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-   -   div and mul of BCD or Hex? (https://eab.abime.net/showthread.php?t=103868)

JoeJoe 08 September 2020 10:48

div and mul of BCD or Hex?
 
Hello coder,

I am currently working on the display and calculation of scores. I have already read the thread "BCD Arithmetic - howto^". The simple adding and subtracting is no problem. But I have to divide the score by 50. Also the points can be increased by graduation 3*90 or 5*240 etc.
Now to my problem. For dividing and multiplying with BCD there are no 1:1 commands. Multiplying can be avoided by using LookUp tables and adding. But for x:50 there is no alternative.
Of course I can calculate everything in hex and convert the hex values to decimal for the display. But this eats a lot of cycles. :(
How can I solve the problem without overloading the computer.

Thanks in advance
JoeJoe

@Admins: please move to right section, sorry

meynaf 08 September 2020 11:13

You can convert the divide into a multiply.
First, add the number to itself to do *2.
Then, remove the two last digits to do /100.
You will have achieved /50.

alkis 08 September 2020 11:18

/50 can be achieved by /100 (dropping last byte) and add the number to itself (so /100*2)

JoeJoe 08 September 2020 11:46

thanks for your replies :)

8bitbubsy 08 September 2020 13:11

Quote:

Originally Posted by meynaf (Post 1426440)
Then, remove the two last digits to do /100.

How is this achieved in a fast way when working with binary?

meynaf 08 September 2020 13:18

Quote:

Originally Posted by 8bitbubsy (Post 1426472)
How is this achieved in a fast way when working with binary?

Who cares ? This thread is about BCD, not binary.

JoeJoe 08 September 2020 14:10

That's right, but we don't want to be like that ;)

I do this with the reciprocal method. x/50 = x*(1/50)

Thomas Richter 08 September 2020 16:07

Quote:

Originally Posted by JoeJoe (Post 1426428)
I am currently working on the display and calculation of scores. I have already read the thread "BCD Arithmetic - howto^". The simple adding and subtracting is no problem. But I have to divide the score by 50. Also the points can be increased by graduation 3*90 or 5*240 etc.
Now to my problem. For dividing and multiplying with BCD there are no 1:1 commands. Multiplying can be avoided by using LookUp tables and adding. But for x:50 there is no alternative.


:50 is simple enough (already answered by others), but general multiplication or division in BCD is slow, in general. To multply, use the pen-and-paper algorithm of multiplying digit by digit, then add the partial products by a BCD add. Similarly, a BCD division follows the pen-and-paper algorithm of continuous subtraction until an overflow, and keeping the number of times a number was subtracted, then carry over the remainder, and continue with the next digit.


All these algorithms are slow...

Thomas Richter 08 September 2020 16:09

Quote:

Originally Posted by 8bitbubsy (Post 1426472)
How is this achieved in a fast way when working with binary?


If you have no division instruction, the same way as in BCD, except that each digit can be either 0 or 1, which simplifies continuous subtraction to a single compare. If you do, well, use the division instruction.


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