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https://download.abime.net/winuae/fi...nuae_4500b7.7z
https://download.abime.net/winuae/fi...ae64_4500b7.7z Beta 7: - Fixed incorrect bitplane DMA overrun condition that made Zool 2 AGA flicker strangely (b1) (AGA game with 7 planes but FMODE=0. What a waste of DMA slots.) - JIT FPU 80-bit host mode should work again (b1) - Emulated clockport expansions (Prelude A1200 is currently the only one) now support 4 port clockport expander. "-" = no expander (Same device mapped to all 4 slots), "1" = expander slot 1 and so on. - Added Zorro 2/A500/CDTV DMA controller 24-bit DMA checkbox in Expansion panel. (Unticked = full 32 addressing capable, ticked = 24-bit access only, real world behavior) Previously some emulated 24-bit DMA controllers had full 32-bit support, some didn't. - All Z2/Z3 RAM banks now have DMA capable checkbox in RAM panel. If not ticked and DMA HD controller tries to access it, read returns all ones and writes do nothing. (In real world result could be memory corruption, hang etc). This can be used to quickly test if some real world DMA controller + accelerator combination with accelerator RAM set to no DMA causes similar problems in emulation. Other RAM banks only have config file support. Find RAM name in config file and then replace "*_size" with "*_options=nodma=true". For example "bogomem_options=nodma=true" makes slow ram not DMA capable. NOTE: Chipset DMA is not affected even if chip ram DMA is disabled, it only affects mainboard (CDTV and CD32) and expansion CD/HD DMA controllers. - Added CD image select/eject keyboard shortcut. END+F5 = select CD image, END+SHIFT+F5 = eject CD. Statefile quick restore moved to END+F6. NOTE: currently END+F5 opens even if there is no emulated CD drive. - If game controller was plugged in after config was loaded and loaded config had game controller configured in game ports panel, game controller was correctly remembered but type and autofire mode was set to default values. - Hardware emulated Z3 RTG boards had wrong autoconfig size configuration. This caused access faults if MMU was enabled. - SVGA chip vblank interrupt acknowledge forced unnecessary full display refresh. - ALT+Space does not anymore open WinUAE window standard menu when input is captured. - JIT + Hardware emulated RTG board should fully work again. - JIT MOVEM/MOVE16 direct RAM access optimization (calculate address only once, then do moves vs do separate multiple calculate address+move combinations) is now automatically disabled if hardware emulated RTG board is enabled, most have byte/word swapping logic which would cause cause graphics corruption if same MOVEM/MOVE16 copy was first used for RAM reads or writes and then later (when it was still in translated format) it was used for VRAM reads or writes. At least CGX4 does this. - JIT LSL/LSR fixed (temporary fix, better fix later that should also fix other shift instructions). jit_blacklist config entry should be removed now. |
Thank You!
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Many thanks ;-)
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Toni, thanks for the latest beta.
With JIT activated some icons disappear with the beta 7 with all color depths 15-16-24-32 bits if I deactivate the JIT, the icons are seen again using CVision3D zorro 3 |
good. it works with jit.
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JIT indrect and direct
cgx latest workbench 3.9 default the problem does not occur with beta 6 can the configuration be useful? |
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config
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Toni
the configuration I posted is not the one I use for the hurry I created a configuration with indirect and selected ppc I corrected it as you suggested it crashes here is the dump |
Thanks Toni, Beta7 AfA One CVision3D 060/JIT 800x600x16, Doom2, works well :)
https://drive.google.com/file/d/1kU2...ew?usp=sharing |
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I know you dont want to know about ppc issues but as this is a regression in the new beta, id like to mention that using CVision3D the colours are no longer correct when running a PPC App/Game window or fullscreen.
I post an example of nightlong ppc fullscreen and Gears window mode. PPC and 68k version side by side. Nightlong 68k runs fine. Using PicassoIV Nightlong ppc looks correct. Last working version - Beta6 CGXv4, NOJIT, 15bit wb screen |
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EDIT: now it is really fixed. |
The issue is still present. (Confirming correct build dated 2020.11.01)
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But it is later build? Original fix didn't work. After this fix at least in my test setup gears-ppc has correct colors. (and strange colors without the fix)
EDIT: if it still happens, attach PPC address space information (appears when PPC starts in winuaelog.txt) and screenshot. |
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WinUAE 4.5.0 (Public Beta Beta 7, 2020.11.01) (10.0.18363 [1]) 64-bit 9.6.3C03 8 09:58 0 |
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Recheck the download, it is not that rare that old cached version gets downloaded. (It should be dated few hours ago only) |
Well that was strange. Downloaded on a different computer and got what i think is the latest fix build ;) Colours working again thx.
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Toni
fixed graphic imperfections with workbench 3.9 now everything works again strangely the beta 6 made me think that it could be a winuae problem but now the beta 7 works well even with the JIT activated. Beta 7 brought to light this problem that actually didn't exist with beta 6. Only with the activation of the JIT did I notice. Thanks again for your patience |
Great Toni!
Thanks! |
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