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Forum: project.Amiga Game Factory Today, 14:03
Replies: 234
Views: 41,701
Posted By jotd
parallax

parallax
Forum: project.Amiga Game Factory Yesterday, 18:51
Replies: 340
Views: 39,331
Posted By jotd
ananas (french) = pineapple (english). The joke...

ananas (french) = pineapple (english). The joke is hard to translate, or change the fruit maybe :)
Forum: project.Amiga Game Factory Yesterday, 18:19
Replies: 196
Views: 42,152
Posted By jotd
this looks and sounds very good. I've completed...

this looks and sounds very good. I've completed the game in the arcades and really, really it's excellent.

don't forget that the character(s) can climb ladders too.
Forum: Retrogaming General Discussion Yesterday, 00:48
Replies: 3
Views: 186
Posted By jotd
Muzza is porting DOS version to AGA. He certainly...

Muzza is porting DOS version to AGA. He certainly has level maps to share.

Looks good for a 8 bit port!
Forum: project.WHDLoad Yesterday, 00:13
Replies: 7
Views: 431
Posted By jotd
oh I see. Needs to be more tolerant and also...

oh I see. Needs to be more tolerant and also robust, and mostly I have broken the tool when I added the test mode so nothing could be processed, like AT ALL ...

this is now fixed. Get the new...
Forum: Amiga scene Yesterday, 00:11
Replies: 114
Views: 11,122
Posted By jotd
redblad my tools are designed to run on windows...

redblad my tools are designed to run on windows or linux.

I use python because it's very powerful & quick to develop/debug, and I'm now quite an expert in that language.

My opinion is that the...
Forum: project.WHDLoad 02 December 2021, 22:27
Replies: 7
Views: 431
Posted By jotd
Making progress though :) Well, don't use...

Making progress though :)

Well, don't use powershell, use normal dos command prompt. You'll get the output in the
current window

"move manually" is the message that is printed when the date...
Forum: project.WHDLoad 02 December 2021, 08:34
Replies: 12
Views: 313
Posted By jotd
yeah. I should have it ready in a clipboard to...

yeah. I should have it ready in a clipboard to paste it in every threads that asks for a slave upgrade
Forum: Coders. General 02 December 2021, 00:35
Replies: 12
Views: 581
Posted By jotd
Yes it takes 512k more RAM to load kick 3.1, 256K...

Yes it takes 512k more RAM to load kick 3.1, 256K for 1.3

But you don't need to distribute the kickstart to testers. They already have it installed if they
use whdload.

Best way if you're...
Forum: project.WHDLoad 02 December 2021, 00:06
Replies: 12
Views: 313
Posted By jotd
for whdload requests, only one address:...

for whdload requests, only one address: whdload.mantis.de
Forum: Coders. General 02 December 2021, 00:05
Replies: 12
Views: 581
Posted By jotd
Your game uses DOS calls to load files. Oscar...

Your game uses DOS calls to load files. Oscar does not, and all floppy calls are patched with fixed offsets.

Don't use LoadFile() use LoadSeg() see kickemu examples. For instance source of...
Forum: Amiga scene 30 November 2021, 17:18
Replies: 114
Views: 11,122
Posted By jotd
I think that porting Python 3 for classic amigas...

I think that porting Python 3 for classic amigas is a challenge :)

That would be cool, but also maybe too heavy/slow for the machine.
Forum: support.Games 30 November 2021, 08:30
Replies: 7
Views: 349
Posted By jotd
jump kick works well if you time it properly...

jump kick works well if you time it properly apparently. So I'm told, and I witnessed it in the arcades, but was never able to master it.

MK (arcade) was much easier in that aspect
Forum: Coders. General 29 November 2021, 10:44
Replies: 12
Views: 581
Posted By jotd
I created slaves for my games. Configure...

I created slaves for my games.

Configure proper chip/fast memory. Require AGA.

Don't fiddle with VBR or caches in your exe. In my case, I pass a special argument so the game knows if it's...
Forum: support.Hardware 28 November 2021, 14:18
Replies: 4
Views: 446
Posted By jotd
workaround: if you have wireless issues I suggest...

workaround: if you have wireless issues I suggest you use a RJ45 wired connection. No configuration, no password, Fixed a lot of issues for me in various machines.

(and also clears the wireless...
Forum: Nostalgia & memories 28 November 2021, 11:44
Replies: 220
Views: 102,998
Posted By jotd
the standard Amiga 2nd button not works in all...

the standard Amiga 2nd button not works in all games ie Aladdin, BCkid etc


if coded properly it works. Coders just forgot to reset POTGO after reading it


move.w #$FF01,$dff034


adding...
Forum: project.WHDLoad 27 November 2021, 23:21
Replies: 7
Views: 431
Posted By jotd
you need to have "whdload_slave.py" in the same...

you need to have "whdload_slave.py" in the same folder. It's in "lib" directory.

Then it's a command line tool (command line / shell). No GUI.

sort_whdgame_per_year.py...
Forum: project.WHDLoad 27 November 2021, 19:31
Replies: 7
Views: 431
Posted By jotd
with a whdload installed games tree and a small...

with a whdload installed games tree and a small python script I think this can be done in a few minutes.

yes it is easy. and it's done :)

git repository containing the sort_whdgame_per_year.py...
Forum: Amiga scene 25 November 2021, 22:11
Replies: 33
Views: 1,823
Posted By jotd
holy crap I have 3 game entries there ;)

holy crap I have 3 game entries there ;)
Forum: project.Amiga Game Factory 25 November 2021, 22:08
Replies: 196
Views: 42,152
Posted By jotd
Not to mention killer development tools.

Not to mention killer development tools.
Forum: News 25 November 2021, 22:07
Replies: 73
Views: 5,582
Posted By jotd
Thanks for notifying us. Take care.

Thanks for notifying us. Take care.
Forum: Coders. Asm / Hardware 23 November 2021, 22:36
Replies: 9
Views: 598
Posted By jotd
the best thing to do would be to create a simple...

the best thing to do would be to create a simple source file + sprite image reproducing the problem, that anyone can build & check themselves.

Maybe when you do that you find your mistake yourself.
Forum: Amiga scene 23 November 2021, 19:44
Replies: 32
Views: 3,062
Posted By jotd
it really depends on the arcade game. Some have...

it really depends on the arcade game. Some have really good music (Marble Madness, Dragon Ninja) even if FM synth.

Also consider that the sfx / music of those arcade games were also drowned in the...
Forum: Coders. Asm / Hardware 23 November 2021, 15:06
Replies: 9
Views: 598
Posted By jotd
the sprite part of the copperlist is okay (I...

the sprite part of the copperlist is okay (I would have started by a loop to zero all sprites instead of copy paste... or asm REPT instruction :))

do you have bitplane registers loaded in your...
Forum: project.Amiga Game Factory 22 November 2021, 22:45
Replies: 86
Views: 7,742
Posted By jotd
yes, some games know the blit is finished... And...

yes, some games know the blit is finished... And saves cycles not checking it. But it's stupid.

Better check for blits BEFORE the next blit operation, and before that (while the blitter is...
Forum: support.Games 22 November 2021, 22:07
Replies: 4
Views: 470
Posted By jotd
A Z-out crack (the one with the big trainer menu)...

A Z-out crack (the one with the big trainer menu) has 2-player bugfix
Forum: project.Amiga Game Factory 22 November 2021, 16:19
Replies: 196
Views: 42,152
Posted By jotd
Mrs Pacman runs on 512k :) but it's...

Mrs Pacman runs on 512k :)


but it's expected: not too many things going on there. Only the sound samples make it big.
Forum: project.Amiga Game Factory 22 November 2021, 10:39
Replies: 196
Views: 42,152
Posted By jotd
yes, but often coder (by posting here) implicitly...

yes, but often coder (by posting here) implicitly seeks advice. And we're here :)
Forum: project.Amiga Game Factory 21 November 2021, 22:59
Replies: 86
Views: 7,742
Posted By jotd
I haven't measured it but I have tested it on my...

I haven't measured it but I have tested it on my real A500, I had to find an external drive (that I had in store and which worked perfectly) to write a floppy for it on my A1200 (which has CF IDE but...
Forum: project.Amiga Game Factory 21 November 2021, 19:24
Replies: 196
Views: 42,152
Posted By jotd
I remember being impressed by Mr Aplin DD II, not...

I remember being impressed by Mr Aplin DD II, not that much by the first opus.

but he was using no engine, and is someone who was working full time on that and knew his trade better than most of...
Forum: Nostalgia & memories 21 November 2021, 18:18
Replies: 220
Views: 102,998
Posted By jotd
I don't think you really need a list. Just pick a...

I don't think you really need a list. Just pick a game you like and check if whdload supports button 2 or/and 3. If it does not, just yell
Forum: project.Amiga Game Factory 21 November 2021, 15:47
Replies: 196
Views: 42,152
Posted By jotd
malko we're trying to avoid a cut down version...

malko we're trying to avoid a cut down version when a 1:1 version is possible with minimal specs.

2MB ram (base A1200 or A600) is not a problem. The problem would be needing PPC/64MB RAM that...
Forum: project.Amiga Game Factory 21 November 2021, 12:04
Replies: 86
Views: 7,742
Posted By jotd
itch.io contains the .adf with the latest...

itch.io contains the .adf with the latest executable and the .slave. I do not distribute the whdload version as lha, that's true
Forum: project.Amiga Game Factory 20 November 2021, 19:26
Replies: 196
Views: 42,152
Posted By jotd
AGA isn't needed, 1MB chip ECS would match a lot...

AGA isn't needed, 1MB chip ECS would match a lot of machines (A600, A500+...). Why not trying to see if you have enough memory for extra characters, and if you don't, replace the character by the...
Forum: project.Amiga Game Factory 19 November 2021, 22:48
Replies: 196
Views: 42,152
Posted By jotd
can you climb the ladders too? that adds more...

can you climb the ladders too? that adds more frames.

Seriously don't remove Linda just to fit in 512k chip. Just require 1MB chip.
Forum: Nostalgia & memories 19 November 2021, 16:21
Replies: 20
Views: 976
Posted By jotd
floppies seem to last longer than floppy drives :)

floppies seem to last longer than floppy drives :)
Forum: Nostalgia & memories 19 November 2021, 11:46
Replies: 800
Views: 71,154
Posted By jotd
sharing a palette between sprites (which limits...

sharing a palette between sprites (which limits to 4 color palettes, each palette is shared by 2 sprites). That is super annoying.

Old 1980 arcade games hardware like Pacman etc.. have 6 sprites...
Forum: support.Games 19 November 2021, 00:57
Replies: 7
Views: 579
Posted By jotd
that's easy: you can delete the samples (faster...

that's easy: you can delete the samples (faster to load, specially with whdload) or set speech volume to zero
Forum: support.Games 18 November 2021, 00:42
Replies: 7
Views: 579
Posted By jotd
The CD32 version is the same, and has speech...

The CD32 version is the same, and has speech (which can be disabled). Maybe you can try that one?
Forum: project.Amiga Game Factory 16 November 2021, 00:24
Replies: 196
Views: 42,152
Posted By jotd
@acidbottle it is awesome indeed...

@acidbottle it is awesome indeed https://vgmrips.net/packs/pack/double-dragon-arcade :)

remade tracks sound killer too! better than the originals I may say!!
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