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-   -   Massive by skarla (https://eab.abime.net/showthread.php?t=65373)

NovaCoder 11 August 2012 10:27

Massive by skarla
 
Trying to get this to run on my 32mb Apollo 1260, so far all I get is a flashing screen and then a crash....anyone got some tips?

StingRay 11 August 2012 12:32

Is your VBR moved to fast ram? AFAIR the demo won't like that. And it has to be started from a native screen, it won't work from RTG screens.

NovaCoder 11 August 2012 15:02

Hiya StingRay,

I'm using RemApollo so my VBR will be in FASTRAM. I tried using a 3.1 boot disk but still get the same crash.

Maybe I just haven't got enough memory to run it, anyone know how much it needs?

Foul 11 August 2012 17:09

Code:

                                                        MASSIVE
                                                  Skarla 2011
                                          Marvin Norm Jamie

This demo was released for the revision 2011, you need a 68060 and 16 megas
to run the show. Only 50% of the optimization are present, wait the final
version to judge the speed. This demo was tested on winuae 2.3.1 version,
if you use the 2.3.0 version it will not work:(

Thanks to Kalms for support all my question and Winden for his division tricks.

Contact Marvin at mb@monsterbanks.com        http://www.facebook.com/pages/MBROWN/22776198564
Contact Norm at eyegabooom@gmail.com        http://www.flickr.com/photos/skarla/
Contact Jamie at fmacre@bioware.com        http://www.namdoolabs.com/


NovaCoder 12 August 2012 05:39

Tried it without RemApollo and still got a crash.

Has anyone got this to run on an Apollo?

zipper 12 August 2012 12:48

Can't get it to run even with the latest WinUAE, just sound but no GFX. I don't bother to search the working settings.

Mendel 12 August 2012 13:39

Works just fine with Blizzard 1260.

Very nice demo :cool

StingRay 12 August 2012 13:58

Quote:

Originally Posted by zipper (Post 833496)
Can't get it to run even with the latest WinUAE, just sound but no GFX. I don't bother to search the working settings.

I have already mentioned the reason for this:
Quote:

Originally Posted by StingRay (Post 833340)
And it has to be started from a native screen, it won't work from RTG screens.


zipper 12 August 2012 15:19

> This demo was tested on winuae 2.3.1 version,
if you use the 2.3.0 version it will not work >
I was trying on PAL mode.

Damion 19 August 2012 07:44

I can confirm I ran this on my Apollo 1260 (32MB 80MHz). I can't recall if anything special was required to get it going, unfortunately the system is disassembled at the moment. I had a hacked 3.1 ROM installed and was running the cpu library from the mmulib package. Usually, if a demo didn't work from WB, I could boot with no startup-sequence, run setpatch (and maybe some of the mmulib tools), then start the demo without any problem.

NovaCoder 19 August 2012 10:23

I'm using the official Apollo 1260 library (patched for RemApollo).

I'll try making a boot disk that uses the MMU 060 library to see if that helps...

NovaCoder 06 October 2012 02:14

Ok finally got this to work and it also allowed me to run TBL's Silkcut on my 32mb Apollo 1260.

Here's what I did:

1) Created a 3.1 boot disk
2) Copied my 'dummy' 68040.library and Cosmos's updated 68060.library over to the libs folder on the floppy boot disk
3) That was it actually.




BTW Massive is very very cool @ 80Mhz, must do a video :)

Video done -> http://www.youtube.com/watch?v=T0Qzz...ature=youtu.be

Mendel 06 October 2012 21:33

Massive runs just fine at 66MHz too. Actually it´s still okay even at 50MHz. Not a "we come in peace" or anything like that.

roy bates 06 October 2012 22:34

i was watching the video and happenrd to see one of your other vids,the one with tfx on nova would you say it was playable.yes i have the game.


yeah,we come in peace is a nice demo.

NovaCoder 07 October 2012 08:13

Hiya Roy,

Yep TFX is just about playable on my system so it should run quite nicely on yours ;)

I'll do a write-up when I get the time.

SaphirJD 08 December 2012 15:05

Anyone can tell me what's necessary to activate/deactivate in winuae to run that? i managed it once, but i can not find that comb ination of winuae functions which did the trick for me :(

IvanEBC 19 August 2017 04:53

Sorry to bring up an old topic, but thought it might be better than starting a new thread and other people who search may find an answer.

But Stingray - can you please define exactly "how" one does this?

Quote:

Originally Posted by StingRay (Post 833340)
And it has to be started from a native screen, it won't work from RTG screens.

I tried starting the demo using an -aga switch like elude demos but i hear the music but see no visuals.

kriz 20 August 2017 03:47

Open screenmode and select a Pal (or ntsc) screenmode :)


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