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-   -   My old Amiga games available on GitHub (https://eab.abime.net/showthread.php?t=102721)

palaste 13 June 2020 20:33

My old Amiga games available on GitHub
 
Hello!


Way back in the late 1990s and early 2000s I was programming some games for the Amiga in C. Two of them, "Magic Miner" and "Sea Trade" nearly reached completion but were never finished. I haven't touched the code in over a decade.
I have now decided to put the code in GitHub. It's available at these repositories:
I have set the repositories so that they can be cloned freely, but submitting changes requires making a pull request.
The code has been released with the GNU GPL 3.0 licence. You are free to examine, run and modify the code, but if you wish to publish it yourself, you must include the GNU GPL 3.0 licence and a link to my original repository.
The code can be compiled at least with Matthew Dillon's DICE compiler. The DICE compiler itself is copyrighted software and therefore not included in these GitHub repositories.

Samurai_Crow 13 June 2020 20:38

Dice 3 is now freeware on the Aminet at http://aminet.net/package/dev/c/dice-3.16 if anyone is interested.

qupe 13 June 2020 22:48

Can anyone create adf's of these please?

palaste 13 June 2020 23:20

Quote:

Originally Posted by qupe (Post 1407678)
Can anyone create adf's of these please?

For personal use, yes. If you want to distribute these ADFs, you must include the GNU GPL V3 licence and a link to my original repositories.

Predseda 13 June 2020 23:49

At least some screenshots would be welcome to get an idea what those games are about.

TCD 13 June 2020 23:56

Taking a wild guess here:
http://hol.abime.net/2407
http://hol.abime.net/1111/screenshot

palaste 14 June 2020 00:06

Quote:

Originally Posted by TCD (Post 1407696)

Well, they are not those exact same games, but the genres are right.
Magic Miner is a platform game.
Sea Trade is a trading game where you have to ship cargo to earn profit.

palaste 16 June 2020 03:23

I will provide actual screenshots of the games once I have correctly set up an Amiga emulator on my current Linux PC and compiled and run the games. I haven't had a working real Amiga in over a decade.

Nobby_UK 16 June 2020 20:27

No Sfx/Music ?

Could not get it to 'just' boot
Obviously needs some Librarys

palaste 17 June 2020 03:53

Quote:

Originally Posted by Nobby_UK (Post 1408300)
No Sfx/Music ?

Could not get it to 'just' boot
Obviously needs some Librarys

Yes, neither game has any sound.
The game is not supposed to look like that, it is supposed to have a colour gradient in the background.
What chipset are you running this on?

Nobby_UK 17 June 2020 03:58

You mean like this (prior to loading levels):


AGA

Snoop told me it needed the ASL.Library
obviously for the file requestor...

palaste 17 June 2020 12:46

Quote:

Originally Posted by Nobby_UK (Post 1408355)
You mean like this (prior to loading levels):


AGA

Snoop told me it needed the ASL.Library
obviously for the file requestor...

Yes, that looks like it should.

Nobby_UK 17 June 2020 18:50

Quote:

Originally Posted by Predseda (Post 1407694)
At least some screenshots would be welcome to get an idea what those games are about.


Here's some of the Levels from the level editor:

palaste 21 June 2020 20:14

5 Attachment(s)
Here are some screenshots from Sea Trade. You begin the game with one ship in the middle of the sea. In this test, I just wandered around until I found land and went to the first city I found.

palaste 22 June 2020 02:41

Has anyone got Sea Trade to work? I fear I might have missed some files from the GitHub repository.


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