My old Amiga games available on GitHub
Hello!
Way back in the late 1990s and early 2000s I was programming some games for the Amiga in C. Two of them, "Magic Miner" and "Sea Trade" nearly reached completion but were never finished. I haven't touched the code in over a decade. I have now decided to put the code in GitHub. It's available at these repositories: I have set the repositories so that they can be cloned freely, but submitting changes requires making a pull request. The code has been released with the GNU GPL 3.0 licence. You are free to examine, run and modify the code, but if you wish to publish it yourself, you must include the GNU GPL 3.0 licence and a link to my original repository. The code can be compiled at least with Matthew Dillon's DICE compiler. The DICE compiler itself is copyrighted software and therefore not included in these GitHub repositories. |
Dice 3 is now freeware on the Aminet at http://aminet.net/package/dev/c/dice-3.16 if anyone is interested.
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Can anyone create adf's of these please?
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At least some screenshots would be welcome to get an idea what those games are about.
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Magic Miner is a platform game. Sea Trade is a trading game where you have to ship cargo to earn profit. |
I will provide actual screenshots of the games once I have correctly set up an Amiga emulator on my current Linux PC and compiled and run the games. I haven't had a working real Amiga in over a decade.
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No Sfx/Music ?
Could not get it to 'just' boot Obviously needs some Librarys |
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The game is not supposed to look like that, it is supposed to have a colour gradient in the background. What chipset are you running this on? |
You mean like this (prior to loading levels):
AGA Snoop told me it needed the ASL.Library obviously for the file requestor... |
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Here's some of the Levels from the level editor: |
5 Attachment(s)
Here are some screenshots from Sea Trade. You begin the game with one ship in the middle of the sea. In this test, I just wandered around until I found land and went to the first city I found.
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Has anyone got Sea Trade to work? I fear I might have missed some files from the GitHub repository.
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