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-   -   Making of RPG... (https://eab.abime.net/showthread.php?t=15276)

Solo Kazuki 20 September 2004 16:04

Making of RPG...
 
Maybe somebody will make RPG on Dungeon Master / Eye of the Beholder / Black Crypt engine? Or Make unofficial "data disk" to these games? It will be very interesting project IMHO.

wlcina 20 September 2004 16:06

There are many editors for DM - for win32 version, I am creating a maps for Hired Guns now (for amiga of course) I have editor and I am really enjoying it. ;-) I love Hired Guns, multiplayer is multiplayer ;-)

Solo Kazuki 20 September 2004 16:27

> There are many editors for DM - for win32 version,

Well... I HAVE AMIGA, not pc!

> I am creating a maps for Hired Guns now (for amiga of course)

HG is more like Shoot'em up than RPG. Moreover it's not "physical" RPG (e.g. you can wear off armour and kill enemy throwing this armour, or put something on press-plate to hold down it), nor Fantasy RPG.

Marcuz 20 September 2004 19:55

i've proposed it many times... :(

somewhere here inside >
http://eab.abime.net/showthread.php?...t=eye+beholder
and here
http://eab.abime.net/showthread.php?...t=eye+beholder

but i'm available anyway again, for any of the like you've mentioned

dwood 25 September 2004 00:19

hired guns editor
 
looks the best bet. the site has the editor used to create the game. anyone with a smidge of games developement under them can create a game from that.

Marcuz 25 September 2004 11:12

no, he can just expand the actual game, not shape it anew; and the graphics out of the map cannot be changed.
it's a nice try to do it anyway, but i'm for something more drastic

Marcuz 01 October 2005 15:48

sorry to bump this again, but as i was recently workin on an interface for an rpg game à la EoB as proposed in this thread, i was wondering if someone is interested, same premises as in the first post up here


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