Command & Conquer source coming - Amiga implications?
Funnily enough, I just finished the last level of the excellent Dune 2 on my 1200 last night. It is an awesome game, but I was musing, it would be nice to have a few extra touches like sending a group of vehicles to a location/attack with one command. Then this morning I saw this:
https://www.gamesradar.com/the-comma...-going-public/ I have no idea, is that something that could be realistically adapted to an AGA Amiga? |
I've got Dune2000 running on my Linux box using OpenRA. The data files are available already. OpenRA needs a fancier compiler than what we have but you might get it working using old MSDOS Command and Conquer sources on a full 030+. C&C requires an MMU however so an 020 is out of the question.
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You'll have more luck getting Dune Legacy ported.
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Ah, and how many geological eras an adaptation like that might ballpark take? |
I only read about the Command and Conquer source in an interview back in the day. I haven't looked at the source yet. The lack of a proper MMU and fast CPU was listed as why there wouldn't be an Amiga version.
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I wonder what they'd have made of Exodus: The Last War. :)
https://www.youtube.com/watch?v=jKYe62e7Row |
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Excodus Last war is very good game AND still available for very economy price 3€
https://www.amigashop.org/product_in...roducts_id=131 Though Command and Conquer port would be nice, IF not a stupid SDL. |
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the official requirements for the DOS version are 486 DX2 66 MHz and 8 MB RAM (probably with swapping...) the Mac version is PPC only |
Well 8mb of ram on A1200 is fine :)
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Never played it.
I would if it was available on an Amiga. |
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Unfortunately, I’m stuck to a 68030@50. the PiStorm adapters and similar accelerators don’t feel „Amiga“ to me. What I do have is a ZZ9000.
I am aware that I am missing out some things here. Let’s see. I am intrigued by the technical aspects of this. Hats off to the people taking on a task such as this. |
Here a link https://arcziii.itch.io/vanillaconquer
I've added Expansion Pack support lately. |
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