used LVO values.
Forum: Coders. C/C++ 28 February 2022, 06:56
Replies: 6
Views: 751
Posted By Don_Adan
Looks like jmp/jsr to not opened library, A6...

Looks like jmp/jsr to not opened library, A6 (base) is null/zero.
Forum: News 27 February 2022, 23:51
Replies: 120
Views: 26,773
Posted By Don_Adan
Uninitialised data: 69a4ce8a : 2079 69a5...

Uninitialised data:


69a4ce8a : 2079 69a5 02a8 movea.l $69a502a8,a0
69a4ce90 : 7000 moveq.l #$0,d0
69a4ce92 : *3028 0026 move.w $26(a0),d0...
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