English Amiga Board

English Amiga Board (http://eab.abime.net/index.php)
-   project.WHDLoad (http://eab.abime.net/forumdisplay.php?f=63)
-   -   Sensible Soccer, pitch1.map pitch2.map problem. (http://eab.abime.net/showthread.php?t=23605)

Whitesnake 31 May 2006 15:52

Sensible Soccer, pitch1.map pitch2.map problem.
When running SensibleSoccer.slave with intro skipped/removed and all files propacked i get no football pitch on the screen.
I've determined the problem is with pitch1.map and pitch2.map being propacked.
But when running the SensibleSoccer512k.slave it seems to work fine with these files propacked.

On the WHDLoad page it mentions which files are safe for removing when running with no intro.
Mod.menu5 is safe for removing when running the 512k.slave as it doesn't use the menu music.
Also i think there is a handful of in-game samples which are ignored when running in 512k mode.

I've managed to propack everything down to 633kb which still doesn't seem to be enough to stop the regular SensibleSoccer.slave from OS Flashing when playing in a match.
512K slave will not OS Flash but the game is a little bit of an empty experience with some of the sound samples gone and menu music gone.

All times are GMT +2. The time now is 19:49.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.

Page generated in 0.04022 seconds with 11 queries