Any reason why many games require two save disks ?
A general question here, feel free to move topic if it's not at the right place. Why do many Amiga games require two (2) save disks ? I may have the wrong idea, but if it's just a matter of writing multiple times a few kbs to a floppy disk, how come that single formatted (or unformatted) disk would not suffice to save one's progress from start to finish ? Any thoughts ?
Since I play mostly action games, I am not used to save a lot when I emulate. On top of that, memory is fuzzy, I can't tell for sure if I ever needed to format two blank disks to save my progress, let alone one, by the time I had my first miggy during the late 80's. |
Are you sure there were many such games? I can't recall any tbh, and I played a lot of save-requiring games.
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There is?! please name some of these games that need 2 disks to save, it'd be interesting to know since I can't think of any.
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I've based my analysis on the fact that DamienD collection contains two save disk images for quite a few games :
Altered Destiny, Ishar II, Simon the Sorceror etc. If I can part with the second save disk for those games that are among my favorites, all for the better. So maybe I should have asked DD the reason why he did this, my mistake. That would be nice of him or of some contributor to enlighten me about the purpose of this if, I may ask. |
I suspect the explanation is that DamienD included saves at lots of different points within the games, so many that multiple disks were needed. None of these games "require" multiple save disks.
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No game requires 2 x save disk. I have 2 though as some games will only allow say 5 saves... |
@Matt_H
I don't think DD's save disks include any actual game progress. @DD Ah now I get it, it consists in offering us a second save disk image handy when the first one is full. Since I plan to use some of these disks for my Gotek which, as you may know allow limited slots allocation, I'll just use a single one. I might consider adding a second disk image case-by-case for extremely hard games. While we're at it, how does high score get saved for shmups and such, generally speaking ? Let's assume someone saves his / her highscore on the game disk, and the disk is an original. Does the game loses some value compared to an unaltered original ? |
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Well, I am not sure Mother Goose hero faces that many perils during his quest to reassemble the mixed-up nursery rhymes, but I get the idea :p . I just checked, and it seems your collection is missing Curse Of the Azure Bonds save disk.
Indeed, my question was aimed at DD collection and not at games in general. Please mods, change the thread title accordingly. |
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