The Munsters (V1.2a slave) - flickering characters
Seen the slave for this game was recently updated by Stingray. Anyone else getting flickering characters during gameplay?
Using A500 config or A1200 config in WinUAE results is the characters flickering. Using the Quickstart with floppy image works fine. |
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You mostly have something wrong in your settings. |
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Yes it happens on my A600 and my A1200. The main character disappears completely for a while when you go downstairs and you totally lose track on where you are. Also the bats and other enemies do it constantly so you can't really play the game properly. |
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Yes - this is exactly what is happening. |
Same happening here with 1.2a under WinUAE, both in OS 3.9 and OS 3.1.4 setups! Flying enemies flashing on/off and main character disappears when going downstairs!
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Confirmed on my side too on real hardware.
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I fixed something like this in enchanted lands http://hol.abime.net/2854
it was self-modifying code. |
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It's a 24-bit problem and has been fixed. For more info and a test slave, check the Mantis bugtracker.
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That seems to have fixed it :great
It should be noted I had to set 'Cycle-exact (Full)' in WinUAE or else I got a crash when loading! |
All good for me now also :great
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Thanks for the fix StingRay, the 1.2b slave fixes the issue.
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Thanks for testing, the updated patch is now available on the WHDLoad site.
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Thanks for fixing it :great
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